Player Matchup

Morgan Le Fay
Morgan Le Fay
CEASAR202
Morgan Le Fay
Level 66
God Stats
2W - 7L
1,216 SR
Queue Stats
38W - 83L
1,154 Elo+
Solo
Lancelot
Lancelot
SPIDERGUY42
Lancelot
Level 142
God Stats
2W - 8L
1,678 SR
Queue Stats
91W - 103L
1,448 Elo+
Solo
Achilles
Achilles
Tonraq-
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,436 Elo+
Solo
Team Averages
Level 96
1,465 SR
1,346 Elo+

VS

Team Averages
Level 94
1,584 SR
1,319 Elo+
Bakasura
Bakasura
DerSombra
Bakasura
Level 147
God Stats
3W - 0L
1,552 SR
Queue Stats
61W - 74L
1,295 Elo+
Party 1
Anubis
Anubis
Plissken_iroquis
Anubis
Level 50
God Stats
8W - 3L
1,700 SR
Queue Stats
36W - 43L
1,324 Elo+
Party 1
Yu Huang
Yu Huang
Toundra One
Yu Huang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CEASAR202
Morgan Le Fay
14
0 / 8 / 5
11,293
664
5,717
17,359
9,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
SPIDERGUY42
Lancelot
12
1 / 6 / 5
11,299
665
8,748
15,770
7,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Tonraq-
Achilles
13
5 / 6 / 1
11,925
701
7,546
18,657
19,720
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DerSombra
Bakasura
17
10 / 3 / 9
14,441
849
16,194
18,071
9,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 11
13,431
790
11,833
9,369
4,528
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Toundra One
Yu Huang
16
5 / 2 / 11
13,613
801
13,606
8,343
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
20
20
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CEASAR202
Morgan Le Fay
0
8
5
0.31
W
Bakasura
DerSombra
Bakasura
10
3
9
4.83
W
5
2
11
5.25
L
Lancelot
SPIDERGUY42
Lancelot
1
6
5
0.58
L
Achilles
Tonraq-
Achilles
5
6
1
0.92
W
Yu Huang
Toundra One
Yu Huang
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
41,633
51,786
Taken
35,783
36,251
Mitigated
17,392
5,358
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CEASAR202
Morgan Le Fay
5,717
1,238
0
124
17,359
9,120
0
8,008
7,930
51,262
0
W
Bakasura
DerSombra
Bakasura
16,194
10,082
0
8,820
18,071
9,263
1,158
3,459
14,612
0
64,455
W
11,833
544
142
1,994
9,369
4,528
1,010
1,572
7,657
38,154
0
L
Lancelot
SPIDERGUY42
Lancelot
8,748
1,900
0
1,293
15,770
7,411
0
7,559
7,820
0
34,672
L
Achilles
Tonraq-
Achilles
7,546
2,124
0
3,941
18,657
19,720
0
10,135
7,082
0
22,046
W
Yu Huang
Toundra One
Yu Huang
13,606
1,449
0
960
8,343
3,601
977
1,796
6,547
54,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
41,485
122
Minions Killed
182
0
Camps Cleared
0
802,751
Distance Traveled
937,840
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,293
664
62
4
0
231,013
0
W
Bakasura
14,441
849
75
4
0
371,184
3
W
Anubis
13,431
790
41
2
0
282,268
0
L
Lancelot
11,299
665
28
2
0
307,147
5
L
Achilles
11,925
701
32
2
0
264,591
0
W
Yu Huang
13,613
801
66
4
0
284,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role