Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AndresOssa
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,299 SR
Queue Stats
128W - 116L
1,537 Elo+
Party 3
Sol
Sol
Behemoth0111
Sol
Level 147
God Stats
0W - 2L
1,265 SR
Queue Stats
300W - 296L
1,587 Elo+
Party 3
Nu Wa
Nu Wa
Sexylegs04
Nu Wa
Level 89
God Stats
2W - 2L
1,670 SR
Queue Stats
160W - 139L
1,611 Elo+
Solo
Team Averages
Level 130
1,447 SR
1,547 Elo+

VS

Team Averages
Level 114
1,545 SR
1,610 Elo+
Fenrir
Fenrir
Austin001
Fenrir
Level 160
God Stats
1W - 0L
1,204 SR
Queue Stats
27W - 26L
1,593 Elo+
Party 1
Nox
Nox
ChumpkinsMcWest
Nox
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
DMxson
Hou Yi
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
247W - 220L
1,621 Elo+
Solo
Osiris
Osiris
GhostlySnake
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,661 Elo+
Party 2
Yemoja
Yemoja
JoeyDankz
Yemoja
Level 68
God Stats
2W - 1L
1,788 SR
Queue Stats
96W - 95L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 2
7,394
739
4,558
11,037
9,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
 
Mercury
10
1 / 4 / 1
6,879
688
2,761
5,478
2,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
AndresOssa
Ah Muzen Cab
16
1 / 1 / 2
8,060
806
11,610
4,151
1,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
7,212
721
10,731
6,632
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
13
0 / 3 / 2
6,807
681
8,710
5,247
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Austin001
Fenrir
15
4 / 1 / 8
7,842
784
6,308
9,977
10,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 11
7,287
729
6,792
6,849
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DMxson
Hou Yi
16
5 / 0 / 6
8,697
870
7,469
8,192
3,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
14
3 / 1 / 8
7,941
794
6,521
9,641
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
JoeyDankz
Yemoja
13
0 / 1 / 10
7,104
710
2,936
10,651
5,927
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
3
Kills
13
13
Deaths
4
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
L
Mercury
 
Mercury
1
4
1
0.38
L
Ah Muzen Cab
AndresOssa
Ah Muzen Cab
1
1
2
2
W
Fenrir
Austin001
Fenrir
4
1
8
8
L
1
2
1
0.75
W
1
1
11
6.5
W
Hou Yi
DMxson
Hou Yi
5
0
6
8
W
Osiris
3
1
8
7
W
Yemoja
JoeyDankz
Yemoja
0
1
10
5
L
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
30,026
32,545
Taken
45,310
19,017
Mitigated
33,757
7,871
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,558
546
2,179
2,611
11,037
9,733
0
2,786
8,000
10,513
0
L
Mercury
 
Mercury
2,761
634
40
709
5,478
2,264
0
1,940
3,452
0
4,123
L
Ah Muzen Cab
AndresOssa
Ah Muzen Cab
11,610
1,708
0
20
4,151
1,994
0
1,880
2,119
0
30,276
W
Fenrir
Austin001
Fenrir
6,308
1,294
3,109
2,171
9,977
10,000
177
4,587
5,390
0
9,599
L
10,731
1,857
523
1,597
6,632
2,926
0
2,040
4,541
22,641
0
W
6,792
94
2,068
933
6,849
3,195
0
3,078
3,771
15,668
0
W
Hou Yi
DMxson
Hou Yi
7,469
3,425
1,349
1,796
8,192
3,705
432
5,836
2,356
0
29,888
W
Osiris
6,521
1,547
568
1,157
9,641
10,930
45
4,928
4,713
0
21,454
W
Yemoja
JoeyDankz
Yemoja
2,936
418
10,937
5,657
10,651
5,927
254
5,680
4,971
7,380
0
L
Nu Wa
8,710
2,343
110
82
5,247
2,100
0
1,118
4,000
16,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
38,871
104
Minions Killed
152
0
Camps Cleared
0
985,829
Distance Traveled
1,060,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,394
739
9
1
0
181,377
0
L
Mercury
6,879
688
2
0
0
215,898
0
L
Ah Muzen Cab
8,060
806
48
5
0
218,532
0
W
Fenrir
7,842
784
11
1
0
227,411
0
L
Sol
7,212
721
34
3
0
178,356
0
W
Nox
7,287
729
32
3
0
217,298
0
W
Hou Yi
8,697
870
64
6
0
192,413
0
W
Osiris
7,941
794
33
3
0
212,824
0
W
Yemoja
7,104
710
12
1
0
210,181
0
L
Nu Wa
6,807
681
11
1
0
191,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role