Player Matchup

Cliodhna
Cliodhna
BIG BOI 503
Cliodhna
Level 102
God Stats
3W - 2L
1,702 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 1
Tiamat
Tiamat
BMWsept
Tiamat
Level 139
God Stats
6W - 4L
1,705 SR
Queue Stats
199W - 187L
1,628 Elo+
Solo
Geb
Geb
GHOSTTACO48
Geb
Level 154
God Stats
0W - 1L
1,324 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 1
Rama
Rama
Helix1010
Rama
Level 108
God Stats
0W - 1L
1,812 SR
Queue Stats
73W - 62L
1,491 Elo+
Party 1
Ravana
Ravana
サマソサ
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,489 Elo+
Party 1
Team Averages
Level 130
1,609 SR
1,546 Elo+

VS

Team Averages
Level 136
1,563 SR
1,593 Elo+
Morgan Le Fay
Morgan Le Fay
Aurackal
Morgan Le Fay
Level 153
God Stats
3W - 1L
1,196 SR
Queue Stats
164W - 162L
1,504 Elo+
Party 2
Ymir
Ymir
PhoenixStarr
Ymir
Level 144
God Stats
6W - 3L
1,701 SR
Queue Stats
72W - 70L
1,562 Elo+
Party 2
Cupid
Cupid
PredatorGrim
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,801 Elo+
Party 2
Ao Kuang
Ao Kuang
Somechuy
Ao Kuang
Level 121
God Stats
11W - 3L
1,622 SR
Queue Stats
205W - 195L
1,547 Elo+
Solo
Ravana
Ravana
elislyr
Ravana
Level 133
God Stats
6W - 4L
1,796 SR
Queue Stats
127W - 123L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BIG BOI 503
Cliodhna
12
0 / 3 / 4
7,701
428
3,658
11,201
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
BMWsept
Tiamat
18
2 / 0 / 2
10,685
594
8,692
8,993
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 1
7,985
444
5,111
13,058
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
17
1 / 3 / 0
9,883
549
4,444
9,967
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
14
2 / 5 / 0
9,028
502
10,436
16,506
14,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aurackal
Morgan Le Fay
16
1 / 1 / 3
10,250
569
6,476
7,590
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 7
8,350
464
2,224
14,188
11,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 7
9,914
551
6,866
7,435
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Somechuy
Ao Kuang
15
4 / 4 / 5
9,780
543
10,416
20,656
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
elislyr
Ravana
17
7 / 1 / 5
10,758
598
9,011
6,967
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aurackal
Morgan Le Fay
1
1
3
2.5
L
Cliodhna
BIG BOI 503
Cliodhna
0
3
4
0.67
L
Tiamat
BMWsept
Tiamat
2
0
2
3
L
1
4
1
0.38
L
Rama
1
3
0
0.33
W
0
0
7
3.5
W
3
0
7
6.5
W
Ao Kuang
Somechuy
Ao Kuang
4
4
5
1.63
W
Ravana
elislyr
Ravana
7
1
5
9.5
L
Ravana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
34,993
59,725
Taken
56,836
40,921
Mitigated
38,085
17,345
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aurackal
Morgan Le Fay
6,476
782
0
1,211
7,590
3,169
510
3,539
3,834
86,429
0
L
Cliodhna
BIG BOI 503
Cliodhna
3,658
210
0
1,092
11,201
4,349
0
1,667
9,467
0
44,973
L
Tiamat
BMWsept
Tiamat
8,692
482
0
3,084
8,993
6,314
0
3,487
5,252
91,430
0
L
5,111
834
0
2,099
13,058
11,704
0
5,076
7,724
26,918
0
L
Rama
4,444
3,253
0
4,800
9,967
4,127
1,151
872
9,047
0
96,428
W
2,224
658
1,552
2,170
14,188
11,171
0
4,717
9,406
27,256
0
W
6,866
4,266
1,704
3,751
7,435
3,260
1,051
1,966
5,443
0
77,617
W
Ao Kuang
Somechuy
Ao Kuang
10,416
3,526
0
5,981
20,656
16,919
80
3,846
16,747
53,602
0
W
Ravana
elislyr
Ravana
9,011
3,675
0
1,227
6,967
3,566
1,259
3,122
3,781
0
96,556
L
Ravana
10,436
3,971
0
6,270
16,506
14,427
703
6,662
9,119
0
62,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
49,052
550
Minions Killed
512
0
Camps Cleared
0
1,789,819
Distance Traveled
1,743,258
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,250
569
151
8
0
367,998
6
L
Cliodhna
7,701
428
73
4
0
395,868
0
L
Tiamat
10,685
594
189
11
0
392,275
6
L
Geb
7,985
444
35
2
0
376,106
0
L
Rama
9,883
549
169
9
0
321,124
4
W
Ymir
8,350
464
35
2
0
327,664
4
W
Cupid
9,914
551
129
7
0
341,650
2
W
Ao Kuang
9,780
543
81
5
0
304,223
3
W
Ravana
10,758
598
116
6
0
401,723
2
L
Ravana
9,028
502
84
5
0
304,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role