Player Matchup

Artemis
Artemis
CF Raven
Artemis
Level 88
God Stats
2W - 2L
1,820 SR
Queue Stats
68W - 70L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HoLLow-_Movement
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 315L
1,424 Elo+
Party 2
Chronos
Chronos
InvaderHim__
Chronos
Level 144
God Stats
8W - 10L
1,484 SR
Queue Stats
287W - 302L
1,450 Elo+
Party 2
Bellona
Bellona
Queen_ornnram
Bellona
Level 122
God Stats
7W - 8L
1,446 SR
Queue Stats
371W - 392L
1,435 Elo+
Party 2
Ix Chel
Ix Chel
turrance
Ix Chel
Level 161
God Stats
10W - 15L
1,519 SR
Queue Stats
179W - 176L
1,520 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,466 Elo+

VS

Team Averages
Level 103
1,494 SR
1,425 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AluVictory1
Chaac
Level 68
God Stats
46W - 39L
1,536 SR
Queue Stats
201W - 246L
1,423 Elo+
Party 1
Geb
Geb
Garrian
Geb
Level 45
God Stats
3W - 4L
1,395 SR
Queue Stats
25W - 30L
1,378 Elo+
Solo
Kali
Kali
Rayon The Great
Kali
Level 147
God Stats
7W - 3L
1,692 SR
Queue Stats
468W - 518L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
WindowWind
Cernunnos
Level 112
God Stats
2W - 6L
1,344 SR
Queue Stats
334W - 374L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CF Raven
Artemis
5
0 / 0 / 0
4,082
408
0
4,091
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 3
5,953
595
8,416
7,297
2,760
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
InvaderHim__
Chronos
11
1 / 2 / 0
6,161
616
5,518
8,907
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
9
3 / 3 / 4
5,858
586
6,129
9,157
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
turrance
Ix Chel
11
0 / 1 / 0
6,015
602
2,987
5,559
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 0
6,540
654
5,020
4,806
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
6,034
603
6,375
7,325
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
7
1 / 4 / 1
4,990
499
1,607
7,796
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 4
5,927
593
2,267
9,229
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
WindowWind
Cernunnos
8
1 / 2 / 2
4,832
483
4,377
7,930
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
8
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
0
3
W
2
1
0
2
L
Artemis
CF Raven
Artemis
0
0
0
0
W
Geb
1
4
1
0.38
L
5
2
3
3.25
L
Chronos
InvaderHim__
Chronos
1
2
0
0.5
L
Bellona
3
3
4
1.67
W
1
2
4
1.5
W
Cernunnos
WindowWind
Cernunnos
1
2
2
1
L
Ix Chel
turrance
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,050
Damage
19,646
35,011
Taken
37,086
14,544
Mitigated
18,975
7,531
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,020
393
0
1,490
4,806
1,562
0
3,028
1,778
42,565
0
W
6,375
1,533
0
1,949
7,325
5,035
0
5,022
2,303
0
33,526
L
Artemis
CF Raven
Artemis
0
0
0
1,646
4,091
1,078
0
0
4,091
0
16,384
W
Geb
1,607
346
0
1,113
7,796
5,497
24
3,813
3,983
11,428
0
L
8,416
548
295
2,014
7,297
2,760
0
2,498
4,749
32,970
0
L
Chronos
InvaderHim__
Chronos
5,518
3,098
0
2,066
8,907
3,251
0
141
8,766
46,049
0
L
Bellona
6,129
3,036
0
520
9,157
5,497
0
538
8,577
0
32,524
W
2,267
1,280
0
1,503
9,229
4,026
0
1,797
7,432
0
40,073
W
Cernunnos
WindowWind
Cernunnos
4,377
1,983
0
3,578
7,930
2,855
374
3,309
4,621
0
28,400
L
Ix Chel
turrance
Ix Chel
2,987
243
50
940
5,559
1,958
504
3,318
1,951
47,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,069
Gold Earned
28,323
287
Minions Killed
280
0
Camps Cleared
0
950,787
Distance Traveled
998,563
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,540
654
81
8
0
217,207
4
W
Chaac
6,034
603
63
6
0
186,635
0
L
Artemis
4,082
408
27
3
0
147,735
0
W
Geb
4,990
499
19
2
0
181,058
0
L
Ah Puch
5,953
595
46
5
0
202,934
0
L
Chronos
6,161
616
72
7
0
166,442
0
L
Bellona
5,858
586
51
5
0
220,217
0
W
Kali
5,927
593
68
7
0
232,239
3
W
Cernunnos
4,832
483
49
5
0
181,424
5
L
Ix Chel
6,015
602
91
9
0
213,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role