Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Crepuscularmaze
Kuzenbo
Level 60
God Stats
12W - 11L
1,578 SR
Queue Stats
209W - 220L
1,430 Elo+
Party 2
Hachiman
Hachiman
Redactionjaxson
Hachiman
Level 37
God Stats
3W - 1L
1,574 SR
Queue Stats
3W - 2L
1,585 Elo+
Solo
Team Averages
Level 53
1,551 SR
1,505 Elo+

VS

Team Averages
Level 37
1,364 SR
1,299 Elo+
Serqet
Serqet
Ghost7274
Serqet
Level 15
God Stats
9W - 7L
1,079 SR
Queue Stats
17W - 18L
1,232 Elo+
Party 1
Fenrir
Fenrir
Salkaseltzer
Fenrir
Level 63
God Stats
1W - 1L
1,513 SR
Queue Stats
42W - 48L
1,434 Elo+
Solo
Skadi
Skadi
meateater022
Skadi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 4 / 1
7,379
738
7,029
7,791
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 2 / 1
7,225
723
4,862
11,543
16,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
10
1 / 6 / 2
7,415
742
5,735
11,340
4,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ghost7274
Serqet
11
3 / 3 / 8
8,496
850
6,915
8,693
5,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
4 / 0 / 8
8,752
875
9,180
9,827
9,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
5 / 0 / 5
8,989
899
9,309
6,483
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
L
1
2
1
0.75
W
Serqet
Ghost7274
Serqet
3
3
8
2.33
L
Hachiman
1
6
2
0.33
W
Fenrir
4
0
8
8
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
25,404
30,674
Taken
25,003
25,575
Mitigated
17,818
1,351
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,029
2,301
0
5
7,791
4,457
0
272
7,480
31,430
0
L
4,862
1,823
197
622
11,543
16,996
0
334
10,795
14,464
0
W
Serqet
Ghost7274
Serqet
6,915
2,251
0
413
8,693
5,727
0
3,757
4,860
0
12,649
L
Hachiman
5,735
3,154
128
399
11,340
4,122
300
0
10,986
0
18,849
W
Fenrir
9,180
1,709
0
2,542
9,827
9,507
84
5,449
4,354
386
23,164
W
9,309
4,281
0
1,011
6,483
2,584
1,097
3,188
3,243
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,019
Gold Earned
26,237
78
Minions Killed
96
0
Camps Cleared
0
548,030
Distance Traveled
576,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,379
738
38
4
0
184,108
0
L
Kuzenbo
7,225
723
18
2
0
208,568
0
W
Serqet
8,496
850
10
1
0
200,311
0
L
Hachiman
7,415
742
22
2
0
155,354
0
W
Fenrir
8,752
875
23
2
0
205,632
0
W
Skadi
8,989
899
63
6
0
170,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role