Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BihGucciSosa
Heimdallr
Level 68
God Stats
24W - 17L
1,566 SR
Queue Stats
180W - 188L
1,377 Elo+
Solo
Bellona
Bellona
ManuVR85
Bellona
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 62L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
SenorSaucy421
Ao Kuang
Level 87
God Stats
2W - 2L
1,349 SR
Queue Stats
222W - 276L
1,405 Elo+
Solo
Ra
Ra
xThePunisher17x
Ra
Level 146
God Stats
12W - 12L
1,578 SR
Queue Stats
540W - 550L
1,413 Elo+
Party 2
Team Averages
Level 99
1,499 SR
1,417 Elo+

VS

Team Averages
Level 49
1,585 SR
1,435 Elo+
Pele
Pele
Demon-blade04
Pele
Level 49
God Stats
16W - 16L
1,513 SR
Queue Stats
126W - 145L
1,367 Elo+
Party 3
Skadi
Skadi
Funtime_Foxer
Skadi
Level 87
God Stats
1W - 7L
1,541 SR
Queue Stats
25W - 30L
1,457 Elo+
Party 1
Nox
Nox
My ReaIity
Nox
Level 27
God Stats
2W - 9L
1,249 SR
Queue Stats
42W - 40L
1,296 Elo+
Party 3
Artio
Artio
SarkastikJim
Artio
Level 63
God Stats
4W - 1L
1,796 SR
Queue Stats
165W - 177L
1,392 Elo+
Solo
King Arthur
King Arthur
ottoadri88
King Arthur
Level 21
God Stats
1W - 2L
1,824 SR
Queue Stats
3W - 9L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 4 / 9
7,635
545
5,728
15,813
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
BihGucciSosa
Heimdallr
14
6 / 1 / 4
8,526
609
12,190
10,590
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
ManuVR85
Bellona
13
3 / 1 / 4
8,375
598
5,299
12,032
11,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
SenorSaucy421
Ao Kuang
14
7 / 2 / 4
8,788
628
6,259
13,333
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
8,482
606
11,718
9,229
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,312
451
4,286
8,640
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 4 / 4
7,588
542
12,510
14,202
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
6,582
470
4,600
8,967
3,253
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 7
6,878
491
5,667
17,159
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ottoadri88
King Arthur
10
0 / 4 / 2
6,036
431
2,238
8,319
6,019
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
9
9
Deaths
20
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
4
9
1.38
W
Heimdallr
BihGucciSosa
Heimdallr
6
1
4
8
L
1
3
1
0.5
L
5
4
4
1.75
W
Bellona
ManuVR85
Bellona
3
1
4
5
L
2
4
1
0.63
L
1
5
7
0.9
W
Ao Kuang
SenorSaucy421
Ao Kuang
7
2
4
4.5
L
King Arthur
ottoadri88
King Arthur
0
4
2
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
29,301
60,997
Taken
57,287
39,460
Mitigated
30,399
20,296
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,728
884
624
4,627
15,813
12,679
614
2,579
13,234
23,189
0
W
Heimdallr
BihGucciSosa
Heimdallr
12,190
5,612
0
4,458
10,590
5,311
1,792
1,874
8,716
0
66,119
L
4,286
1,110
19
410
8,640
3,108
0
4,173
4,215
0
23,298
L
12,510
5,668
0
1,500
14,202
4,721
0
6,019
7,994
0
42,064
W
Bellona
ManuVR85
Bellona
5,299
1,754
0
2,963
12,032
11,790
1,178
1,428
10,604
0
40,007
L
4,600
973
0
335
8,967
3,253
0
5,748
2,794
24,765
0
L
5,667
967
990
3,871
17,159
13,298
0
5,027
11,953
14,993
637
W
Ao Kuang
SenorSaucy421
Ao Kuang
6,259
1,792
0
3,433
13,333
5,956
1,880
1,093
12,240
69,268
0
L
King Arthur
ottoadri88
King Arthur
2,238
526
0
1,264
8,319
6,019
18
1,749
6,570
0
16,333
W
11,718
1,040
528
3,663
9,229
3,724
2,377
2,819
6,410
60,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
33,396
382
Minions Killed
165
0
Camps Cleared
0
1,287,312
Distance Traveled
1,404,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,635
545
35
3
0
259,237
0
W
Heimdallr
8,526
609
92
7
0
232,298
0
L
Pele
6,312
451
33
2
0
273,781
0
L
Skadi
7,588
542
49
4
0
295,100
0
W
Bellona
8,375
598
55
4
0
251,851
2
L
Nox
6,582
470
34
2
0
266,997
0
L
Artio
6,878
491
18
1
0
314,131
0
W
Ao Kuang
8,788
628
96
7
0
276,573
0
L
King Arthur
6,036
431
31
2
0
254,891
0
W
Ra
8,482
606
104
7
0
267,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role