Player Matchup

Terra
Terra
InsidePerfect
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,605 Elo+
Party 1
Thor
Thor
JordanFTT
Thor
Level 45
God Stats
3W - 3L
1,311 SR
Queue Stats
141W - 139L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Takret
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,726 Elo+
Party 1
Kukulkan
Kukulkan
samuiwnl2
Kukulkan
Level 62
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 3L
1,834 Elo+
Party 1
Khepri
Khepri
sinoombre
Khepri
Level 118
God Stats
0W - 1L
1,270 SR
Queue Stats
11W - 13L
1,461 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,623 Elo+

VS

Team Averages
Level 119
1,468 SR
1,494 Elo+
Jormungandr
Jormungandr
FooFooDust8
Jormungandr
Level 100
God Stats
4W - 2L
1,578 SR
Queue Stats
133W - 131L
1,467 Elo+
Solo
Khepri
Khepri
Fudge6942010
Khepri
Level 154
God Stats
1W - 1L
1,252 SR
Queue Stats
95W - 89L
1,525 Elo+
Party 2
Chang'e
Chang'e
MATT_GOD_
Chang'e
Level 101
God Stats
2W - 1L
1,509 SR
Queue Stats
107W - 107L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
TANK0424
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,546 Elo+
Party 2
Thoth
Thoth
WJTHOMAS51
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
7,171
717
5,671
14,037
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
12
0 / 5 / 6
7,052
705
7,308
11,322
14,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Takret
Danzaburou
17
8 / 5 / 3
10,606
1,061
14,577
14,663
7,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
samuiwnl2
Kukulkan
17
4 / 4 / 5
8,883
888
11,793
9,128
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
sinoombre
Khepri
12
1 / 6 / 4
7,390
739
4,398
13,676
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FooFooDust8
Jormungandr
18
15 / 3 / 10
11,027
1,103
14,101
12,660
17,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
1 / 2 / 16
8,875
888
3,826
10,123
10,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
MATT_GOD_
Chang'e
17
2 / 1 / 17
9,567
957
15,002
13,518
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
TANK0424
Zhong Kui
12
0 / 4 / 15
7,987
799
13,868
14,293
11,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
16
7 / 3 / 13
9,372
937
13,349
8,317
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
13
Kills
25
25
Deaths
13
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FooFooDust8
Jormungandr
15
3
10
6.67
W
Khepri
1
2
16
4.5
L
0
5
8
0.8
L
Thor
0
5
6
0.6
W
Chang'e
MATT_GOD_
Chang'e
2
1
17
10.5
W
Zhong Kui
TANK0424
Zhong Kui
0
4
15
1.88
L
Danzaburou
Takret
Danzaburou
8
5
3
1.9
W
Thoth
7
3
13
4.5
L
Kukulkan
samuiwnl2
Kukulkan
4
4
5
1.63
L
Khepri
sinoombre
Khepri
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
60,146
62,826
Taken
58,911
53,018
Mitigated
51,834
16,464
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FooFooDust8
Jormungandr
14,101
1,879
332
1,939
12,660
17,201
408
3,185
9,125
26,973
0
W
Khepri
3,826
322
1,504
1,615
10,123
10,756
55
4,374
5,235
7,311
0
L
5,671
2,048
2,613
3,865
14,037
8,592
0
13,222
443
9,435
0
L
Thor
7,308
1,407
437
1,092
11,322
14,295
0
10,382
602
0
12,430
W
Chang'e
MATT_GOD_
Chang'e
15,002
775
7,289
5,786
13,518
7,598
881
6,359
7,011
34,869
0
W
Zhong Kui
TANK0424
Zhong Kui
13,868
1,182
123
2,837
14,293
11,946
1,144
5,237
8,909
18,555
0
L
Danzaburou
Takret
Danzaburou
14,577
4,890
802
3,453
14,663
7,338
0
13,762
724
0
23,343
W
Thoth
13,349
1,097
1,104
364
8,317
4,333
1,241
2,161
6,145
20,518
0
L
Kukulkan
samuiwnl2
Kukulkan
11,793
1,240
1,060
1,600
9,128
4,488
0
8,808
320
30,119
0
L
Khepri
sinoombre
Khepri
4,398
564
616
926
13,676
18,305
0
12,934
551
9,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
46,828
100
Minions Killed
121
0
Camps Cleared
0
935,953
Distance Traveled
1,002,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,027
1,103
24
2
0
195,794
0
W
Khepri
8,875
888
6
1
0
206,384
0
L
Terra
7,171
717
10
1
0
196,291
0
L
Thor
7,052
705
14
1
0
175,083
0
W
Chang'e
9,567
957
45
5
0
205,307
0
W
Zhong Kui
7,987
799
19
2
0
216,119
0
L
Danzaburou
10,606
1,061
28
3
0
175,250
0
W
Thoth
9,372
937
27
3
0
178,933
0
L
Kukulkan
8,883
888
41
4
0
197,185
0
L
Khepri
7,390
739
7
1
0
192,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role