Player Matchup

Chaac
Chaac
BlueRiolu02
Chaac
Level 31
God Stats
4W - 2L
1,489 SR
Queue Stats
56W - 56L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Malicecin
Kuzenbo
Level 43
God Stats
5W - 3L
1,348 SR
Queue Stats
64W - 82L
1,376 Elo+
Party 1
Olorun
Olorun
ShadowOfTorment
Olorun
Level 121
God Stats
1W - 4L
1,089 SR
Queue Stats
334W - 308L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Tar_Goroth28
Zhong Kui
Level 146
God Stats
2W - 0L
1,430 SR
Queue Stats
111W - 125L
1,470 Elo+
Party 3
Khepri
Khepri
wesker405003149
Khepri
Level 127
God Stats
5W - 6L
1,562 SR
Queue Stats
217W - 220L
1,400 Elo+
Party 3
Team Averages
Level 94
1,384 SR
1,413 Elo+

VS

Team Averages
Level 84
1,437 SR
1,455 Elo+
Neith
Neith
GodBlessTheTrap
Neith
Level 87
God Stats
3W - 1L
1,668 SR
Queue Stats
501W - 520L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
JAYUNO994
The Morrigan
Level 109
God Stats
1W - 3L
1,300 SR
Queue Stats
208W - 205L
1,485 Elo+
Party 2
Eset
Eset
RAWRexeUwU
Eset
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 180L
1,408 Elo+
Solo
Lancelot
Lancelot
Ssivl_ttv
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Mercury
Mercury
UrzMomzPiper
Mercury
Level 49
God Stats
0W - 2L
1,216 SR
Queue Stats
63W - 76L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
10,235
853
10,857
22,973
19,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Malicecin
Kuzenbo
15
1 / 4 / 11
9,638
803
4,955
18,792
29,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 3 / 7
9,824
819
12,165
10,265
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Tar_Goroth28
Zhong Kui
16
6 / 4 / 5
9,949
829
13,584
12,754
14,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 14
11,118
927
8,429
9,645
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
9,033
753
15,869
12,624
5,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
JAYUNO994
The Morrigan
15
3 / 5 / 8
8,411
701
7,852
10,489
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 10
8,373
698
15,926
11,704
5,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Ssivl_ttv
Lancelot
13
1 / 6 / 11
7,850
654
5,110
14,429
6,816
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
UrzMomzPiper
Mercury
15
3 / 2 / 8
8,241
687
3,762
7,635
3,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
22
Kills
13
15
Deaths
22
48
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
4
6
9
1.42
L
The Morrigan
JAYUNO994
The Morrigan
3
5
8
1.4
W
Kuzenbo
Malicecin
Kuzenbo
1
4
11
1.63
L
2
3
10
2.33
W
7
3
7
3.5
L
Lancelot
Ssivl_ttv
Lancelot
1
6
11
1.08
W
Zhong Kui
Tar_Goroth28
Zhong Kui
6
4
5
2.13
L
Mercury
UrzMomzPiper
Mercury
3
2
8
3.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
48,519
74,429
Taken
56,881
82,356
Mitigated
26,160
26,555
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,857
1,530
757
8,016
22,973
19,978
677
8,591
14,299
5,006
21,752
L
15,869
6,933
0
1,614
12,624
5,577
84
9,063
3,512
0
30,694
L
The Morrigan
JAYUNO994
The Morrigan
7,852
1,306
1,084
2,207
10,489
4,587
0
7,692
2,709
20,478
0
W
Kuzenbo
Malicecin
Kuzenbo
4,955
1,410
2,411
2,250
18,792
29,385
785
4,654
14,006
8,436
557
L
15,926
295
811
1,250
11,704
5,894
0
7,824
3,860
30,307
0
W
12,165
4,937
2,915
2,486
10,265
6,250
3,481
4,108
6,037
36,134
0
L
Lancelot
Ssivl_ttv
Lancelot
5,110
814
675
1,229
14,429
6,816
0
9,944
4,485
0
9,605
W
Zhong Kui
Tar_Goroth28
Zhong Kui
13,584
1,353
1,421
2,407
12,754
14,415
1,836
3,496
9,194
31,638
0
L
Mercury
UrzMomzPiper
Mercury
3,762
843
454
1,515
7,635
3,286
0
5,410
2,225
0
8,366
W
8,429
120
1,767
2,125
9,645
12,328
470
2,788
6,857
19,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
41,908
143
Minions Killed
113
0
Camps Cleared
0
1,087,466
Distance Traveled
1,073,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,235
853
27
2
0
231,211
0
L
Neith
9,033
753
37
3
0
159,933
0
L
The Morrigan
8,411
701
24
2
0
198,033
0
W
Kuzenbo
9,638
803
9
1
0
213,363
0
L
Eset
8,373
698
34
3
0
243,193
0
W
Olorun
9,824
819
41
3
0
199,716
0
L
Lancelot
7,850
654
5
0
0
202,808
0
W
Zhong Kui
9,949
829
49
4
0
174,573
0
L
Mercury
8,241
687
13
1
0
269,410
0
W
Khepri
11,118
927
17
1
0
268,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role