Player Matchup

Agni
Agni
MKBEANZ102
Agni
Level 106
God Stats
5W - 2L
1,709 SR
Queue Stats
185W - 163L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
PahpieBean
Xing Tian
Level 16
God Stats
1W - 2L
1,221 SR
Queue Stats
9W - 12L
1,481 Elo+
Party 1
Chaac
Chaac
Parzivaalll
Chaac
Level 129
God Stats
2W - 4L
1,109 SR
Queue Stats
262W - 247L
1,593 Elo+
Party 1
Martichoras
Martichoras
WatchYoJungle
Martichoras
Level 58
God Stats
27W - 20L
1,610 SR
Queue Stats
39W - 42L
1,503 Elo+
Solo
Achilles
Achilles
abusIVemanta
Achilles
Level 109
God Stats
2W - 6L
1,231 SR
Queue Stats
20W - 21L
1,479 Elo+
Solo
Team Averages
Level 84
1,376 SR
1,525 Elo+

VS

Team Averages
Level 85
1,453 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
B0x225223
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,508 Elo+
Party 2
Thor
Thor
IFreak101
Thor
Level 55
God Stats
2W - 7L
1,189 SR
Queue Stats
91W - 79L
1,514 Elo+
Party 2
Tyr
Tyr
PumpkinEmu59406
Tyr
Level 64
God Stats
11W - 10L
1,623 SR
Queue Stats
358W - 335L
1,527 Elo+
Solo
Ra
Ra
i-Mxrk-i
Ra
Level 142
God Stats
27W - 30L
1,452 SR
Queue Stats
338W - 375L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,723
623
11,981
5,900
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
PahpieBean
Xing Tian
11
1 / 0 / 2
7,400
529
2,612
7,701
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 0
8,516
608
8,908
12,041
17,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
WatchYoJungle
Martichoras
11
3 / 4 / 3
7,160
511
8,632
10,484
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
abusIVemanta
Achilles
13
4 / 0 / 4
7,954
568
4,530
10,652
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 3 / 2
6,569
469
8,090
10,335
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
B0x225223
Yemoja
11
0 / 3 / 4
6,549
468
1,568
14,058
8,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
11
2 / 4 / 1
6,353
454
3,783
11,539
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 0
7,060
504
7,040
16,861
13,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

2
0 / 1 / 0
4,487
321
0
729
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
5
5
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
2
1.33
L
Yemoja
B0x225223
Yemoja
0
3
4
0.67
L
Thor
2
4
1
0.63
W
4
1
3
5.5
W
Xing Tian
PahpieBean
Xing Tian
1
0
2
2
W
1
0
0
1
L
0
2
0
0
W
Martichoras
WatchYoJungle
Martichoras
3
4
3
1.13
W
Achilles
abusIVemanta
Achilles
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
20,481
46,778
Taken
53,522
35,196
Mitigated
30,222
10,346
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,090
3,525
0
1,078
10,335
4,014
0
1,088
9,247
0
51,428
L
Yemoja
B0x225223
Yemoja
1,568
478
1,795
3,228
14,058
8,054
0
8,395
5,663
15,361
0
L
Thor
3,783
400
0
355
11,539
4,620
0
4,905
6,634
0
37,776
W
11,981
1,287
0
717
5,900
2,265
972
644
5,256
69,751
0
W
Xing Tian
PahpieBean
Xing Tian
2,612
302
0
1,151
7,701
6,189
0
385
7,316
19,334
0
W
8,908
1,276
0
5,234
12,041
17,312
249
152
11,889
0
68,157
L
7,040
1,911
0
8,639
16,861
13,351
0
0
16,861
130
61,054
W
Martichoras
WatchYoJungle
Martichoras
8,632
3,300
0
1,865
10,484
4,563
266
611
9,873
0
41,552
W
Achilles
abusIVemanta
Achilles
4,530
1,293
0
1,379
10,652
4,867
97
292
10,360
0
50,320
L
0
0
0
0
729
183
0
288
441
3,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
31,018
384
Minions Killed
256
0
Camps Cleared
0
1,345,643
Distance Traveled
1,066,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,569
469
84
6
0
233,705
2
L
Yemoja
6,549
468
20
1
0
265,507
0
L
Thor
6,353
454
51
4
0
274,042
0
W
Agni
8,723
623
113
8
0
273,630
0
W
Xing Tian
7,400
529
22
2
0
275,136
0
W
Chaac
8,516
608
115
8
0
258,433
0
L
Tyr
7,060
504
90
6
0
270,102
3
W
Martichoras
7,160
511
55
4
0
220,719
3
W
Achilles
7,954
568
79
6
0
317,725
0
L
Ra
4,487
321
11
1
0
22,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role