Player Matchup

Athena
Athena
LordOfTheChimps
Athena
Level 62
God Stats
0W - 3L
1,354 SR
Queue Stats
23W - 29L
1,474 Elo+
Party 3
Olorun
Olorun
MsPhoenix420
Olorun
Level 176
God Stats
16W - 14L
1,493 SR
Queue Stats
504W - 499L
1,478 Elo+
Party 1
Loki
Loki
PrincessHandj0b
Loki
Level 66
God Stats
38W - 29L
1,604 SR
Queue Stats
378W - 385L
1,485 Elo+
Party 1
Tyr
Tyr
S11Natra
Tyr
Level 102
God Stats
1W - 3L
1,563 SR
Queue Stats
67W - 57L
1,529 Elo+
Party 3
Izanami
Izanami
phoenixninja13
Izanami
Level 166
God Stats
1W - 3L
1,471 SR
Queue Stats
513W - 510L
1,475 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,488 Elo+

VS

Team Averages
Level 97
1,498 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HAVOCxEDGE
Ix Chel
Level 125
God Stats
12W - 17L
1,448 SR
Queue Stats
139W - 130L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
Whitebread221
Cernunnos
Level 102
God Stats
12W - 7L
1,640 SR
Queue Stats
140W - 133L
1,522 Elo+
Solo
Loki
Loki
bruhreece
Loki
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 343L
1,502 Elo+
Solo
Nox
Nox
ihullucinate
Nox
Level 109
God Stats
3W - 3L
1,401 SR
Queue Stats
121W - 122L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,469
497
3,692
9,280
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
8
0 / 5 / 3
5,370
488
2,943
9,545
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 6 / 1
6,230
566
4,154
12,048
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,179
562
2,826
8,332
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 1 / 0
6,147
559
5,451
7,272
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 1 / 1
7,579
689
11,478
9,352
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
HAVOCxEDGE
Ix Chel
11
0 / 3 / 4
5,939
540
5,521
6,141
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Whitebread221
Cernunnos
11
0 / 3 / 0
6,003
546
4,953
8,091
2,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
11
0 / 1 / 2
6,141
558
3,491
6,467
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
4 / 0 / 2
6,473
588
3,284
8,208
5,320
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
13
14
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
1
9.5
W
Ix Chel
HAVOCxEDGE
Ix Chel
0
3
4
0.67
L
0
0
2
1
L
Olorun
0
5
3
0.3
L
4
6
1
0.75
L
1
2
0
0.5
W
Cernunnos
Whitebread221
Cernunnos
0
3
0
0
W
Loki
0
1
2
1
W
4
0
2
5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
28,727
46,477
Taken
38,259
23,106
Mitigated
17,678
12,347
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,478
6,081
0
4,186
9,352
3,614
0
1,469
7,842
0
56,622
W
Ix Chel
HAVOCxEDGE
Ix Chel
5,521
827
355
1,178
6,141
2,078
0
1,478
4,663
39,160
0
L
3,692
921
0
2,280
9,280
6,885
0
2,356
6,924
19,664
0
L
Olorun
2,943
1,181
120
1,766
9,545
2,843
0
4,555
4,990
30,335
0
L
4,154
1,283
0
3,887
12,048
3,748
0
1,198
10,850
0
42,273
L
2,826
496
0
2,330
8,332
6,598
0
0
8,332
0
29,465
W
Cernunnos
Whitebread221
Cernunnos
4,953
2,999
0
3,356
8,091
2,643
0
639
7,163
0
51,644
W
Loki
3,491
350
0
580
6,467
4,023
0
897
5,570
0
38,884
W
3,284
1,275
227
2,476
8,208
5,320
0
2,257
5,849
20,763
0
L
5,451
3,601
0
1,964
7,272
3,032
0
698
6,562
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
32,135
282
Minions Killed
327
0
Camps Cleared
0
1,080,051
Distance Traveled
1,106,001
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,579
689
84
8
0
250,650
0
W
Ix Chel
5,939
540
67
6
0
227,775
3
L
Athena
5,469
497
29
3
0
246,206
2
L
Olorun
5,370
488
59
5
0
176,236
0
L
Loki
6,230
566
67
6
0
253,597
2
L
Tyr
6,179
562
59
5
0
221,379
0
W
Cernunnos
6,003
546
87
8
0
183,679
4
W
Loki
6,141
558
64
6
0
218,405
2
W
Nox
6,473
588
25
2
0
225,492
1
L
Izanami
6,147
559
68
6
0
182,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role