Player Matchup

Fenrir
Fenrir
BK_dominican
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Ironswordsss
Chiron
Level 44
God Stats
1W - 0L
1,603 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 1
Geb
Geb
JeffreySilver
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,206 Elo+
Solo
Sun Wukong
Sun Wukong
nuki3
Sun Wukong
Level 29
God Stats
2W - 0L
1,821 SR
Queue Stats
14W - 21L
1,397 Elo+
Solo
Vulcan
Vulcan
yeison_mjrr
Vulcan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 1
Team Averages
Level 28
1,585 SR
1,373 Elo+

VS

Team Averages
Level 36
1,447 SR
1,456 Elo+
Thanatos
Thanatos
IcyPIayer
Thanatos
Level 10
God Stats
2W - 5L
1,523 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
PartyAnimal75117
Nu Wa
Level 113
God Stats
12W - 13L
1,390 SR
Queue Stats
65W - 53L
1,548 Elo+
Party 2
Nike
Nike
PrezStinker
Nike
Level 28
God Stats
8W - 10L
1,322 SR
Queue Stats
24W - 33L
1,356 Elo+
Solo
Hades
Hades
Thanatos9198
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Izanami
Izanami
byegoodluck
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 5
7,473
747
7,044
7,826
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
15
9 / 1 / 4
8,379
838
8,826
8,769
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 12
7,769
777
5,902
9,382
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
nuki3
Sun Wukong
14
1 / 0 / 2
7,393
739
3,518
5,947
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
2 / 0 / 7
7,938
794
5,402
6,327
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IcyPIayer
Thanatos
11
0 / 1 / 1
6,271
627
501
3,007
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 1
7,465
747
6,703
5,994
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 1
7,464
746
6,264
12,033
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 7 / 3
6,688
669
12,468
13,267
7,474
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
byegoodluck
Izanami
10
1 / 0 / 0
6,385
639
2,029
1,518
396
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
5
3.25
L
Thanatos
IcyPIayer
Thanatos
0
1
1
0.5
W
Chiron
9
1
4
11
W
0
0
12
6
L
0
3
1
0.17
L
2
5
1
0.5
L
0
7
3
0.21
L
Izanami
byegoodluck
Izanami
1
0
0
1
W
Sun Wukong
nuki3
Sun Wukong
1
0
2
2
W
Vulcan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
27,965
38,251
Taken
35,819
19,911
Mitigated
19,869
8,397
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,044
4,024
0
2,195
7,826
3,524
0
3,614
4,041
0
19,899
L
Thanatos
IcyPIayer
Thanatos
501
363
0
367
3,007
1,442
48
520
2,487
0
4,161
W
Chiron
8,826
4,464
612
2,361
8,769
3,198
692
4,895
3,569
0
27,958
W
5,902
792
0
1,782
9,382
7,377
0
4,635
4,384
13,371
0
L
6,703
701
0
0
5,994
2,403
1,337
2,877
3,117
33,294
0
L
6,264
894
0
816
12,033
8,154
0
3,219
8,658
0
12,013
L
12,468
215
274
2,710
13,267
7,474
0
4,016
9,093
26,668
0
L
Izanami
byegoodluck
Izanami
2,029
1,497
0
923
1,518
396
0
457
865
0
4,383
W
Sun Wukong
nuki3
Sun Wukong
3,518
557
0
719
5,947
3,417
1,108
2,308
3,533
0
27,945
W
Vulcan
5,402
2,482
0
728
6,327
2,395
616
3,202
2,758
32,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
34,273
213
Minions Killed
155
0
Camps Cleared
0
1,068,527
Distance Traveled
848,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,473
747
32
3
0
216,297
0
L
Thanatos
6,271
627
11
1
0
215,882
0
W
Chiron
8,379
838
46
5
0
202,642
0
W
Geb
7,769
777
10
1
0
207,244
0
L
Nu Wa
7,465
747
77
8
0
197,786
0
L
Nike
7,464
746
19
2
0
197,420
0
L
Hades
6,688
669
41
4
0
176,999
0
L
Izanami
6,385
639
7
1
0
60,162
0
W
Sun Wukong
7,393
739
57
6
0
216,978
2
W
Vulcan
7,938
794
68
7
0
225,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role