Player Matchup

Surtr
Surtr
M4v_Makkington
Surtr
Level 128
God Stats
14W - 14L
1,438 SR
Queue Stats
61W - 78L
1,424 Elo+
Party 2
Hades
Hades
SlickWhelp
Hades
Level 103
God Stats
38W - 27L
1,570 SR
Queue Stats
848W - 662L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
WHISKEY SN0RTER
Zhong Kui
Level 88
God Stats
34W - 20L
1,674 SR
Queue Stats
60W - 49L
1,569 Elo+
Party 1
Ishtar
Ishtar
XxAGARCIAxX
Ishtar
Level 53
God Stats
14W - 21L
1,458 SR
Queue Stats
55W - 56L
1,419 Elo+
Party 1
Yemoja
Yemoja
i-RocTwo
Yemoja
Level 148
God Stats
2W - 4L
1,223 SR
Queue Stats
76W - 109L
1,419 Elo+
Party 2
Team Averages
Level 104
1,473 SR
1,473 Elo+

VS

Team Averages
Level 128
1,417 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
H A D A R4623
Ares
Level 150
God Stats
72W - 75L
1,514 SR
Queue Stats
192W - 192L
1,456 Elo+
Solo
Loki
Loki
SideshowX
Loki
Level 99
God Stats
2W - 5L
1,205 SR
Queue Stats
22W - 19L
1,470 Elo+
Solo
Bellona
Bellona
romanesque
Bellona
Level 154
God Stats
1W - 4L
1,366 SR
Queue Stats
482W - 535L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,612
1,122
2,191
2,027
1,825
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
11
0 / 1 / 4
5,609
1,122
5,321
3,738
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
WHISKEY SN0RTER
Zhong Kui
10
1 / 0 / 2
5,837
1,167
3,943
3,172
2,659
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
2 / 0 / 2
6,082
1,216
4,084
1,384
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
i-RocTwo
Yemoja
10
0 / 0 / 2
5,236
1,047
1,652
2,504
1,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

401

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 0
5,592
1,118
3,602
1,050
360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
8
0 / 0 / 0
3,388
678
0
0
0
10
0 / 1 / 1
6,084
1,217
1,746
8,662
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
10
0 / 2 / 1
5,467
1,093
1,971
3,907
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
romanesque
Bellona
10
0 / 1 / 1
5,455
1,091
2,885
6,009
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
L
Zeus
 
Zeus
0
0
0
0
L
0
1
1
0.5
W
1
0
3
2.5
L
Loki
0
2
1
0.25
W
Hades
0
1
4
2
W
Zhong Kui
WHISKEY SN0RTER
Zhong Kui
1
0
2
2
W
Ishtar
2
0
2
3
W
Yemoja
i-RocTwo
Yemoja
0
0
2
1
L
Bellona
romanesque
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,191
Damage
10,204
12,825
Taken
19,628
9,095
Mitigated
14,068
4,685
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,602
158
0
0
1,050
360
0
571
437
12,671
0
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
1,746
91
0
2,031
8,662
6,938
0
4,724
3,766
9,847
0
W
2,191
720
41
314
2,027
1,825
0
861
1,166
110
5,531
L
Loki
1,971
416
0
0
3,907
1,763
0
1,902
1,924
0
11,885
W
Hades
5,321
612
736
1,209
3,738
2,910
0
1,506
2,232
16,507
495
W
Zhong Kui
WHISKEY SN0RTER
Zhong Kui
3,943
312
0
1,155
3,172
2,659
0
1,751
1,421
19,601
0
W
Ishtar
4,084
2,657
0
422
1,384
544
0
450
934
0
11,845
W
Yemoja
i-RocTwo
Yemoja
1,652
165
290
518
2,504
1,157
0
849
1,590
6,220
0
L
Bellona
romanesque
Bellona
2,885
329
0
48
6,009
5,007
0
3,014
2,873
0
15,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
25,986
112
Minions Killed
101
3
Camps Cleared
3
457,967
Distance Traveled
334,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,592
1,118
21
4
0
57,650
0
L
Zeus
3,388
678
0
0
0
0
0
L
Ares
6,084
1,217
16
3
1
99,665
0
W
Surtr
5,612
1,122
14
3
0
101,376
0
L
Loki
5,467
1,093
41
8
0
82,856
0
W
Hades
5,609
1,122
28
6
0
89,938
0
W
Zhong Kui
5,837
1,167
43
9
1
94,990
0
W
Ishtar
6,082
1,216
18
4
2
96,439
0
W
Yemoja
5,236
1,047
9
2
0
75,224
0
L
Bellona
5,455
1,091
23
5
2
94,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role