Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
SoHeartless
Charybdis
Silver II
Level 190
God Stats
4W - 9L
1,416 SR
Queue Stats
211W - 223L
916 MMR
Solo
Cthulhu
Cthulhu
Silver IV
jib_nation
Cthulhu
Silver IV
Level 64
God Stats
3W - 9L
1,394 SR
Queue Stats
218W - 237L
849 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
sine2
Zhong Kui
Silver II
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 100L
1,063 MMR
Solo
Ravana
Ravana
Silver II
tonebonetony
Ravana
Silver II
Level 181
God Stats
0W - 1L
1,576 SR
Queue Stats
498W - 508L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,477 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,491 SR
1,012 MMR
Janus
Janus
Silver I
Grimm23
Janus
Silver I
Level 103
God Stats
15W - 24L
1,501 SR
Queue Stats
285W - 312L
1,151 MMR
Solo
Medusa
Medusa
Silver IV
Sillybunny10767
Medusa
Silver IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 84L
788 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
UgOtJiZeDoN86
Ratatoskr
Silver III
Level 156
God Stats
41W - 46L
1,479 SR
Queue Stats
499W - 514L
928 MMR
Solo
Athena
Athena
Silver I
XMZ_NlNJA
Athena
Silver I
Level 80
God Stats
12W - 10L
1,535 SR
Queue Stats
52W - 61L
1,163 MMR
Party 1
Surtr
Surtr
Silver I
XMZ_PUNISHER
Surtr
Silver I
Level 73
God Stats
3W - 4L
1,440 SR
Queue Stats
42W - 54L
1,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 1
5,657
566
3,915
9,266
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
SoHeartless
Charybdis
10
2 / 2 / 0
5,529
553
5,663
7,242
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
jib_nation
Cthulhu
8
0 / 2 / 3
5,461
546
4,003
8,187
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
sine2
Zhong Kui
9
2 / 0 / 0
5,442
544
2,793
3,597
2,464
Ravana
10
0 / 0 / 0
5,744
574
3,236
4,742
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
FenrirGaneshaHeraMartichoras

VS

Bans
LokiCerberusThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grimm23
Janus
11
0 / 0 / 3
6,072
607
4,760
2,616
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
6,424
642
5,710
8,047
2,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
UgOtJiZeDoN86
Ratatoskr
10
0 / 1 / 1
5,576
558
1,827
10,020
3,444
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
XMZ_NlNJA
Athena
11
1 / 0 / 2
6,182
618
2,944
6,027
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 2
5,034
503
2,565
8,422
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
5
5
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
W
Janus
Grimm23
Janus
0
0
3
1.5
W
4
1
1
4.5
L
Charybdis
SoHeartless
Charybdis
2
2
0
1
W
Ratatoskr
UgOtJiZeDoN86
Ratatoskr
0
1
1
0.5
W
Athena
XMZ_NlNJA
Athena
1
0
2
2
W
0
3
2
0.33
L
Cthulhu
jib_nation
Cthulhu
0
2
3
0.75
L
Zhong Kui
sine2
Zhong Kui
2
0
0
2
L
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
17,806
33,034
Taken
35,132
16,724
Mitigated
15,843
12,799
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,915
2,677
0
3,474
9,266
3,178
0
1,549
7,591
0
39,616
W
Janus
Grimm23
Janus
4,760
213
0
750
2,616
834
0
645
1,971
41,170
0
W
5,710
3,342
0
3,614
8,047
2,679
0
2,264
5,543
0
40,578
L
Charybdis
SoHeartless
Charybdis
5,663
2,265
0
3,535
7,242
2,540
0
421
6,743
0
43,128
W
Ratatoskr
UgOtJiZeDoN86
Ratatoskr
1,827
471
47
3,201
10,020
3,444
0
2,799
7,221
0
47,211
W
Athena
XMZ_NlNJA
Athena
2,944
906
0
2,155
6,027
3,512
0
0
6,027
36,565
0
W
2,565
720
781
2,225
8,422
5,374
0
2,221
6,146
116
13,952
L
Cthulhu
jib_nation
Cthulhu
4,003
631
0
1,530
8,187
5,317
0
1,252
6,668
18,465
0
L
Zhong Kui
sine2
Zhong Kui
2,793
142
0
2,496
3,597
2,464
0
1,442
1,920
30,939
0
L
Ravana
3,236
771
0
1,764
4,742
3,225
0
2,529
2,021
0
34,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
29,288
285
Minions Killed
317
0
Camps Cleared
0
969,710
Distance Traveled
1,046,551
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,657
566
72
7
0
222,905
3
W
Janus
6,072
607
112
11
0
225,629
2
W
Medusa
6,424
642
59
6
0
199,882
0
L
Charybdis
5,529
553
71
7
0
196,683
1
W
Ratatoskr
5,576
558
66
7
0
230,229
0
W
Athena
6,182
618
62
6
0
196,649
0
W
Surtr
5,034
503
18
2
0
194,162
3
L
Cthulhu
5,461
546
21
2
0
213,714
2
L
Zhong Kui
5,442
544
57
6
0
146,353
0
L
Ravana
5,744
574
64
6
0
190,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role