Player Matchup

Janus
Janus
A_Good_Fart
Janus
Level 89
God Stats
4W - 9L
1,199 SR
Queue Stats
661W - 686L
1,477 Elo+
Solo
Serqet
Serqet
Beyond_X3R0
Serqet
Level 27
God Stats
4W - 5L
1,816 SR
Queue Stats
5W - 12L
1,217 Elo+
Party 2
Bacchus
Bacchus
CerbersDaGreat
Bacchus
Level 105
God Stats
7W - 6L
1,472 SR
Queue Stats
61W - 68L
1,404 Elo+
Party 2
Chernobog
Chernobog
FinalRonin-
Chernobog
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
jatticx
Baron Samedi
Level 51
God Stats
4W - 2L
1,529 SR
Queue Stats
17W - 8L
1,706 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,447 Elo+

VS

Team Averages
Level 52
1,482 SR
1,390 Elo+
Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AceBoogie805
Cernunnos
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
291W - 292L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Juggernaut82891
Danzaburou
Level 68
God Stats
3W - 5L
1,380 SR
Queue Stats
47W - 55L
1,348 Elo+
Solo
Xing Tian
Xing Tian
Ulquiorra-1982-
Xing Tian
Level 69
God Stats
4W - 4L
1,605 SR
Queue Stats
10W - 11L
1,476 Elo+
Solo
Serqet
Serqet
technician9
Serqet
Level 49
God Stats
5W - 5L
1,426 SR
Queue Stats
196W - 195L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
10,287
1,029
11,167
4,831
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
1 / 5 / 11
9,453
945
6,856
14,336
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 0 / 16
11,688
1,169
8,545
12,448
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
FinalRonin-
Chernobog
16
4 / 2 / 10
10,518
1,052
10,058
10,131
4,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jatticx
Baron Samedi
17
12 / 1 / 5
12,665
1,267
19,056
6,849
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

272

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 5 / 4
10,036
1,004
9,530
9,405
3,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
AceBoogie805
Cernunnos
15
0 / 5 / 6
9,569
957
7,647
16,040
6,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Juggernaut82891
Danzaburou
16
4 / 2 / 3
10,976
1,098
14,127
12,845
5,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Ulquiorra-1982-
Xing Tian
14
0 / 2 / 2
8,642
864
1,870
5,274
3,092
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
15
2 / 5 / 3
9,851
985
9,280
16,990
9,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
19
Kills
8
8
Deaths
19
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
4
0.8
W
1
0
11
6.5
L
Cernunnos
AceBoogie805
Cernunnos
0
5
6
0.6
W
Serqet
1
5
11
1.3
W
1
0
16
9
W
Chernobog
FinalRonin-
Chernobog
4
2
10
4.5
L
Danzaburou
Juggernaut82891
Danzaburou
4
2
3
2.75
L
Xing Tian
Ulquiorra-1982-
Xing Tian
0
2
2
0.5
W
Baron Samedi
jatticx
Baron Samedi
12
1
5
14.5
L
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,682
Damage
42,454
48,595
Taken
60,554
33,365
Mitigated
28,403
12,514
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,530
3,384
0
0
9,405
3,938
0
5,920
3,485
26,682
0
W
11,167
737
0
860
4,831
2,394
0
1,011
3,820
32,272
0
L
Cernunnos
AceBoogie805
Cernunnos
7,647
2,654
0
276
16,040
6,871
0
10,884
5,156
0
28,785
W
Serqet
6,856
4,964
0
652
14,336
7,849
0
3,788
10,450
0
11,336
W
8,545
1,080
0
4,948
12,448
15,185
0
3,085
9,075
22,421
0
W
Chernobog
FinalRonin-
Chernobog
10,058
5,995
0
878
10,131
4,142
0
2,496
7,281
0
31,318
L
Danzaburou
Juggernaut82891
Danzaburou
14,127
6,355
106
2,522
12,845
5,339
0
9,273
3,544
0
45,549
L
Xing Tian
Ulquiorra-1982-
Xing Tian
1,870
72
0
0
5,274
3,092
0
3,004
2,270
6,330
0
W
Baron Samedi
jatticx
Baron Samedi
19,056
678
2,185
2,991
6,849
3,795
0
1,031
5,561
37,517
0
L
Serqet
9,280
4,588
0
178
16,990
9,163
0
10,183
6,543
0
17,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
49,074
183
Minions Killed
181
6
Camps Cleared
8
928,160
Distance Traveled
735,204
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,036
1,004
37
4
3
151,503
0
W
Janus
10,287
1,029
60
6
0
181,062
4
L
Cernunnos
9,569
957
44
4
0
161,202
0
W
Serqet
9,453
945
11
1
1
176,488
0
W
Bacchus
11,688
1,169
28
3
0
223,820
0
W
Chernobog
10,518
1,052
38
4
3
164,240
0
L
Danzaburou
10,976
1,098
82
8
1
170,042
0
L
Xing Tian
8,642
864
3
0
0
67,925
0
W
Baron Samedi
12,665
1,267
46
5
2
182,550
0
L
Serqet
9,851
985
15
2
4
184,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role