Player Matchup

Ymir
Ymir
Bballforlife14
Ymir
Level 115
God Stats
3W - 1L
1,874 SR
Queue Stats
9W - 13L
1,644 Elo+
Party 2
Fenrir
Fenrir
FinalXKution
Fenrir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 241L
1,452 Elo+
Solo
Neith
Neith
dirtbike21
Neith
Level 4
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 2
Team Averages
Level 72
1,622 SR
1,515 Elo+

VS

Team Averages
Level 118
1,710 SR
1,495 Elo+
Mercury
Mercury
Aljukes
Mercury
Level 128
God Stats
5W - 0L
1,891 SR
Queue Stats
205W - 211L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
CapybaraJosie
Jormungandr
Level 129
God Stats
2W - 0L
1,818 SR
Queue Stats
378W - 371L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Jakenutty
Kukulkan
Level 98
God Stats
20W - 26L
1,423 SR
Queue Stats
464W - 472L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,895
660
9,407
19,491
23,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
3
0 / 1 / 0
7,960
531
140
955
330
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 4 / 0
10,040
669
7,406
11,003
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aljukes
Mercury
15
4 / 2 / 3
11,724
782
9,703
9,989
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
CapybaraJosie
Jormungandr
15
2 / 0 / 4
11,126
742
8,735
13,477
15,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Jakenutty
Kukulkan
14
2 / 0 / 4
11,006
734
7,417
3,978
1,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aljukes
Mercury
4
2
3
2.75
L
1
3
1
0.5
W
Jormungandr
CapybaraJosie
Jormungandr
2
0
4
4
L
Fenrir
0
1
0
0
W
Kukulkan
Jakenutty
Kukulkan
2
0
4
4
L
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,953
Damage
25,855
31,449
Taken
27,444
28,874
Mitigated
22,463
3,994
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aljukes
Mercury
9,703
5,022
0
1,983
9,989
5,329
1,412
3,613
6,170
0
42,461
L
9,407
647
203
1,544
19,491
23,644
0
10,456
8,871
36,026
0
W
Jormungandr
CapybaraJosie
Jormungandr
8,735
1,989
0
877
13,477
15,363
508
3,870
9,163
49,669
1,146
L
Fenrir
140
0
0
56
955
330
0
182
773
0
392
W
Kukulkan
Jakenutty
Kukulkan
7,417
637
0
27
3,978
1,771
418
2,030
1,948
37,024
0
L
Neith
7,406
3,377
184
2,007
11,003
4,900
0
4,728
6,275
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
33,856
105
Minions Killed
172
0
Camps Cleared
0
482,602
Distance Traveled
888,656
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,724
782
53
4
0
305,676
0
L
Ymir
9,895
660
38
3
0
230,610
0
W
Jormungandr
11,126
742
73
5
0
297,070
0
L
Fenrir
7,960
531
0
0
0
17,356
0
W
Kukulkan
11,006
734
46
3
0
285,910
5
L
Neith
10,040
669
67
4
0
234,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role