Player Matchup

Tsukuyomi
Tsukuyomi
COD_SHELLSHOCK
Tsukuyomi
Level 145
God Stats
7W - 3L
1,540 SR
Queue Stats
97W - 97L
1,436 Elo+
Party 1
Bacchus
Bacchus
Don-Don_1010
Bacchus
Level 117
God Stats
1W - 3L
1,135 SR
Queue Stats
103W - 105L
1,450 Elo+
Party 1
Neith
Neith
J-SHOCKGAMING187
Neith
Level 11
God Stats
1W - 4L
1,064 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohnnyWeinerson
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,463 SR
Queue Stats
173W - 157L
1,483 Elo+
Party 1
Mulan
Mulan
Robespierre1226
Mulan
Level 107
God Stats
2W - 0L
1,793 SR
Queue Stats
86W - 73L
1,438 Elo+
Solo
Team Averages
Level 94
1,399 SR
1,378 Elo+

VS

Team Averages
Level 101
1,492 SR
1,435 Elo+
Susano
Susano
Chris4583
Susano
Level 69
God Stats
7W - 19L
1,271 SR
Queue Stats
375W - 358L
1,441 Elo+
Solo
Aphrodite
Aphrodite
ColbyColb
Aphrodite
Level 154
God Stats
6W - 9L
1,552 SR
Queue Stats
356W - 360L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
D_Un4Givn
Sun Wukong
Level 128
God Stats
9W - 8L
1,399 SR
Queue Stats
267W - 265L
1,409 Elo+
Solo
Hachiman
Hachiman
SlyRaccoon6683
Hachiman
Level 72
God Stats
1W - 3L
1,737 SR
Queue Stats
628W - 586L
1,526 Elo+
Solo
Discordia
Discordia
snoowwhites
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
COD_SHELLSHOCK
Tsukuyomi
13
1 / 0 / 2
8,517
426
1,115
6,594
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Don-Don_1010
Bacchus
14
0 / 2 / 1
8,678
434
6,343
13,374
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 2 / 0
8,046
402
2,319
10,195
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
JohnnyWeinerson
Morgan Le Fay
16
4 / 1 / 2
10,651
533
11,355
10,899
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 0
10,560
528
18,543
23,269
27,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chris4583
Susano
3
0 / 1 / 0
5,709
285
174
1,147
294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ColbyColb
Aphrodite
13
0 / 0 / 3
8,967
448
6,022
13,286
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
D_Un4Givn
Sun Wukong
18
3 / 1 / 0
10,699
535
17,729
28,584
35,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
17
4 / 1 / 0
10,440
522
13,041
11,784
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
snoowwhites
Discordia
16
1 / 3 / 0
9,196
460
4,371
11,034
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
8
8
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
COD_SHELLSHOCK
Tsukuyomi
1
0
2
2
L
Susano
Chris4583
Susano
0
1
0
0
L
Aphrodite
ColbyColb
Aphrodite
0
0
3
1.5
L
Sun Wukong
D_Un4Givn
Sun Wukong
3
1
0
3
W
Bacchus
Don-Don_1010
Bacchus
0
2
1
0.25
W
0
2
0
0
W
Morgan Le Fay
JohnnyWeinerson
Morgan Le Fay
4
1
2
5
W
1
3
0
0.33
L
Hachiman
4
1
0
4
L
Discordia
snoowwhites
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
41,337
64,331
Taken
65,835
54,038
Mitigated
55,018
25,972
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
COD_SHELLSHOCK
Tsukuyomi
1,115
564
0
4,906
6,594
2,413
240
35
6,559
0
63,021
L
Susano
Chris4583
Susano
174
0
0
10
1,147
294
0
238
909
0
2,658
L
Aphrodite
ColbyColb
Aphrodite
6,022
919
1,659
9,479
13,286
9,158
577
5,131
7,999
48,374
0
L
Sun Wukong
D_Un4Givn
Sun Wukong
17,729
4,162
0
7,370
28,584
35,507
116
929
25,840
519
98,221
W
Bacchus
Don-Don_1010
Bacchus
6,343
731
0
2,959
13,374
15,199
0
2,709
10,645
31,959
0
W
2,319
1,340
0
1,160
10,195
4,219
0
2,965
7,230
0
44,874
W
Morgan Le Fay
JohnnyWeinerson
Morgan Le Fay
11,355
1,505
95
3,772
10,899
5,031
2,276
4,817
6,005
78,066
0
W
18,543
4,866
0
13,080
23,269
27,176
840
519
22,750
0
92,693
L
Hachiman
13,041
6,099
0
5,287
11,784
5,882
667
5,867
5,917
0
95,601
L
Discordia
snoowwhites
Discordia
4,371
459
0
884
11,034
4,177
0
5,599
5,423
78,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
45,011
451
Minions Killed
453
0
Camps Cleared
0
1,688,980
Distance Traveled
1,312,090
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,517
426
72
4
0
218,643
0
L
Susano
5,709
285
6
0
0
38,653
0
L
Aphrodite
8,967
448
71
4
0
245,928
0
L
Sun Wukong
10,699
535
126
6
0
328,654
0
W
Bacchus
8,678
434
40
2
0
394,988
0
W
Neith
8,046
402
81
4
0
371,909
0
W
Morgan Le Fay
10,651
533
117
6
0
348,038
4
W
Mulan
10,560
528
141
7
0
355,402
6
L
Hachiman
10,440
522
140
7
0
375,658
4
L
Discordia
9,196
460
110
6
0
323,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role