Player Matchup

Sobek
Sobek
BIG BOI 503
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Fenrir
Fenrir
GHOSTTACO48
Fenrir
Level 154
God Stats
1W - 4L
1,255 SR
Queue Stats
59W - 50L
1,510 Elo+
Party 1
Ishtar
Ishtar
Helix1010
Ishtar
Level 108
God Stats
1W - 1L
1,375 SR
Queue Stats
73W - 62L
1,501 Elo+
Party 1
Ravana
Ravana
Ozkr_LOL
Ravana
Level 127
God Stats
5W - 12L
1,454 SR
Queue Stats
117W - 123L
1,547 Elo+
Solo
Scylla
Scylla
サマソサ
Scylla
Level 149
God Stats
6W - 4L
1,586 SR
Queue Stats
21W - 23L
1,501 Elo+
Party 1
Team Averages
Level 128
1,434 SR
1,558 Elo+

VS

Team Averages
Level 134
1,553 SR
1,527 Elo+
Hel
Hel
Alechetoos
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 176L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
Creskid
Ratatoskr
Level 137
God Stats
10W - 6L
1,601 SR
Queue Stats
118W - 104L
1,548 Elo+
Solo
Poseidon
Poseidon
Im Dishonoured1
Poseidon
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 100L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
NathanR808
Ao Kuang
Level 148
God Stats
20W - 17L
1,434 SR
Queue Stats
609W - 533L
1,487 Elo+
Solo
Skadi
Skadi
xrudsumx
Skadi
Level 145
God Stats
16W - 9L
1,731 SR
Queue Stats
342W - 331L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,501
417
4,798
17,062
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
2 / 3 / 5
9,045
503
8,064
17,772
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Helix1010
Ishtar
16
2 / 3 / 0
8,948
497
4,135
11,673
4,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Ozkr_LOL
Ravana
16
4 / 2 / 2
9,762
542
15,411
10,601
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
14
2 / 5 / 1
8,759
487
5,897
9,794
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
9,137
508
5,773
11,242
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ratatoskr
Creskid
Ratatoskr
15
0 / 4 / 1
8,841
491
6,337
19,371
11,894
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
19
7 / 1 / 0
10,964
609
15,056
9,811
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
NathanR808
Ao Kuang
16
8 / 2 / 2
10,489
583
12,142
18,080
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
xrudsumx
Skadi
17
2 / 1 / 6
10,222
568
9,687
9,189
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
17
17
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
0
4
3
0.38
W
Ratatoskr
Creskid
Ratatoskr
0
4
1
0.13
L
Fenrir
2
3
5
1.5
L
Ishtar
Helix1010
Ishtar
2
3
0
0.67
W
Poseidon
7
1
0
7
W
Ao Kuang
NathanR808
Ao Kuang
8
2
2
4.5
L
Ravana
Ozkr_LOL
Ravana
4
2
2
2.5
W
Skadi
xrudsumx
Skadi
2
1
6
5
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,305
Damage
48,995
66,902
Taken
67,693
37,763
Mitigated
37,323
13,014
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,773
514
2,883
6,277
11,242
9,803
251
5,044
6,094
27,477
0
L
4,798
34
90
4,064
17,062
15,041
0
12,245
4,817
17,112
0
W
Ratatoskr
Creskid
Ratatoskr
6,337
1,318
0
4,043
19,371
11,894
12
783
17,475
0
68,193
L
Fenrir
8,064
2,497
0
2,522
17,772
7,693
0
6,280
11,492
0
76,872
L
Ishtar
Helix1010
Ishtar
4,135
2,158
0
2,991
11,673
4,437
0
8,316
3,357
0
64,055
W
Poseidon
15,056
2,076
0
1,687
9,811
4,439
567
1,477
8,334
130,721
0
W
Ao Kuang
NathanR808
Ao Kuang
12,142
3,274
0
4,057
18,080
7,415
0
1,700
16,231
85,534
0
L
Ravana
Ozkr_LOL
Ravana
15,411
3,030
0
1,817
10,601
7,329
0
4,218
6,383
337
70,472
W
Skadi
xrudsumx
Skadi
9,687
2,953
0
1,000
9,189
3,772
582
2,322
6,815
0
98,403
L
Scylla
5,897
334
0
1,530
9,794
3,263
0
2,045
7,749
67,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
49,653
500
Minions Killed
605
0
Camps Cleared
0
1,723,165
Distance Traveled
1,841,521
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,137
508
29
2
0
367,191
1
L
Sobek
7,501
417
18
1
0
353,762
0
W
Ratatoskr
8,841
491
108
6
0
363,517
0
L
Fenrir
9,045
503
113
6
0
426,412
0
L
Ishtar
8,948
497
139
8
0
320,266
5
W
Poseidon
10,964
609
202
11
0
388,708
2
W
Ao Kuang
10,489
583
115
6
0
390,539
0
L
Ravana
9,762
542
108
6
0
295,574
0
W
Skadi
10,222
568
151
8
0
331,566
0
L
Scylla
8,759
487
122
7
0
327,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role