Player Matchup

Ix Chel
Ix Chel
BigWill328
Ix Chel
Level 125
God Stats
2W - 1L
1,230 SR
Queue Stats
278W - 258L
1,510 Elo+
Solo
Ares
Ares
Kchos
Ares
Level 171
God Stats
10W - 0L
2,101 SR
Queue Stats
569W - 87L
1,828 Elo+
Party 2
Surtr
Surtr
TheTJChallenge
Surtr
Level 115
God Stats
5W - 5L
1,365 SR
Queue Stats
367W - 362L
1,450 Elo+
Solo
Martichoras
Martichoras
Zwanghafte
Martichoras
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,540 Elo+
Solo
Set
Set
ditogandara
Set
Level 154
God Stats
22W - 4L
2,135 SR
Queue Stats
714W - 124L
1,760 Elo+
Party 2
Team Averages
Level 141
1,666 SR
1,618 Elo+

VS

Team Averages
Level 153
1,646 SR
1,488 Elo+
Anubis
Anubis
Cherrios20
Anubis
Level 157
God Stats
22W - 10L
1,908 SR
Queue Stats
1,491W - 1,505L
1,493 Elo+
Solo
Ah Puch
Ah Puch
GeyDave
Ah Puch
Level 193
God Stats
5W - 3L
1,768 SR
Queue Stats
362W - 344L
1,492 Elo+
Solo
He Bo
He Bo
MetalMelter2991
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 374L
1,485 Elo+
Solo
Artio
Artio
OilySasquatch
Artio
Level 156
God Stats
1W - 3L
1,265 SR
Queue Stats
262W - 255L
1,502 Elo+
Party 1
Anhur
Anhur
toedragmcgee
Anhur
Level 107
God Stats
2W - 2L
1,790 SR
Queue Stats
112W - 127L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigWill328
Ix Chel
18
6 / 2 / 17
10,138
1,014
14,939
8,243
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Kchos
Ares
16
8 / 2 / 15
10,335
1,034
11,026
12,092
12,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 12
9,201
920
7,130
13,774
17,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Zwanghafte
Martichoras
13
2 / 3 / 11
8,495
850
7,102
8,632
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 15
9,659
966
10,761
13,784
17,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cherrios20
Anubis
14
2 / 7 / 2
8,003
800
9,318
13,499
7,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
GeyDave
Ah Puch
15
1 / 5 / 4
7,970
797
13,022
10,238
4,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 5 / 0
8,320
832
6,222
7,337
3,100
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
8,141
814
6,564
17,492
18,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 4 / 5
7,440
744
7,471
7,524
3,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
26
Kills
12
12
Deaths
26
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BigWill328
Ix Chel
6
2
17
7.25
L
Anubis
Cherrios20
Anubis
2
7
2
0.43
L
Ah Puch
GeyDave
Ah Puch
1
5
4
0.6
W
Ares
Kchos
Ares
8
2
15
7.75
L
6
5
0
1.2
L
1
5
3
0.5
W
3
3
12
3
W
Martichoras
Zwanghafte
Martichoras
2
3
11
2.5
W
7
2
15
7.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
42,597
56,525
Taken
56,090
54,836
Mitigated
37,359
24,156
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BigWill328
Ix Chel
14,939
1,136
6,018
2,729
8,243
4,155
410
3,586
4,657
26,870
0
L
Anubis
Cherrios20
Anubis
9,318
0
595
3,286
13,499
7,687
473
5,841
7,429
24,888
0
L
Ah Puch
GeyDave
Ah Puch
13,022
488
413
1,706
10,238
4,750
0
4,266
5,972
26,274
0
W
Ares
Kchos
Ares
11,026
198
2,769
2,590
12,092
12,240
456
6,778
5,314
15,733
0
L
6,222
245
237
617
7,337
3,100
0
3,836
3,501
9,619
0
L
6,564
299
1,544
2,889
17,492
18,618
156
8,645
8,437
12,646
1,502
W
7,130
2,477
894
2,933
13,774
17,085
488
9,507
4,239
220
15,132
W
Martichoras
Zwanghafte
Martichoras
7,102
2,110
394
1,368
8,632
4,092
3,552
6,552
2,032
0
21,932
W
10,761
3,431
578
3,883
13,784
17,264
1,321
7,193
6,486
58
21,263
L
7,471
4,313
0
620
7,524
3,204
0
3,666
3,858
0
13,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
39,874
136
Minions Killed
104
0
Camps Cleared
0
904,891
Distance Traveled
816,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,138
1,014
34
3
0
207,179
0
L
Anubis
8,003
800
28
3
0
148,861
0
L
Ah Puch
7,970
797
35
4
0
164,634
0
W
Ares
10,335
1,034
12
1
0
178,106
0
L
He Bo
8,320
832
9
1
0
148,533
0
L
Artio
8,141
814
18
2
0
185,971
0
W
Surtr
9,201
920
25
3
0
191,066
0
W
Martichoras
8,495
850
36
4
0
156,367
0
W
Set
9,659
966
29
3
0
172,173
0
L
Anhur
7,440
744
14
1
0
168,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role