Player Matchup

Ah Puch
Ah Puch
DiosMaikel
Ah Puch
Level 126
God Stats
1W - 0L
1,152 SR
Queue Stats
6W - 3L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
JuustJv
Nu Wa
Level 109
God Stats
5W - 4L
1,909 SR
Queue Stats
190W - 169L
1,605 Elo+
Party 3
Nemesis
Nemesis
dilesx13
Nemesis
Level 89
God Stats
1W - 3L
1,093 SR
Queue Stats
188W - 168L
1,605 Elo+
Party 3
Xbalanque
Xbalanque
karban87
Xbalanque
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,429 Elo+
Solo
Anubis
Anubis
samo2345
Anubis
Level 128
God Stats
1W - 0L
1,373 SR
Queue Stats
7W - 3L
1,784 Elo+
Party 1
Team Averages
Level 110
1,405 SR
1,621 Elo+

VS

Team Averages
Level 74
1,500 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DinoMaster1999
Hera
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DiosMaikel
Ah Puch
18
9 / 1 / 14
10,793
981
17,832
8,335
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
JuustJv
Nu Wa
17
4 / 2 / 19
9,777
889
11,504
6,424
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
dilesx13
Nemesis
14
1 / 2 / 17
9,586
871
7,440
11,769
10,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
karban87
Xbalanque
17
7 / 1 / 14
9,896
900
12,650
9,026
4,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
samo2345
Anubis
16
6 / 5 / 11
9,514
865
9,509
12,881
6,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 3 / 4
8,626
784
9,078
9,171
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cthulhu
 
Cthulhu
14
1 / 7 / 3
8,516
774
7,582
19,069
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
15
4 / 4 / 5
8,241
749
9,085
11,235
3,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
 
Hou Yi
15
2 / 5 / 2
7,888
717
5,156
11,272
4,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 1
7,882
717
5,558
10,796
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
27
Kills
10
11
Deaths
27
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
4
1
L
Cthulhu
 
Cthulhu
1
7
3
0.36
L
Neith
 
Neith
4
4
5
1.63
L
Hou Yi
 
Hou Yi
2
5
2
0.6
L
2
8
1
0.31
W
Ah Puch
DiosMaikel
Ah Puch
9
1
14
16
W
Nu Wa
JuustJv
Nu Wa
4
2
19
6.75
W
Nemesis
dilesx13
Nemesis
1
2
17
4.75
W
Xbalanque
karban87
Xbalanque
7
1
14
14
W
Anubis
samo2345
Anubis
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,935
Damage
36,459
48,435
Taken
61,543
28,723
Mitigated
34,111
20,832
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,078
1,476
1,184
1,381
9,171
3,654
0
5,889
3,042
0
22,122
L
Cthulhu
 
Cthulhu
7,582
69
525
1,648
19,069
18,560
0
10,138
8,883
14,907
555
L
Neith
 
Neith
9,085
2,696
698
3,725
11,235
3,790
0
8,737
2,294
0
21,383
L
Hou Yi
 
Hou Yi
5,156
1,991
608
2,122
11,272
4,179
0
6,610
4,578
0
15,539
L
5,558
802
0
640
10,796
3,928
0
7,468
3,292
18,814
0
W
Ah Puch
DiosMaikel
Ah Puch
17,832
162
2,574
4,138
8,335
3,980
807
2,143
5,818
31,323
0
W
Nu Wa
JuustJv
Nu Wa
11,504
3,244
0
0
6,424
3,007
1,713
2,792
3,632
25,802
0
W
Nemesis
dilesx13
Nemesis
7,440
1,903
1,151
3,132
11,769
10,676
195
2,956
8,626
0
12,796
W
Xbalanque
karban87
Xbalanque
12,650
4,552
2,099
2,956
9,026
4,480
4,660
2,232
6,714
0
28,364
W
Anubis
samo2345
Anubis
9,509
374
612
4,170
12,881
6,580
0
2,389
10,408
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
41,153
156
Minions Killed
142
0
Camps Cleared
0
1,173,674
Distance Traveled
1,047,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,626
784
18
2
0
236,547
0
L
Cthulhu
8,516
774
12
1
0
218,491
0
L
Neith
8,241
749
30
3
0
210,440
0
L
Hou Yi
7,888
717
36
3
0
191,263
0
L
Hera
7,882
717
46
4
0
190,828
0
W
Ah Puch
10,793
981
25
2
0
279,274
0
W
Nu Wa
9,777
889
37
3
0
214,990
0
W
Nemesis
9,586
871
15
1
0
240,493
0
W
Xbalanque
9,896
900
42
4
0
235,957
0
W
Anubis
9,514
865
37
3
0
202,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role