Player Matchup

Terra
Terra
Homеlander
Terra
Level 94
God Stats
6W - 8L
1,643 SR
Queue Stats
268W - 256L
1,602 Elo+
Party 2
Chang'e
Chang'e
SodeNiShirayuki
Chang'e
Level 127
God Stats
8W - 7L
1,765 SR
Queue Stats
278W - 241L
1,599 Elo+
Party 2
Xbalanque
Xbalanque
backwardserpent
Xbalanque
Level 87
God Stats
43W - 30L
1,742 SR
Queue Stats
251W - 237L
1,590 Elo+
Party 2
Bellona
Bellona
ehhwoll
Bellona
Level 16
God Stats
3W - 1L
2,017 SR
Queue Stats
91W - 67L
1,697 Elo+
Party 2
Thanatos
Thanatos
iiRemain
Thanatos
Level 27
God Stats
7W - 7L
1,517 SR
Queue Stats
45W - 43L
1,538 Elo+
Party 2
Team Averages
Level 70
1,737 SR
1,605 Elo+

VS

Team Averages
Level 78
1,458 SR
1,402 Elo+
Cerberus
Cerberus
Charlie Teevan
Cerberus
Level 30
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 17L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
LudeNewdDude
Danzaburou
Level 29
God Stats
3W - 9L
1,385 SR
Queue Stats
6W - 17L
1,389 Elo+
Party 3
Set
Set
Monam
Set
Level 128
God Stats
1W - 4L
1,369 SR
Queue Stats
909W - 1,023L
1,422 Elo+
Party 1
Janus
Janus
kingofLeos_94
Janus
Level 69
God Stats
2W - 5L
1,641 SR
Queue Stats
263W - 282L
1,420 Elo+
Solo
Fenrir
Fenrir
oohebrew
Fenrir
Level 132
God Stats
53W - 67L
1,618 SR
Queue Stats
1,257W - 1,385L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 30
10,398
1,155
10,764
10,053
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 0 / 20
11,524
1,280
28,814
9,254
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
backwardserpent
Xbalanque
17
14 / 0 / 19
11,675
1,297
24,705
8,364
3,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ehhwoll
Bellona
16
4 / 0 / 29
10,304
1,145
11,650
7,763
8,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
iiRemain
Thanatos
16
7 / 1 / 18
9,832
1,092
11,865
5,708
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 2
8,843
983
6,015
20,734
20,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LudeNewdDude
Danzaburou
13
0 / 5 / 1
8,208
912
9,548
23,801
9,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Monam
Set
13
0 / 10 / 1
7,909
879
5,821
17,958
8,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 9 / 2
8,096
900
4,095
10,342
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
oohebrew
Fenrir
13
2 / 13 / 0
8,278
920
8,187
19,967
7,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
8
38
Kills
2
2
Deaths
38
116
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
2
1
W
1
1
30
16
L
Danzaburou
LudeNewdDude
Danzaburou
0
5
1
0.1
L
Set
Monam
Set
0
10
1
0.05
W
12
0
20
22
W
Xbalanque
backwardserpent
Xbalanque
14
0
19
23.5
W
Bellona
ehhwoll
Bellona
4
0
29
18.5
W
Thanatos
iiRemain
Thanatos
7
1
18
16
L
0
9
2
0.11
L
Fenrir
oohebrew
Fenrir
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,798
Damage
33,666
41,142
Taken
92,802
29,936
Mitigated
49,646
18,952
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,015
280
0
2,926
20,734
20,173
0
6,386
13,686
15,535
130
W
10,764
1,397
788
1,610
10,053
10,163
0
2,600
7,321
15,269
0
L
Danzaburou
LudeNewdDude
Danzaburou
9,548
5,185
0
1,206
23,801
9,798
0
11,239
11,994
0
26,849
L
Set
Monam
Set
5,821
1,897
0
368
17,958
8,483
0
9,336
8,622
0
12,179
W
28,814
2,771
6,303
4,429
9,254
4,356
0
2,213
6,819
56,736
0
W
Xbalanque
backwardserpent
Xbalanque
24,705
14,292
0
843
8,364
3,791
0
2,869
5,288
0
47,678
W
Bellona
ehhwoll
Bellona
11,650
2,172
0
1,092
7,763
8,370
0
1,397
5,986
0
18,965
W
Thanatos
iiRemain
Thanatos
11,865
2,336
0
3,887
5,708
3,256
0
979
4,613
0
21,818
L
4,095
892
0
0
10,342
3,606
0
3,890
6,452
16,646
0
L
Fenrir
oohebrew
Fenrir
8,187
1,562
0
522
19,967
7,586
0
8,661
11,182
0
12,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
41,334
178
Minions Killed
105
8
Camps Cleared
4
988,611
Distance Traveled
682,604
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,843
983
25
3
2
196,379
0
W
Terra
10,398
1,155
13
1
0
201,006
4
L
Danzaburou
8,208
912
25
3
1
149,520
0
L
Set
7,909
879
16
2
1
129,908
0
W
Chang'e
11,524
1,280
75
8
3
199,090
0
W
Xbalanque
11,675
1,297
52
6
2
184,992
0
W
Bellona
10,304
1,145
15
2
0
200,235
0
W
Thanatos
9,832
1,092
23
3
3
203,288
0
L
Janus
8,096
900
33
4
0
71,711
0
L
Fenrir
8,278
920
6
1
0
135,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role