Player Matchup

Fenrir
Fenrir
ELjugitOOO
Fenrir
Level 119
God Stats
13W - 30L
1,267 SR
Queue Stats
146W - 176L
1,459 Elo+
Party 2
Janus
Janus
FooFooDust8
Janus
Level 100
God Stats
29W - 44L
1,307 SR
Queue Stats
390W - 397L
1,467 Elo+
Party 2
Neith
Neith
XGandalftheGayX
Neith
Level 45
God Stats
0W - 5L
1,358 SR
Queue Stats
4W - 10L
1,041 Elo+
Party 2
Surtr
Surtr
X_-Ochoa-_X
Surtr
Level 139
God Stats
24W - 35L
1,453 SR
Queue Stats
293W - 307L
1,420 Elo+
Solo
Cabrakan
Cabrakan
lBryyl
Cabrakan
Level 105
God Stats
4W - 6L
1,489 SR
Queue Stats
127W - 112L
1,454 Elo+
Solo
Team Averages
Level 102
1,375 SR
1,368 Elo+

VS

Team Averages
Level 114
1,472 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Joxols
Baron Samedi
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 113L
1,440 Elo+
Party 3
Surtr
Surtr
KillSenpai-
Surtr
Level 98
God Stats
7W - 11L
1,425 SR
Queue Stats
149W - 142L
1,426 Elo+
Solo
Chiron
Chiron
PrincessAdam22
Chiron
Level 128
God Stats
2W - 2L
1,472 SR
Queue Stats
70W - 50L
1,604 Elo+
Party 1
Chernobog
Chernobog
Teoscacco_1
Chernobog
Level 103
God Stats
3W - 0L
1,727 SR
Queue Stats
45W - 38L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
princeadam13
Sylvanus
Level 124
God Stats
3W - 5L
1,237 SR
Queue Stats
99W - 69L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELjugitOOO
Fenrir
10
4 / 3 / 1
6,438
585
5,171
11,726
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 2
6,395
581
8,100
7,451
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
4,814
438
4,853
6,402
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 7 / 0
5,639
513
7,726
14,130
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
lBryyl
Cabrakan
9
0 / 1 / 0
5,265
479
976
7,212
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joxols
Baron Samedi
10
1 / 4 / 1
5,823
529
2,626
7,414
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 0
7,705
700
10,751
12,038
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 2
5,751
523
7,307
4,383
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Teoscacco_1
Chernobog
12
3 / 1 / 3
6,398
582
6,653
9,801
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
princeadam13
Sylvanus
11
2 / 0 / 2
6,791
617
4,152
7,627
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
15
15
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ELjugitOOO
Fenrir
4
3
1
1.5
L
3
3
2
1.33
W
Baron Samedi
Joxols
Baron Samedi
1
4
1
0.38
W
8
1
0
8
W
1
1
2
2
W
Chernobog
Teoscacco_1
Chernobog
3
1
3
4.5
L
0
1
0
0
L
0
7
0
0
L
Cabrakan
lBryyl
Cabrakan
0
1
0
0
W
Sylvanus
princeadam13
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,826
Damage
31,489
46,921
Taken
41,263
23,399
Mitigated
25,982
13,054
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ELjugitOOO
Fenrir
5,171
1,380
0
2,194
11,726
4,818
0
1,143
10,539
0
30,240
L
8,100
306
0
1,445
7,451
2,553
0
2,620
4,831
38,003
0
W
Baron Samedi
Joxols
Baron Samedi
2,626
99
0
1,282
7,414
2,820
90
5,017
2,059
32,649
0
W
10,751
5,353
0
2,796
12,038
12,881
1
145
11,893
636
55,675
W
7,307
3,958
1,103
2,693
4,383
1,328
0
1,050
3,247
0
55,335
W
Chernobog
Teoscacco_1
Chernobog
6,653
4,063
0
3,205
9,801
3,485
0
1,286
8,340
0
43,582
L
4,853
2,534
0
2,993
6,402
2,062
0
1,312
5,090
0
36,832
L
7,726
4,430
0
3,308
14,130
7,298
0
251
13,879
286
39,842
L
Cabrakan
lBryyl
Cabrakan
976
211
164
2,950
7,212
6,668
0
1,797
5,415
11,366
0
W
Sylvanus
princeadam13
Sylvanus
4,152
1,216
516
4,392
7,627
5,468
56
1,260
6,303
18,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
32,468
249
Minions Killed
330
0
Camps Cleared
0
1,153,679
Distance Traveled
1,090,582
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,438
585
43
4
0
276,356
0
L
Janus
6,395
581
61
6
0
206,520
0
W
Baron Samedi
5,823
529
54
5
0
203,608
0
W
Surtr
7,705
700
92
8
0
207,399
3
W
Chiron
5,751
523
98
9
0
219,806
0
W
Chernobog
6,398
582
60
5
0
242,221
0
L
Neith
4,814
438
60
5
0
222,396
0
L
Surtr
5,639
513
68
6
0
228,206
1
L
Cabrakan
5,265
479
17
2
0
220,201
0
W
Sylvanus
6,791
617
26
2
0
217,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role