Player Matchup

Janus
Janus
FrosteOG
Janus
Level 113
God Stats
4W - 13L
1,455 SR
Queue Stats
205W - 186L
1,582 Elo+
Party 2
Hercules
Hercules
JMHtown
Hercules
Level 122
God Stats
1W - 0L
1,819 SR
Queue Stats
29W - 21L
1,639 Elo+
Party 2
Thanatos
Thanatos
RYCON1134
Thanatos
Level 146
God Stats
11W - 5L
1,525 SR
Queue Stats
228W - 218L
1,459 Elo+
Party 3
Charybdis
Charybdis
SilverShroud8
Charybdis
Level 121
God Stats
6W - 1L
1,596 SR
Queue Stats
102W - 92L
1,587 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sup3rjesus
Kumbhakarna
Level 139
God Stats
29W - 13L
1,647 SR
Queue Stats
264W - 254L
1,468 Elo+
Party 3
Team Averages
Level 128
1,608 SR
1,547 Elo+

VS

Team Averages
Level 122
1,530 SR
1,511 Elo+
Bacchus
Bacchus
Dubbs150
Bacchus
Level 106
God Stats
10W - 10L
1,564 SR
Queue Stats
59W - 67L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
LookASkinnyBoy
Gilgamesh
Level 112
God Stats
7W - 11L
1,545 SR
Queue Stats
51W - 43L
1,566 Elo+
Solo
Hachiman
Hachiman
OneDivineShot
Hachiman
Level 119
God Stats
30W - 32L
1,569 SR
Queue Stats
141W - 120L
1,488 Elo+
Party 1
Janus
Janus
Retzer
Janus
Level 155
God Stats
24W - 24L
1,492 SR
Queue Stats
493W - 453L
1,526 Elo+
Solo
King Arthur
King Arthur
zousss
King Arthur
Level 118
God Stats
12W - 12L
1,480 SR
Queue Stats
127W - 125L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FrosteOG
Janus
15
2 / 3 / 4
8,791
586
8,534
6,701
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
JMHtown
Hercules
15
7 / 4 / 1
9,211
614
11,482
12,849
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
RYCON1134
Thanatos
14
4 / 4 / 3
8,905
594
9,549
14,702
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SilverShroud8
Charybdis
13
0 / 1 / 4
7,808
521
6,598
10,518
3,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Sup3rjesus
Kumbhakarna
11
0 / 1 / 3
6,969
465
1,924
12,128
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dubbs150
Bacchus
10
0 / 1 / 0
6,566
438
4,226
12,047
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
LookASkinnyBoy
Gilgamesh
15
8 / 1 / 1
9,460
631
11,684
12,559
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
OneDivineShot
Hachiman
15
3 / 1 / 1
8,682
579
8,455
10,554
4,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Retzer
Janus
15
1 / 4 / 6
9,047
603
7,178
9,298
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
zousss
King Arthur
11
1 / 6 / 2
7,187
479
5,230
15,027
10,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
13
13
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dubbs150
Bacchus
0
1
0
0
W
Janus
FrosteOG
Janus
2
3
4
1.33
W
Hercules
JMHtown
Hercules
7
4
1
1.88
L
Gilgamesh
LookASkinnyBoy
Gilgamesh
8
1
1
8.5
L
Hachiman
OneDivineShot
Hachiman
3
1
1
3.5
W
Thanatos
RYCON1134
Thanatos
4
4
3
1.38
L
Janus
Retzer
Janus
1
4
6
1
W
Charybdis
SilverShroud8
Charybdis
0
1
4
2
W
Kumbhakarna
Sup3rjesus
Kumbhakarna
0
1
3
1.5
L
King Arthur
zousss
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
36,773
56,898
Taken
59,485
29,683
Mitigated
36,964
19,009
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dubbs150
Bacchus
4,226
794
0
2,432
12,047
10,935
0
2,398
9,473
18,969
0
W
Janus
FrosteOG
Janus
8,534
288
0
1,000
6,701
2,270
0
2,390
4,157
72,467
0
W
Hercules
JMHtown
Hercules
11,482
3,609
0
2,175
12,849
7,130
0
2,463
9,906
0
61,201
L
Gilgamesh
LookASkinnyBoy
Gilgamesh
11,684
3,406
0
1,123
12,559
7,709
0
616
11,621
392
69,138
L
Hachiman
OneDivineShot
Hachiman
8,455
6,013
0
5,907
10,554
4,233
2,157
1,877
8,665
0
85,602
W
Thanatos
RYCON1134
Thanatos
9,549
2,850
0
9,847
14,702
5,843
442
2,077
12,371
0
61,647
L
Janus
Retzer
Janus
7,178
456
0
510
9,298
3,315
0
4,917
4,075
66,752
0
W
Charybdis
SilverShroud8
Charybdis
6,598
3,387
0
4,016
10,518
3,665
656
1,450
8,804
0
64,062
W
Kumbhakarna
Sup3rjesus
Kumbhakarna
1,924
78
0
1,971
12,128
10,775
0
3,071
8,887
12,222
0
L
King Arthur
zousss
King Arthur
5,230
577
0
715
15,027
10,772
60
596
14,377
0
38,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
40,942
429
Minions Killed
448
0
Camps Cleared
0
1,581,045
Distance Traveled
1,578,295
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,566
438
21
1
0
314,052
5
W
Janus
8,791
586
133
9
0
328,525
3
W
Hercules
9,211
614
80
5
0
351,792
0
L
Gilgamesh
9,460
631
81
5
0
348,058
1
L
Hachiman
8,682
579
139
9
0
309,241
0
W
Thanatos
8,905
594
99
7
0
290,220
2
L
Janus
9,047
603
150
10
0
307,621
2
W
Charybdis
7,808
521
107
7
0
291,156
2
W
Kumbhakarna
6,969
465
10
1
0
319,352
5
L
King Arthur
7,187
479
57
4
0
299,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role