Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
รтяykєя
Rama
Level 251
God Stats
3W - 0L
1,413 SR
Queue Stats
83W - 45L
1,784 Elo+
Party 2
Team Averages
Level 187
1,471 SR
1,595 Elo+

VS

Team Averages
Level 104
1,352 SR
1,490 Elo+
Tyr
Tyr
ElBifu
Tyr
Level 67
God Stats
10W - 12L
1,345 SR
Queue Stats
48W - 45L
1,449 Elo+
Party 1
Ravana
Ravana
LaCreamdelaCream
Ravana
Level 89
God Stats
2W - 2L
1,597 SR
Queue Stats
207W - 169L
1,492 Elo+
Party 1
Da Ji
Da Ji
agusinho
Da Ji
Level 157
God Stats
0W - 4L
1,113 SR
Queue Stats
394W - 335L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 8
8,850
885
8,449
4,783
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
 
Cerberus
11
1 / 1 / 10
8,190
819
5,408
9,517
9,437
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 0 / 3
9,540
954
11,195
7,447
2,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ElBifu
Tyr
9
0 / 5 / 1
6,981
698
5,163
14,402
12,736
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
6,546
655
3,835
8,677
6,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
agusinho
Da Ji
9
1 / 4 / 0
6,842
684
3,042
7,468
3,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
8
8
W
Cerberus
 
Cerberus
1
1
10
6
L
Tyr
ElBifu
Tyr
0
5
1
0.1
L
0
5
1
0.1
L
Da Ji
agusinho
Da Ji
1
4
0
0.25
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
12,040
21,747
Taken
30,547
14,146
Mitigated
22,521
4,850
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,449
868
0
0
4,783
1,838
192
175
4,608
28,562
0
W
Cerberus
 
Cerberus
5,408
583
0
2,280
9,517
9,437
245
264
9,253
14,721
582
L
Tyr
ElBifu
Tyr
5,163
830
0
2,917
14,402
12,736
0
6,702
7,700
0
23,745
L
3,835
1,557
0
582
8,677
6,170
0
3,869
4,808
0
16,581
L
Da Ji
agusinho
Da Ji
3,042
541
0
576
7,468
3,615
0
3,119
4,349
0
15,402
W
11,195
8,717
0
2,570
7,447
2,871
2,312
371
7,076
0
43,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
20,369
122
Minions Killed
73
0
Camps Cleared
0
499,760
Distance Traveled
503,237
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,850
885
43
4
0
184,045
0
W
Cerberus
8,190
819
21
2
0
162,448
0
L
Tyr
6,981
698
27
3
0
202,006
3
L
Ravana
6,546
655
25
3
0
156,607
0
L
Da Ji
6,842
684
21
2
0
144,624
2
W
Rama
9,540
954
58
6
0
153,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role