Player Matchup

Hel
Hel
DarkRaven35
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,522 Elo+
Party 2
Osiris
Osiris
ShadowBlackMX
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
Slapasaurusrex
Baron Samedi
Level 132
God Stats
4W - 4L
1,630 SR
Queue Stats
102W - 73L
1,648 Elo+
Party 1
Charybdis
Charybdis
Then9t
Charybdis
Level 83
God Stats
8W - 6L
1,735 SR
Queue Stats
185W - 112L
1,672 Elo+
Party 1
Chronos
Chronos
hueleaobo1
Chronos
Level 48
God Stats
0W - 1L
1,541 SR
Queue Stats
15W - 12L
1,611 Elo+
Party 2
Team Averages
Level 107
1,581 SR
1,602 Elo+

VS

Team Averages
Level 124
1,700 SR
1,568 Elo+
Hou Yi
Hou Yi
GIFTΣD
Hou Yi
Level 155
God Stats
4W - 5L
1,556 SR
Queue Stats
193W - 181L
1,584 Elo+
Party 3
Cabrakan
Cabrakan
JesusIsLord40
Cabrakan
Level 60
God Stats
3W - 1L
1,841 SR
Queue Stats
37W - 32L
1,582 Elo+
Party 3
Tyr
Tyr
NarukamiYu
Tyr
Level 108
God Stats
1W - 1L
1,689 SR
Queue Stats
120W - 103L
1,625 Elo+
Solo
He Bo
He Bo
Sponce10
He Bo
Level 146
God Stats
7W - 1L
1,863 SR
Queue Stats
228W - 230L
1,499 Elo+
Solo
Ne Zha
Ne Zha
espartan1014
Ne Zha
Level 149
God Stats
3W - 2L
1,550 SR
Queue Stats
142W - 137L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,575
476
4,936
12,758
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 3
9,866
548
9,315
19,985
16,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Slapasaurusrex
Baron Samedi
14
3 / 5 / 2
8,602
478
8,341
13,037
12,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Then9t
Charybdis
17
2 / 0 / 0
10,104
561
9,200
12,195
5,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
hueleaobo1
Chronos
14
0 / 7 / 0
8,613
479
10,098
16,570
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GIFTΣD
Hou Yi
15
3 / 2 / 2
9,740
541
9,388
9,780
3,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
JesusIsLord40
Cabrakan
14
1 / 2 / 2
8,133
452
4,344
16,870
16,283
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 6
10,766
598
16,766
20,435
19,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
Sponce10
He Bo
17
4 / 4 / 6
10,705
595
12,116
8,344
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
7 / 3 / 4
10,184
566
10,261
18,057
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
20
20
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Hou Yi
GIFTΣD
Hou Yi
3
2
2
2
W
Cabrakan
JesusIsLord40
Cabrakan
1
2
2
1
W
5
0
6
8
L
5
2
3
3.25
L
Baron Samedi
Slapasaurusrex
Baron Samedi
3
5
2
0.8
W
He Bo
Sponce10
He Bo
4
4
6
1.75
L
Charybdis
Then9t
Charybdis
2
0
0
2
W
Ne Zha
7
3
4
3
L
Chronos
hueleaobo1
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
52,875
74,545
Taken
73,486
50,955
Mitigated
51,773
18,605
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,936
415
1,898
4,502
12,758
4,756
0
6,647
6,111
55,383
0
W
Hou Yi
GIFTΣD
Hou Yi
9,388
4,723
0
3,744
9,780
3,976
1,050
830
8,950
0
77,841
W
Cabrakan
JesusIsLord40
Cabrakan
4,344
574
0
3,875
16,870
16,283
0
4,528
12,342
45,009
0
W
16,766
1,268
0
6,318
20,435
19,556
242
11,153
9,194
679
62,395
L
9,315
4,470
0
2,552
19,985
16,448
0
4,823
15,162
0
97,137
L
Baron Samedi
Slapasaurusrex
Baron Samedi
8,341
1,015
539
1,892
13,037
12,467
66
4,017
9,020
44,441
0
W
He Bo
Sponce10
He Bo
12,116
541
0
560
8,344
3,188
0
3,119
5,225
83,918
0
L
Charybdis
Then9t
Charybdis
9,200
5,866
0
5,339
12,195
5,369
675
1,354
10,841
0
93,927
W
Ne Zha
10,261
3,067
0
3,856
18,057
8,770
0
3,917
14,140
0
89,677
L
Chronos
hueleaobo1
Chronos
10,098
4,057
0
1,883
16,570
11,915
557
411
16,141
61,424
6,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
49,528
564
Minions Killed
533
0
Camps Cleared
0
1,976,499
Distance Traveled
1,926,516
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,575
476
95
5
0
363,027
2
W
Hou Yi
9,740
541
125
7
0
364,870
5
W
Cabrakan
8,133
452
55
3
0
348,972
6
W
Tyr
10,766
598
116
6
0
389,547
3
L
Osiris
9,866
548
133
7
0
454,582
0
L
Baron Samedi
8,602
478
75
4
0
360,277
3
W
He Bo
10,705
595
139
8
0
394,626
2
L
Charybdis
10,104
561
161
9
0
437,490
4
W
Ne Zha
10,184
566
98
5
0
428,501
3
L
Chronos
8,613
479
100
6
0
361,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role