Player Matchup

Baron Samedi
Baron Samedi
Silver V
Bucki3DaJOker
Baron Samedi
Silver V
Level 142
God Stats
87W - 110L
1,470 SR
Queue Stats
119W - 148L
673 MMR
Solo
Freya
Freya
Silver IV
CitrusDreams
Freya
Silver IV
Level 147
God Stats
6W - 6L
1,628 SR
Queue Stats
373W - 412L
726 MMR
Solo
Ares
Ares
Bronze I
EvilMercury
Ares
Bronze I
Level 128
God Stats
10W - 15L
1,444 SR
Queue Stats
254W - 306L
495 MMR
Solo
Susano
Susano
Bronze I
IllIlIIv
Susano
Bronze I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 80L
669 MMR
Solo
Cupid
Cupid
Silver IV
XxFragosoxX
Cupid
Silver IV
Level 122
God Stats
17W - 15L
1,278 SR
Queue Stats
308W - 329L
718 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,464 SR
656 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,481 SR
784 MMR
Loki
Loki
Silver V
 
Loki
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
Crestafy
Izanami
Silver V
Level 60
God Stats
42W - 28L
1,453 SR
Queue Stats
86W - 91L
650 MMR
Party 1
Hades
Hades
Silver IV
ITz-DeToxX_TxC
Hades
Silver IV
Level 109
God Stats
4W - 6L
1,318 SR
Queue Stats
495W - 525L
733 MMR
Solo
Sobek
Sobek
Silver IV
Karofy
Sobek
Silver IV
Level 57
God Stats
5W - 0L
1,693 SR
Queue Stats
154W - 176L
919 MMR
Party 1
Sol
Sol
Bronze IV
riskitfitbiscuit
Sol
Bronze IV
Level 147
God Stats
2W - 1L
1,438 SR
Queue Stats
196W - 247L
117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bucki3DaJOker
Baron Samedi
11
1 / 2 / 0
5,791
445
5,515
9,142
7,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 3 / 0
6,576
506
6,560
10,588
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,446
419
3,912
12,178
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
IllIlIIv
Susano
7
0 / 5 / 1
5,128
394
2,824
9,819
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,576
429
4,090
10,003
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
HachimanVamanaRavanaMartichoras

VS

Bans
JanusAtlasTyrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 1 / 3
7,623
586
7,929
8,298
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Crestafy
Izanami
14
6 / 0 / 4
8,804
677
10,204
7,944
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 0
8,816
678
5,165
9,186
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Karofy
Sobek
10
1 / 2 / 4
7,270
559
3,734
10,489
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 1 / 5
7,399
569
6,143
9,356
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
3
8.5
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
1
2
0
0.5
L
3
3
0
1
W
Izanami
Crestafy
Izanami
6
0
4
8
L
0
4
1
0.13
W
2
0
0
2
L
Susano
IllIlIIv
Susano
0
5
1
0.1
W
Sobek
Karofy
Sobek
1
2
4
1.5
L
0
4
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
33,175
51,730
Taken
45,273
25,846
Mitigated
23,908
14,818
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,929
1,982
0
0
8,298
2,818
0
1,154
6,920
0
38,535
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
5,515
360
0
2,616
9,142
7,436
0
4,944
4,198
42,257
0
L
6,560
1,965
0
3,682
10,588
4,003
0
5,331
5,257
35,835
0
W
Izanami
Crestafy
Izanami
10,204
8,670
0
3,801
7,944
3,458
1,732
2,755
5,189
0
79,780
L
3,912
449
0
2,271
12,178
8,688
0
2,495
9,683
19,144
0
W
5,165
329
72
7,861
9,186
4,270
192
5,334
3,852
69,758
0
L
Susano
IllIlIIv
Susano
2,824
490
0
2,571
9,819
2,902
0
1,768
8,051
0
18,567
W
Sobek
Karofy
Sobek
3,734
870
0
3,348
10,489
10,360
244
3,691
6,587
16,979
0
L
4,090
1,951
383
3,295
10,003
2,817
0
504
9,499
0
40,569
W
6,143
2,152
0
5,065
9,356
3,002
3,158
2,512
6,543
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
39,912
233
Minions Killed
421
0
Camps Cleared
0
1,082,248
Distance Traveled
1,231,655
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,623
586
48
4
0
292,737
0
L
Baron Samedi
5,791
445
56
4
0
218,787
0
L
Freya
6,576
506
60
5
0
224,822
0
W
Izanami
8,804
677
127
10
0
214,384
1
L
Ares
5,446
419
24
2
0
208,377
6
W
Hades
8,816
678
132
10
0
239,293
0
L
Susano
5,128
394
30
2
0
207,268
0
W
Sobek
7,270
559
24
2
0
248,112
2
L
Cupid
5,576
429
63
5
0
222,994
0
W
Sol
7,399
569
90
7
0
237,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role