Player Matchup

Odin
Odin
Cosmic_Buran
Odin
Level 69
God Stats
11W - 5L
1,381 SR
Queue Stats
186W - 153L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
Goatmankilla922
Kukulkan
Level 48
God Stats
4W - 7L
1,344 SR
Queue Stats
186W - 223L
1,432 Elo+
Solo
Ymir
Ymir
Goose3107
Ymir
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
233W - 236L
1,391 Elo+
Solo
Olorun
Olorun
tanto_insolito4
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,365 Elo+
Party 3
Amaterasu
Amaterasu
xxsilkiestfawnxx
Amaterasu
Level 56
God Stats
1W - 1L
1,357 SR
Queue Stats
152W - 167L
1,402 Elo+
Solo
Team Averages
Level 59
1,416 SR
1,426 Elo+

VS

Team Averages
Level 61
1,456 SR
1,359 Elo+
Kali
Kali
GentleGiant266
Kali
Level 81
God Stats
1W - 2L
1,687 SR
Queue Stats
46W - 64L
1,358 Elo+
Party 2
Tyr
Tyr
Kudro4
Tyr
Level 69
God Stats
0W - 2L
1,105 SR
Queue Stats
47W - 67L
1,364 Elo+
Party 2
Anhur
Anhur
Newt0nsLaw
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,292 Elo+
Party 1
Agni
Agni
SpeedNova
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,352 Elo+
Party 1
Cupid
Cupid
TheGreatOreus
Cupid
Level 49
God Stats
2W - 3L
1,488 SR
Queue Stats
269W - 249L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 18
9,427
786
9,372
16,970
20,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
17
8 / 2 / 16
10,469
872
22,921
8,152
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
3 / 1 / 19
9,473
789
6,189
11,526
12,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 1 / 22
10,397
866
12,107
9,850
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
15
9 / 4 / 14
9,886
824
10,574
15,156
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,282
690
4,951
13,087
6,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tyr
Kudro4
Tyr
14
1 / 7 / 3
8,185
682
7,780
17,242
13,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
15
3 / 7 / 2
8,623
719
5,099
13,709
5,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
1 / 8 / 3
8,205
684
6,621
12,200
4,848
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 4
8,415
701
12,528
9,954
4,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
31
Kills
9
10
Deaths
31
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
1
5
4
0.6
W
Kukulkan
8
2
16
8
W
Ymir
3
1
19
12.5
L
Tyr
Kudro4
Tyr
1
7
3
0.36
L
Anhur
3
7
2
0.57
L
Agni
1
8
3
0.31
L
3
4
4
1.25
W
8
1
22
19
W
Amaterasu
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,163
Damage
36,979
61,654
Taken
66,192
55,491
Mitigated
35,150
20,692
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,372
1,425
1,514
3,146
16,970
20,943
148
1,770
15,026
0
18,798
L
4,951
2,333
403
3,505
13,087
6,071
0
8,165
4,719
0
8,859
W
Kukulkan
22,921
3,137
968
809
8,152
4,798
2,138
895
7,057
50,462
0
W
Ymir
6,189
859
3,084
2,099
11,526
12,909
0
1,668
9,669
13,320
223
L
Tyr
Kudro4
Tyr
7,780
758
90
1,546
17,242
13,842
0
11,072
5,595
0
14,355
L
Anhur
5,099
2,358
202
1,754
13,709
5,813
0
9,279
4,192
0
12,302
L
Agni
6,621
549
1,002
754
12,200
4,848
0
8,200
3,863
14,992
0
L
12,528
4,938
938
2,007
9,954
4,576
0
4,408
5,301
0
27,126
W
12,107
5,876
980
2,645
9,850
5,944
846
1,796
8,054
24,149
0
W
Amaterasu
10,574
3,336
1,199
4,248
15,156
10,897
1,089
1,089
13,666
0
11,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,652
Gold Earned
41,710
140
Minions Killed
90
0
Camps Cleared
0
1,112,853
Distance Traveled
898,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,427
786
26
2
0
231,018
0
L
Kali
8,282
690
4
0
0
224,613
0
W
Kukulkan
10,469
872
65
5
0
203,359
0
W
Ymir
9,473
789
11
1
0
230,754
0
L
Tyr
8,185
682
18
2
0
210,014
0
L
Anhur
8,623
719
18
2
0
142,112
0
L
Agni
8,205
684
17
1
0
145,864
0
L
Cupid
8,415
701
33
3
0
175,860
0
W
Olorun
10,397
866
31
3
0
222,662
0
W
Amaterasu
9,886
824
7
1
0
225,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role