Player Matchup

Achilles
Achilles
BabeePuncher
Achilles
Level 92
God Stats
6W - 9L
1,744 SR
Queue Stats
32W - 30L
1,492 Elo+
Party 1
Bacchus
Bacchus
Cor0lla
Bacchus
Level 13
God Stats
6W - 6L
1,577 SR
Queue Stats
6W - 18L
1,315 Elo+
Party 3
Thanatos
Thanatos
Eizz23
Thanatos
Level 28
God Stats
28W - 34L
1,447 SR
Queue Stats
40W - 70L
1,358 Elo+
Party 3
Ah Puch
Ah Puch
Th3SuspectAU
Ah Puch
Level 125
God Stats
0W - 4L
1,165 SR
Queue Stats
377W - 381L
1,441 Elo+
Party 3
Cernunnos
Cernunnos
dogeatsdoritos
Cernunnos
Level 94
God Stats
3W - 8L
1,555 SR
Queue Stats
71W - 65L
1,516 Elo+
Party 1
Team Averages
Level 70
1,498 SR
1,424 Elo+

VS

Team Averages
Level 99
1,535 SR
1,465 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cypress96
Cerberus
Level 56
God Stats
2W - 2L
1,545 SR
Queue Stats
50W - 53L
1,406 Elo+
Solo
Anubis
Anubis
DaMon04
Anubis
Level 126
God Stats
15W - 10L
1,742 SR
Queue Stats
241W - 242L
1,461 Elo+
Party 2
Chang'e
Chang'e
Stwrres
Chang'e
Level 146
God Stats
3W - 1L
1,348 SR
Queue Stats
284W - 287L
1,487 Elo+
Party 2
Arachne
Arachne
davo117
Arachne
Level 59
God Stats
33W - 21L
1,539 SR
Queue Stats
207W - 205L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabeePuncher
Achilles
14
1 / 5 / 0
8,068
538
4,960
15,775
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Cor0lla
Bacchus
5
0 / 3 / 0
5,050
337
518
5,181
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Eizz23
Thanatos
12
1 / 1 / 1
7,006
467
5,759
10,089
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Th3SuspectAU
Ah Puch
15
0 / 1 / 0
7,747
516
7,166
6,037
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
dogeatsdoritos
Cernunnos
13
0 / 1 / 1
6,988
466
3,997
6,099
2,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 0 / 2
8,016
534
4,291
4,673
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Cypress96
Cerberus
12
1 / 0 / 2
7,536
502
3,044
9,836
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
DaMon04
Anubis
17
7 / 1 / 0
10,761
717
11,197
9,618
5,096
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Stwrres
Chang'e
16
0 / 0 / 2
8,983
599
3,079
9,197
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
davo117
Arachne
11
2 / 1 / 2
7,300
487
2,932
11,909
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
2
2
L
Achilles
BabeePuncher
Achilles
1
5
0
0.2
L
Bacchus
Cor0lla
Bacchus
0
3
0
0
W
Cerberus
Cypress96
Cerberus
1
0
2
2
W
Anubis
DaMon04
Anubis
7
1
0
7
L
Thanatos
Eizz23
Thanatos
1
1
1
1.5
W
Chang'e
Stwrres
Chang'e
0
0
2
1
L
Ah Puch
Th3SuspectAU
Ah Puch
0
1
0
0
W
Arachne
davo117
Arachne
2
1
2
3
L
Cernunnos
dogeatsdoritos
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
24,543
43,181
Taken
45,233
19,779
Mitigated
24,114
20,631
Healing
23,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,291
2,360
0
3,738
4,673
2,027
89
473
4,200
0
65,781
L
Achilles
BabeePuncher
Achilles
4,960
504
0
4,888
15,775
8,183
0
9,076
6,699
58
63,293
L
Bacchus
Cor0lla
Bacchus
518
0
0
502
5,181
3,308
0
367
4,814
5,426
0
W
Cerberus
Cypress96
Cerberus
3,044
130
0
2,644
9,836
8,664
0
1,937
7,835
23,993
0
W
Anubis
DaMon04
Anubis
11,197
663
0
6,704
9,618
5,096
496
430
9,140
94,430
0
L
Thanatos
Eizz23
Thanatos
5,759
1,199
0
9,643
10,089
3,999
0
3,247
6,736
0
42,883
W
Chang'e
Stwrres
Chang'e
3,079
497
968
6,547
9,197
3,785
459
3,099
5,794
88,099
0
L
Ah Puch
Th3SuspectAU
Ah Puch
7,166
402
0
2,642
6,037
2,245
0
2,607
3,384
65,644
0
W
Arachne
davo117
Arachne
2,932
1,945
0
2,720
11,909
4,542
351
1,688
10,119
0
42,648
L
Cernunnos
dogeatsdoritos
Cernunnos
3,997
1,144
0
2,956
6,099
2,044
0
1,950
4,149
0
54,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
42,596
424
Minions Killed
578
0
Camps Cleared
0
1,293,398
Distance Traveled
1,470,475
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,016
534
107
7
0
256,201
2
L
Achilles
8,068
538
122
8
0
308,342
3
L
Bacchus
5,050
337
5
0
0
100,020
0
W
Cerberus
7,536
502
45
3
0
302,430
4
W
Anubis
10,761
717
173
12
0
289,502
7
L
Thanatos
7,006
467
62
4
0
335,260
1
W
Chang'e
8,983
599
179
12
0
287,218
4
L
Ah Puch
7,747
516
135
9
0
297,868
4
W
Arachne
7,300
487
74
5
0
335,124
0
L
Cernunnos
6,988
466
100
7
0
251,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role