Player Matchup

Hercules
Hercules
Anechy
Hercules
Level 127
God Stats
2W - 1L
1,331 SR
Queue Stats
46W - 41L
1,428 Elo+
Party 1
Hera
Hera
ErnestoIslas
Hera
Level 154
God Stats
5W - 5L
1,513 SR
Queue Stats
600W - 603L
1,509 Elo+
Solo
Xbalanque
Xbalanque
KKwuiet
Xbalanque
Level 145
God Stats
3W - 0L
1,535 SR
Queue Stats
115W - 114L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
SMiTH JHONSON
Cthulhu
Level 40
God Stats
2W - 4L
1,474 SR
Queue Stats
181W - 155L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Zwxtch
Nu Wa
Level 120
God Stats
1W - 0L
1,757 SR
Queue Stats
100W - 111L
1,500 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,491 Elo+

VS

Team Averages
Level 51
1,476 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Candlestickss
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 3
Chernobog
Chernobog
ImaWhiteWog
Chernobog
Level 58
God Stats
4W - 7L
1,604 SR
Queue Stats
168W - 152L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nevets1980
Tsukuyomi
Level 20
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 19L
1,280 Elo+
Party 2
Ne Zha
Ne Zha
dark024wax
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anechy
Hercules
16
5 / 4 / 18
9,881
823
10,011
20,191
26,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 21
11,234
936
12,574
7,382
2,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
KKwuiet
Xbalanque
17
10 / 5 / 16
10,910
909
17,321
11,183
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
7 / 3 / 13
10,533
878
14,096
17,509
9,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Zwxtch
Nu Wa
17
8 / 2 / 16
10,804
900
10,081
7,898
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 6 / 7
9,221
768
10,775
12,149
5,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 8 / 6
9,350
779
7,772
12,487
4,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ImaWhiteWog
Chernobog
15
1 / 4 / 5
8,330
694
8,441
12,525
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Nevets1980
Tsukuyomi
16
8 / 9 / 1
10,091
841
12,595
17,114
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
dark024wax
Ne Zha
14
1 / 9 / 7
8,371
698
8,907
14,662
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
36
Kills
13
16
Deaths
36
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
7
0.75
W
Hercules
Anechy
Hercules
5
4
18
3.5
L
2
8
6
0.63
W
6
2
21
8.25
L
Chernobog
ImaWhiteWog
Chernobog
1
4
5
0.88
W
Xbalanque
KKwuiet
Xbalanque
10
5
16
3.6
L
Tsukuyomi
Nevets1980
Tsukuyomi
8
9
1
0.94
W
Cthulhu
7
3
13
4.5
W
Nu Wa
Zwxtch
Nu Wa
8
2
16
8
L
Ne Zha
dark024wax
Ne Zha
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
48,490
64,163
Taken
68,937
47,207
Mitigated
29,730
20,992
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,775
2,639
276
1,266
12,149
5,056
106
6,490
5,518
31,191
0
W
Hercules
Anechy
Hercules
10,011
1,661
1,646
5,657
20,191
26,551
735
3,973
15,750
0
16,258
L
7,772
1,277
209
1,040
12,487
4,363
0
7,446
4,838
22,092
0
W
12,574
2,022
583
1,832
7,382
2,652
2,363
2,635
4,667
32,057
0
L
Chernobog
ImaWhiteWog
Chernobog
8,441
4,650
1,115
2,919
12,525
6,215
0
6,001
6,486
0
25,483
W
Xbalanque
KKwuiet
Xbalanque
17,321
6,429
0
1,051
11,183
5,399
3,075
3,388
7,751
0
31,432
L
Tsukuyomi
Nevets1980
Tsukuyomi
12,595
2,864
773
1,049
17,114
7,645
0
8,390
8,376
0
19,992
W
Cthulhu
14,096
436
2,559
5,774
17,509
9,327
822
7,310
9,959
31,500
0
W
Nu Wa
Zwxtch
Nu Wa
10,081
3,813
1,009
881
7,898
3,278
1,390
1,293
6,361
25,403
0
L
Ne Zha
dark024wax
Ne Zha
8,907
1,170
0
390
14,662
6,451
0
8,456
5,932
0
16,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
45,363
142
Minions Killed
133
0
Camps Cleared
0
1,062,246
Distance Traveled
954,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,221
768
30
3
0
196,865
0
W
Hercules
9,881
823
11
1
0
220,226
0
L
Scylla
9,350
779
39
3
0
191,869
0
W
Hera
11,234
936
37
3
0
236,776
0
L
Chernobog
8,330
694
37
3
0
195,146
0
W
Xbalanque
10,910
909
27
2
0
170,447
0
L
Tsukuyomi
10,091
841
16
1
0
182,090
0
W
Cthulhu
10,533
878
39
3
0
247,690
0
W
Nu Wa
10,804
900
28
2
0
187,107
0
L
Ne Zha
8,371
698
11
1
0
188,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role