Player Matchup

Anhur
Anhur
AmazingLimits
Anhur
Level 148
God Stats
3W - 6L
1,715 SR
Queue Stats
489W - 529L
1,528 Elo+
Solo
Janus
Janus
ButtMonster5
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 252L
1,449 Elo+
Solo
Artemis
Artemis
GHOSTTACO48
Artemis
Level 154
God Stats
1W - 2L
1,499 SR
Queue Stats
42W - 40L
1,564 Elo+
Party 1
Da Ji
Da Ji
Helix1010
Da Ji
Level 108
God Stats
0W - 1L
1,304 SR
Queue Stats
77W - 55L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
n0madawhat
Danzaburou
Level 125
God Stats
4W - 4L
1,470 SR
Queue Stats
207W - 205L
1,463 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,512 Elo+

VS

Team Averages
Level 123
1,478 SR
1,502 Elo+
Thoth
Thoth
CoochyCuddler
Thoth
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
183W - 188L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Fattenedd
Kukulkan
Level 129
God Stats
8W - 5L
1,383 SR
Queue Stats
333W - 320L
1,505 Elo+
Party 2
Skadi
Skadi
Funkburger
Skadi
Level 140
God Stats
2W - 7L
1,602 SR
Queue Stats
64W - 104L
1,486 Elo+
Solo
Jormungandr
Jormungandr
TenienteRadaa
Jormungandr
Level 178
God Stats
3W - 1L
1,640 SR
Queue Stats
224W - 225L
1,573 Elo+
Solo
Nox
Nox
scrodum
Nox
Level 65
God Stats
5W - 2L
1,266 SR
Queue Stats
203W - 205L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
8,557
778
5,914
10,386
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 10
9,052
823
10,518
9,737
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
GHOSTTACO48
Artemis
13
1 / 3 / 8
7,806
710
7,121
9,663
3,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Helix1010
Da Ji
15
6 / 5 / 4
9,118
829
11,149
11,597
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
n0madawhat
Danzaburou
15
2 / 6 / 8
8,692
790
7,980
12,348
5,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 13
9,456
860
9,801
8,272
3,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Fattenedd
Kukulkan
17
3 / 3 / 12
9,659
878
12,004
10,035
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
5 / 3 / 8
9,300
845
8,858
8,765
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TenienteRadaa
Jormungandr
16
3 / 2 / 10
9,872
897
8,170
14,845
16,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
16
4 / 3 / 8
9,412
856
4,160
9,580
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
13
Kills
20
21
Deaths
14
41
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
L
1
3
10
2
W
5
3
13
3.83
W
Kukulkan
Fattenedd
Kukulkan
3
3
12
3
W
Skadi
5
3
8
3
L
Artemis
GHOSTTACO48
Artemis
1
3
8
1.67
L
Da Ji
Helix1010
Da Ji
6
5
4
1.6
W
Jormungandr
TenienteRadaa
Jormungandr
3
2
10
4
L
Danzaburou
n0madawhat
Danzaburou
2
6
8
1
W
Nox
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
42,993
53,731
Taken
51,497
31,114
Mitigated
34,001
15,202
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,914
1,667
1,287
2,368
10,386
4,768
182
7,833
2,493
0
10,449
L
10,518
333
1,653
1,007
9,737
6,077
0
6,544
3,030
26,062
0
W
9,801
60
406
1,025
8,272
3,485
957
2,246
5,755
21,685
0
W
Kukulkan
Fattenedd
Kukulkan
12,004
1,284
1,299
1,929
10,035
5,320
281
2,873
7,014
27,500
0
W
Skadi
8,858
3,789
499
1,007
8,765
4,064
2,551
2,631
6,030
0
15,412
L
Artemis
GHOSTTACO48
Artemis
7,121
1,035
1,712
2,320
9,663
3,895
1,482
6,513
3,150
0
14,510
L
Da Ji
Helix1010
Da Ji
11,149
713
635
1,787
11,597
10,720
0
7,376
4,221
3,868
10,659
W
Jormungandr
TenienteRadaa
Jormungandr
8,170
1,745
2,489
3,526
14,845
16,443
18
2,081
12,151
18,154
0
L
Danzaburou
n0madawhat
Danzaburou
7,980
4,148
385
2,048
12,348
5,654
1,418
5,858
6,490
0
22,761
W
Nox
4,160
332
86
392
9,580
4,689
694
3,275
5,975
15,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
47,699
108
Minions Killed
146
0
Camps Cleared
0
963,023
Distance Traveled
1,003,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,557
778
11
1
0
175,646
0
L
Janus
9,052
823
47
4
0
220,873
0
W
Thoth
9,456
860
23
2
0
209,219
0
W
Kukulkan
9,659
878
47
4
0
181,774
0
W
Skadi
9,300
845
18
2
0
201,522
0
L
Artemis
7,806
710
22
2
0
203,303
0
L
Da Ji
9,118
829
5
0
0
185,720
0
W
Jormungandr
9,872
897
33
3
0
211,788
0
L
Danzaburou
8,692
790
23
2
0
177,481
0
W
Nox
9,412
856
25
2
0
199,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role