Player Matchup

Nox
Nox
 
Nox
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
hokagebailey
Tyr
Level 147
God Stats
3W - 3L
1,235 SR
Queue Stats
141W - 125L
1,517 Elo+
Party 1
Hades
Hades
iiamtanky
Hades
Level 156
God Stats
2W - 1L
1,477 SR
Queue Stats
64W - 70L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
romeo74
Amaterasu
Level 65
God Stats
5W - 0L
1,750 SR
Queue Stats
57W - 38L
1,532 Elo+
Party 1
Chaac
Chaac
zombieswag
Chaac
Level 98
God Stats
1W - 3L
1,531 SR
Queue Stats
23W - 27L
1,466 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,492 Elo+

VS

Team Averages
Level 117
1,556 SR
1,451 Elo+
Freya
Freya
DavRoc777
Freya
Level 129
God Stats
4W - 7L
1,721 SR
Queue Stats
422W - 422L
1,478 Elo+
Solo
Skadi
Skadi
Purpminty
Skadi
Level 73
God Stats
0W - 1L
1,329 SR
Queue Stats
23W - 27L
1,437 Elo+
Solo
Kukulkan
Kukulkan
VespaWoman
Kukulkan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,275 Elo+
Party 2
Susano
Susano
marriagejohnson
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 225L
1,474 Elo+
Solo
He Bo
He Bo
xATOMSKx
He Bo
Level 149
God Stats
2W - 2L
1,728 SR
Queue Stats
158W - 157L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 3 / 19
10,800
771
8,612
10,233
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 19
10,352
739
10,708
13,431
18,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
iiamtanky
Hades
17
9 / 5 / 18
11,094
792
16,318
13,689
9,229
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
romeo74
Amaterasu
20
10 / 2 / 21
11,667
833
10,517
17,686
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
20
6 / 0 / 25
12,928
923
15,166
13,134
10,936
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DavRoc777
Freya
18
6 / 5 / 5
10,758
768
17,257
13,542
7,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Purpminty
Skadi
14
0 / 9 / 4
8,516
608
4,951
15,057
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VespaWoman
Kukulkan
17
3 / 6 / 7
9,738
696
11,252
11,361
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 7 / 7
8,877
634
5,362
14,184
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
xATOMSKx
He Bo
17
3 / 7 / 7
9,620
687
12,835
10,906
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
42
34
Kills
12
13
Deaths
34
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
19
4.83
L
Freya
DavRoc777
Freya
6
5
5
1.7
L
Skadi
Purpminty
Skadi
0
9
4
0.22
L
Kukulkan
VespaWoman
Kukulkan
3
6
7
1.08
W
4
3
19
4.5
W
Hades
iiamtanky
Hades
9
5
18
3.6
L
0
7
7
0.5
W
Amaterasu
romeo74
Amaterasu
10
2
21
10.25
L
He Bo
xATOMSKx
He Bo
3
7
7
0.93
W
Chaac
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,321
Damage
51,657
68,173
Taken
65,050
59,859
Mitigated
27,664
28,473
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,612
252
373
2,179
10,233
4,539
844
5,435
4,798
24,151
0
L
Freya
DavRoc777
Freya
17,257
4,364
383
3,398
13,542
7,140
0
3,515
9,743
23,775
0
L
Skadi
Purpminty
Skadi
4,951
1,665
25
454
15,057
5,336
0
7,328
7,570
0
19,518
L
Kukulkan
VespaWoman
Kukulkan
11,252
1,106
863
870
11,361
5,273
0
3,822
7,310
31,044
0
W
10,708
553
402
2,687
13,431
18,694
270
6,958
6,422
0
17,906
W
Hades
iiamtanky
Hades
16,318
115
2,009
2,858
13,689
9,229
882
8,871
4,792
22,279
0
L
5,362
423
815
859
14,184
5,760
0
6,247
7,623
0
11,541
W
Amaterasu
romeo74
Amaterasu
10,517
3,839
1,116
6,103
17,686
16,461
1,032
13,134
4,393
0
19,921
L
He Bo
xATOMSKx
He Bo
12,835
255
473
232
10,906
4,155
0
4,243
6,499
26,190
0
W
Chaac
15,166
1,344
2,770
7,976
13,134
10,936
992
6,968
6,013
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
47,509
169
Minions Killed
147
0
Camps Cleared
0
1,478,876
Distance Traveled
1,173,923
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,800
771
46
3
0
256,806
2
L
Freya
10,758
768
22
2
0
228,540
0
L
Skadi
8,516
608
34
2
0
206,203
0
L
Kukulkan
9,738
696
38
3
0
238,254
0
W
Tyr
10,352
739
19
1
0
283,463
0
W
Hades
11,094
792
16
1
0
259,667
0
L
Susano
8,877
634
21
2
0
238,665
0
W
Amaterasu
11,667
833
15
1
0
321,842
0
L
He Bo
9,620
687
32
2
0
262,261
0
W
Chaac
12,928
923
73
5
0
357,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role