Player Matchup

Chernobog
Chernobog
MisQuiid
Chernobog
Level 125
God Stats
2W - 2L
1,552 SR
Queue Stats
162W - 152L
1,462 Elo+
Party 1
Ares
Ares
Shadow_Phantom0
Ares
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 91L
1,471 Elo+
Party 1
Shiva
Shiva
atbeastcom
Shiva
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,511 Elo+
Party 4
Ullr
Ullr
dreamy_v1bez
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 4
Charybdis
Charybdis
sweatyismeson
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,529 Elo+
Party 4
Team Averages
Level 52
1,510 SR
1,490 Elo+

VS

Team Averages
Level 105
1,423 SR
1,482 Elo+
Bacchus
Bacchus
Big_SantiG
Bacchus
Level 109
God Stats
2W - 0L
1,465 SR
Queue Stats
47W - 47L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
BtCarlos
Ao Kuang
Level 129
God Stats
2W - 3L
1,286 SR
Queue Stats
73W - 72L
1,470 Elo+
Party 2
Anhur
Anhur
Shivalt
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,519 Elo+
Solo
Chaac
Chaac
SpyTay333
Chaac
Level 126
God Stats
9W - 2L
1,642 SR
Queue Stats
177W - 172L
1,483 Elo+
Party 3
Nemesis
Nemesis
VadeAway
Nemesis
Level 72
God Stats
2W - 1L
1,222 SR
Queue Stats
190W - 186L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MisQuiid
Chernobog
8
0 / 3 / 2
5,434
679
1,623
4,060
1,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 1
5,933
742
2,089
5,980
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
12
2 / 5 / 1
6,836
855
5,169
10,212
10,757
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 2
6,882
860
3,924
8,766
3,817
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
sweatyismeson
Charybdis
11
0 / 5 / 7
6,334
792
5,350
8,608
3,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big_SantiG
Bacchus
14
6 / 1 / 10
8,665
1,083
5,386
8,268
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
BtCarlos
Ao Kuang
12
5 / 2 / 7
7,930
991
7,429
7,495
3,813
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Shivalt
Anhur
14
2 / 2 / 14
7,888
986
7,035
5,963
2,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SpyTay333
Chaac
15
5 / 1 / 15
8,622
1,078
9,715
9,865
12,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
VadeAway
Nemesis
13
3 / 3 / 12
7,712
964
5,370
7,465
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
5
Kills
21
21
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big_SantiG
Bacchus
6
1
10
11
W
Ao Kuang
BtCarlos
Ao Kuang
5
2
7
4.25
L
Chernobog
MisQuiid
Chernobog
0
3
2
0.33
L
1
3
1
0.5
W
Anhur
Shivalt
Anhur
2
2
14
4.5
W
Chaac
SpyTay333
Chaac
5
1
15
12.5
W
Nemesis
VadeAway
Nemesis
3
3
12
3
L
Shiva
2
5
1
0.5
L
2
5
2
0.6
L
Charybdis
sweatyismeson
Charybdis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
34,935
37,626
Taken
39,056
23,645
Mitigated
34,882
5,173
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big_SantiG
Bacchus
5,386
654
424
1,640
8,268
11,506
116
793
6,926
10,016
233
W
Ao Kuang
BtCarlos
Ao Kuang
7,429
2,749
764
2,528
7,495
3,813
1,792
68
7,202
11,230
0
L
Chernobog
MisQuiid
Chernobog
1,623
935
82
299
4,060
1,168
0
640
3,420
0
5,843
L
2,089
87
0
305
5,980
4,408
0
1,380
4,600
3,513
0
W
Anhur
Shivalt
Anhur
7,035
4,386
281
727
5,963
2,734
4,264
400
5,488
0
16,110
W
Chaac
SpyTay333
Chaac
9,715
446
820
3,147
9,865
12,182
1,351
822
8,794
0
26,128
W
Nemesis
VadeAway
Nemesis
5,370
1,760
0
233
7,465
4,647
135
257
7,012
0
15,748
L
Shiva
5,169
593
330
1,716
10,212
10,757
0
3,867
6,047
0
8,490
L
3,924
1,129
399
361
8,766
3,817
0
3,182
5,314
0
9,328
L
Charybdis
sweatyismeson
Charybdis
5,350
1,669
777
904
8,608
3,495
0
3,487
5,017
0
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
40,817
45
Minions Killed
84
0
Camps Cleared
0
554,187
Distance Traveled
790,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,665
1,083
10
1
0
146,519
0
W
Ao Kuang
7,930
991
4
1
0
166,487
0
L
Chernobog
5,434
679
4
1
0
51,488
0
L
Ares
5,933
742
4
1
0
67,105
0
W
Anhur
7,888
986
18
2
0
126,715
0
W
Chaac
8,622
1,078
33
4
0
190,240
0
W
Nemesis
7,712
964
19
2
0
160,469
0
L
Shiva
6,836
855
8
1
0
151,762
0
L
Ullr
6,882
860
16
2
0
143,792
0
L
Charybdis
6,334
792
13
2
0
140,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role