Player Matchup

Ravana
Ravana
Das Machinen
Ravana
Level 122
God Stats
1W - 0L
1,623 SR
Queue Stats
48W - 43L
1,527 Elo+
Party 2
Horus
Horus
DogeGoesBork69
Horus
Level 107
God Stats
51W - 44L
1,413 SR
Queue Stats
115W - 113L
1,504 Elo+
Party 3
Ix Chel
Ix Chel
KillSenpai-
Ix Chel
Level 98
God Stats
4W - 4L
1,284 SR
Queue Stats
149W - 142L
1,434 Elo+
Solo
Sol
Sol
YoinkMcZoink
Sol
Level 108
God Stats
33W - 23L
1,544 SR
Queue Stats
54W - 50L
1,543 Elo+
Party 3
Serqet
Serqet
mjrocker10
Serqet
Level 57
God Stats
1W - 2L
1,393 SR
Queue Stats
58W - 60L
1,500 Elo+
Party 2
Team Averages
Level 98
1,452 SR
1,502 Elo+

VS

Team Averages
Level 99
1,395 SR
1,371 Elo+
Danzaburou
Danzaburou
ELjugitOOO
Danzaburou
Level 119
God Stats
81W - 88L
1,481 SR
Queue Stats
146W - 176L
1,449 Elo+
Party 1
Neith
Neith
FooFooDust8
Neith
Level 100
God Stats
3W - 8L
1,449 SR
Queue Stats
390W - 397L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 110
God Stats
49W - 82L
1,532 SR
Queue Stats
80W - 135L
1,467 Elo+
Party 1
Arachne
Arachne
XGandalftheGayX
Arachne
Level 46
God Stats
0W - 2L
1,174 SR
Queue Stats
4W - 10L
1,025 Elo+
Party 1
Ra
Ra
glooobly
Ra
Level 122
God Stats
0W - 3L
1,337 SR
Queue Stats
99W - 142L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 1 / 0
6,115
556
5,822
3,857
1,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 9
6,661
606
5,994
8,618
5,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
KillSenpai-
Ix Chel
11
3 / 1 / 3
6,625
602
5,860
6,355
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 3
7,719
702
10,861
9,341
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
mjrocker10
Serqet
10
2 / 1 / 6
6,199
564
4,906
9,819
3,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELjugitOOO
Danzaburou
10
1 / 1 / 1
6,489
590
1,992
9,298
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 2
5,174
470
5,096
9,631
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 2
5,661
515
4,218
13,521
8,085
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 2
5,500
500
688
5,186
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 4 / 2
6,458
587
7,293
7,739
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
6
6
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
1
0
1
W
3
1
9
7.5
L
Danzaburou
ELjugitOOO
Danzaburou
1
1
1
1.5
L
0
4
2
0.25
W
Ix Chel
KillSenpai-
Ix Chel
3
1
3
4.5
L
2
6
2
0.5
L
1
1
2
2
W
7
2
3
4.25
L
2
4
2
0.75
W
Serqet
mjrocker10
Serqet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
19,287
37,990
Taken
45,375
17,739
Mitigated
19,110
14,034
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,822
2,154
0
1,788
3,857
1,874
0
53
3,804
0
36,513
W
5,994
2,293
708
2,155
8,618
5,744
148
2,417
6,117
0
13,732
L
Danzaburou
ELjugitOOO
Danzaburou
1,992
911
0
3,514
9,298
3,029
0
0
9,273
0
37,539
L
5,096
2,273
0
2,422
9,631
3,111
0
3,823
5,786
0
27,055
W
Ix Chel
KillSenpai-
Ix Chel
5,860
929
878
1,518
6,355
2,338
0
4,473
1,809
50,885
0
L
4,218
355
114
2,422
13,521
8,085
0
7,735
5,586
25,974
0
L
688
463
0
950
5,186
1,692
0
1,954
3,012
0
21,185
W
10,861
6,042
0
5,672
9,341
3,823
1,152
1,523
7,818
68,775
0
L
7,293
877
348
2,178
7,739
3,193
0
2,795
4,549
44,921
0
W
Serqet
mjrocker10
Serqet
4,906
673
0
1,315
9,819
3,960
0
2,962
6,790
0
39,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
29,282
331
Minions Killed
275
0
Camps Cleared
0
1,150,899
Distance Traveled
998,822
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,115
556
57
5
0
211,670
0
W
Horus
6,661
606
9
1
0
247,289
0
L
Danzaburou
6,489
590
76
7
0
225,311
2
L
Neith
5,174
470
43
4
0
207,999
0
W
Ix Chel
6,625
602
100
9
0
218,989
1
L
Cthulhu
5,661
515
38
3
0
217,889
2
L
Arachne
5,500
500
33
3
0
143,892
0
W
Sol
7,719
702
106
10
0
212,804
0
L
Ra
6,458
587
85
8
0
203,731
1
W
Serqet
6,199
564
59
5
0
260,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role