Player Matchup

Discordia
Discordia
Mandingo4Gramps
Discordia
Level 26
God Stats
1W - 0L
1,832 SR
Queue Stats
47W - 50L
1,466 Elo+
Party 1
Horus
Horus
RMX_
Horus
Level 56
God Stats
7W - 1L
1,057 SR
Queue Stats
36W - 33L
1,394 Elo+
Party 1
Medusa
Medusa
Serkah
Medusa
Level 156
God Stats
2W - 1L
1,499 SR
Queue Stats
61W - 66L
1,575 Elo+
Party 1
Team Averages
Level 79
1,463 SR
1,478 Elo+

VS

Team Averages
Level 90
1,707 SR
1,550 Elo+
Thor
Thor
Oxsana_
Thor
Level 139
God Stats
1W - 1L
1,841 SR
Queue Stats
41W - 36L
1,525 Elo+
Party 2
Bacchus
Bacchus
abraham_981
Bacchus
Level 13
God Stats
0W - 1L
1,619 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 2
Sol
Sol
bigturkeykiller
Sol
Level 119
God Stats
0W - 1L
1,662 SR
Queue Stats
27W - 23L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mandingo4Gramps
Discordia
17
10 / 2 / 6
14,227
889
17,686
11,239
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
RMX_
Horus
15
0 / 1 / 16
12,182
761
5,916
20,468
22,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Serkah
Medusa
16
10 / 2 / 5
13,417
839
15,951
14,340
7,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Oxsana_
Thor
13
2 / 12 / 2
11,131
696
9,447
20,399
10,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
abraham_981
Bacchus
14
0 / 3 / 4
10,603
663
7,543
17,050
24,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 1
12,401
775
12,462
14,363
5,775
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Mandingo4Gramps
Discordia
10
2
6
6.5
L
Thor
Oxsana_
Thor
2
12
2
0.25
W
Horus
RMX_
Horus
0
1
16
8
W
Medusa
Serkah
Medusa
10
2
5
6.25
L
Bacchus
abraham_981
Bacchus
0
3
4
0.67
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
29,452
46,047
Taken
51,812
35,301
Mitigated
40,157
18,855
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Mandingo4Gramps
Discordia
17,686
909
0
828
11,239
5,517
261
4,754
6,437
71,075
0
L
Thor
Oxsana_
Thor
9,447
1,353
0
480
20,399
10,031
0
8,184
12,089
76
31,985
W
Horus
RMX_
Horus
5,916
2,032
5,181
8,573
20,468
22,249
177
8,807
10,857
0
25,230
W
Medusa
Serkah
Medusa
15,951
9,849
0
4,273
14,340
7,535
2,472
6,404
7,604
0
65,512
L
Bacchus
abraham_981
Bacchus
7,543
451
0
806
17,050
24,351
0
5,516
11,152
19,030
0
L
12,462
3,707
0
2,581
14,363
5,775
0
4,319
10,044
58,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
34,135
176
Minions Killed
115
0
Camps Cleared
0
904,828
Distance Traveled
823,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,227
889
71
4
0
303,310
1
L
Thor
11,131
696
29
2
0
219,118
0
W
Horus
12,182
761
38
2
0
334,771
0
W
Medusa
13,417
839
67
4
0
266,747
0
L
Bacchus
10,603
663
13
1
0
332,342
0
L
Sol
12,401
775
73
5
0
271,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role