Player Matchup

Jormungandr
Jormungandr
Arkatlas
Jormungandr
Level 176
God Stats
6W - 5L
1,688 SR
Queue Stats
613W - 477L
1,588 Elo+
Solo
Aphrodite
Aphrodite
Pauloeltico
Aphrodite
Level 137
God Stats
8W - 6L
1,668 SR
Queue Stats
341W - 322L
1,585 Elo+
Party 2
The Morrigan
The Morrigan
TempestSky
The Morrigan
Level 158
God Stats
5W - 3L
1,544 SR
Queue Stats
300W - 259L
1,571 Elo+
Solo
Susano
Susano
djzohair
Susano
Level 143
God Stats
8W - 8L
1,555 SR
Queue Stats
239W - 258L
1,501 Elo+
Solo
Heimdallr
Heimdallr
m7even
Heimdallr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,607 Elo+
Party 2
Team Averages
Level 140
1,591 SR
1,571 Elo+

VS

Team Averages
Level 113
1,504 SR
1,479 Elo+
Janus
Janus
B0DYBAG
Janus
Level 28
God Stats
29W - 43L
1,467 SR
Queue Stats
36W - 69L
1,398 Elo+
Party 1
Hel
Hel
Tyrone1738
Hel
Level 121
God Stats
2W - 3L
1,796 SR
Queue Stats
87W - 97L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
iR3NIM
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,491 Elo+
Party 1
Chronos
Chronos
iRetnuhh
Chronos
Level 149
God Stats
0W - 3L
1,570 SR
Queue Stats
94W - 99L
1,497 Elo+
Party 1
Achilles
Achilles
tophs
Achilles
Level 148
God Stats
0W - 4L
1,186 SR
Queue Stats
72W - 83L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkatlas
Jormungandr
15
0 / 1 / 0
8,971
641
5,828
9,576
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Pauloeltico
Aphrodite
12
0 / 2 / 11
7,387
528
5,710
11,093
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
TempestSky
The Morrigan
13
4 / 0 / 10
8,490
606
10,861
8,055
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
djzohair
Susano
14
8 / 1 / 4
8,712
622
9,608
11,027
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
m7even
Heimdallr
13
6 / 1 / 4
8,215
587
11,099
13,469
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B0DYBAG
Janus
12
0 / 4 / 0
6,960
497
3,026
6,933
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 2
6,886
492
8,030
12,454
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iR3NIM
Cthulhu
9
0 / 4 / 4
6,407
458
6,344
15,244
8,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
iRetnuhh
Chronos
12
3 / 4 / 1
7,521
537
11,037
13,160
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
tophs
Achilles
12
0 / 1 / 1
6,726
480
3,541
9,869
9,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arkatlas
Jormungandr
0
1
0
0
L
Janus
B0DYBAG
Janus
0
4
0
0
W
Aphrodite
Pauloeltico
Aphrodite
0
2
11
2.75
W
The Morrigan
TempestSky
The Morrigan
4
0
10
9
L
2
5
2
0.6
W
Susano
djzohair
Susano
8
1
4
10
L
Cthulhu
iR3NIM
Cthulhu
0
4
4
0.5
L
Chronos
iRetnuhh
Chronos
3
4
1
0.88
W
Heimdallr
m7even
Heimdallr
6
1
4
8
L
Achilles
tophs
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
31,978
53,220
Taken
57,660
30,468
Mitigated
29,615
22,083
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arkatlas
Jormungandr
5,828
1,668
0
3,030
9,576
8,127
0
2,848
6,728
81,754
0
L
Janus
B0DYBAG
Janus
3,026
0
0
492
6,933
2,370
0
3,224
3,617
51,336
0
W
Aphrodite
Pauloeltico
Aphrodite
5,710
1,016
5,502
6,573
11,093
8,362
294
5,974
5,055
24,802
0
W
The Morrigan
TempestSky
The Morrigan
10,861
2,053
0
1,300
8,055
3,217
44
3,932
4,039
66,909
3,537
L
8,030
608
1,420
5,254
12,454
4,244
0
2,928
9,526
59,515
0
W
Susano
djzohair
Susano
9,608
3,526
0
1,271
11,027
4,666
0
5,570
5,373
0
56,326
L
Cthulhu
iR3NIM
Cthulhu
6,344
557
1,350
2,353
15,244
8,939
0
6,124
8,594
24,226
0
L
Chronos
iRetnuhh
Chronos
11,037
5,643
0
2,267
13,160
4,897
0
2,538
10,597
68,500
0
W
Heimdallr
m7even
Heimdallr
11,099
7,448
0
4,407
13,469
6,096
1,342
11,134
2,257
0
55,958
L
Achilles
tophs
Achilles
3,541
886
0
2,461
9,869
9,165
0
5,967
3,902
595
36,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
34,500
435
Minions Killed
412
0
Camps Cleared
0
1,432,963
Distance Traveled
1,421,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,971
641
137
10
0
266,715
0
L
Janus
6,960
497
99
7
0
305,394
0
W
Aphrodite
7,387
528
39
3
0
287,144
0
W
The Morrigan
8,490
606
117
8
0
288,566
5
L
Hel
6,886
492
94
7
0
294,288
1
W
Susano
8,712
622
67
5
0
325,180
0
L
Cthulhu
6,407
458
23
2
0
286,644
2
L
Chronos
7,521
537
121
9
0
270,785
2
W
Heimdallr
8,215
587
75
5
0
265,358
0
L
Achilles
6,726
480
75
5
0
264,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role