Player Matchup

Bakasura
Bakasura
DSM SHARP
Bakasura
Level 88
God Stats
31W - 13L
1,666 SR
Queue Stats
233W - 194L
1,485 Elo+
Party 1
Chaac
Chaac
GoldenHPS
Chaac
Level 44
God Stats
11W - 7L
1,159 SR
Queue Stats
164W - 157L
1,385 Elo+
Party 1
Ganesha
Ganesha
GrimxReaper669
Ganesha
Level 104
God Stats
2W - 2L
1,448 SR
Queue Stats
245W - 229L
1,495 Elo+
Party 2
Martichoras
Martichoras
Swimmking
Martichoras
Level 100
God Stats
6W - 11L
1,513 SR
Queue Stats
120W - 118L
1,522 Elo+
Party 2
Raijin
Raijin
TheAlphaWeasel
Raijin
Level 64
God Stats
1W - 2L
1,256 SR
Queue Stats
209W - 191L
1,435 Elo+
Party 1
Team Averages
Level 80
1,408 SR
1,464 Elo+

VS

Team Averages
Level 68
1,513 SR
1,475 Elo+
Martichoras
Martichoras
 
Martichoras
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Cinji
Chronos
Level 140
God Stats
9W - 10L
1,654 SR
Queue Stats
280W - 323L
1,545 Elo+
Party 3
Susano
Susano
FredSalamander
Susano
Level 36
God Stats
1W - 3L
1,410 SR
Queue Stats
41W - 49L
1,327 Elo+
Party 3
Tiamat
Tiamat
O-R-E-O_1300
Tiamat
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
TheAkaHutch
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DSM SHARP
Bakasura
9
2 / 0 / 2
5,219
746
2,414
6,289
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
GoldenHPS
Chaac
7
0 / 2 / 1
4,115
588
3,539
6,728
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 4
4,670
667
2,205
4,542
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Swimmking
Martichoras
7
3 / 0 / 1
4,367
624
4,033
2,003
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 1
5,119
731
2,140
1,299
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
6
0 / 1 / 0
3,928
561
2,837
3,550
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Cinji
Chronos
9
2 / 1 / 0
5,259
751
4,325
6,308
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,011
573
1,014
3,047
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
3
0 / 2 / 0
3,288
470
659
2,532
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TheAkaHutch
Kuzenbo
6
0 / 3 / 0
3,972
567
1,288
7,333
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
0
0
L
Chronos
Cinji
Chronos
2
1
0
2
W
Bakasura
DSM SHARP
Bakasura
2
0
2
3
L
0
0
0
0
W
Chaac
GoldenHPS
Chaac
0
2
1
0.25
W
0
0
4
2
L
Tiamat
0
2
0
0
W
Martichoras
Swimmking
Martichoras
3
0
1
3.5
L
Kuzenbo
TheAkaHutch
Kuzenbo
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
10,123
20,861
Taken
22,770
10,102
Mitigated
9,588
7,287
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,837
791
0
979
3,550
1,007
0
781
2,769
0
26,704
L
Chronos
Cinji
Chronos
4,325
2,404
0
2,947
6,308
1,950
641
331
5,937
39,729
0
W
Bakasura
DSM SHARP
Bakasura
2,414
1,827
0
2,214
6,289
2,413
0
1,082
5,135
0
29,254
L
1,014
176
0
948
3,047
860
111
709
2,234
0
16,050
W
Chaac
GoldenHPS
Chaac
3,539
388
0
1,942
6,728
3,362
0
3,517
3,211
0
24,041
W
2,205
231
0
1,879
4,542
3,223
0
836
3,706
14,326
0
L
Tiamat
659
43
0
781
2,532
726
0
729
1,669
7,010
0
W
Martichoras
Swimmking
Martichoras
4,033
1,180
0
801
2,003
695
0
378
1,625
0
28,794
L
Kuzenbo
TheAkaHutch
Kuzenbo
1,288
407
0
1,297
7,333
5,045
0
1,758
5,555
8,456
0
W
2,140
379
0
451
1,299
409
0
402
863
25,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
20,458
230
Minions Killed
172
0
Camps Cleared
0
729,421
Distance Traveled
588,697
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,928
561
49
7
0
135,176
0
L
Chronos
5,259
751
70
10
0
108,357
0
W
Bakasura
5,219
746
73
10
0
169,898
0
L
Susano
4,011
573
29
4
0
153,602
3
W
Chaac
4,115
588
35
5
0
148,584
0
W
Ganesha
4,670
667
2
0
0
135,207
0
L
Tiamat
3,288
470
11
2
0
50,476
0
W
Martichoras
4,367
624
69
10
0
127,841
1
L
Kuzenbo
3,972
567
13
2
0
141,086
0
W
Raijin
5,119
731
51
7
0
147,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role