Player Matchup

Bellona
Bellona
Chickenwing_mmm
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,469 Elo+
Solo
Mercury
Mercury
TGLDream
Mercury
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
250W - 270L
1,330 Elo+
Solo
Artemis
Artemis
juxly
Artemis
Level 146
God Stats
7W - 8L
1,548 SR
Queue Stats
377W - 384L
1,447 Elo+
Solo
Fafnir
Fafnir
toro431absurdo
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,319 Elo+
Party 2
Guan Yu
Guan Yu
ӝACΞD
Guan Yu
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
45W - 30L
1,471 Elo+
Party 2
Team Averages
Level 60
1,518 SR
1,407 Elo+

VS

Team Averages
Level 89
1,480 SR
1,181 Elo+
Scylla
Scylla
AndyrewSushi
Scylla
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 96L
1,042 Elo+
Party 1
Cerberus
Cerberus
Mutie Trash
Cerberus
Level 112
God Stats
6W - 2L
1,500 SR
Queue Stats
180W - 176L
1,135 Elo+
Party 1
Horus
Horus
SoapInTheTip
Horus
Level 64
God Stats
3W - 0L
1,401 SR
Queue Stats
278W - 301L
1,386 Elo+
Solo
Nemesis
Nemesis
XCrazyBBgun101
Nemesis
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 142L
1,222 Elo+
Party 1
Zhong Kui
Zhong Kui
YungDovahkin
Zhong Kui
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 247L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
5,093
1,019
4,546
10,123
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TGLDream
Mercury
5
0 / 2 / 0
4,408
882
374
2,335
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
juxly
Artemis
11
2 / 3 / 1
5,697
1,139
3,549
4,886
1,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
4,467
893
1,217
4,349
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ӝACΞD
Guan Yu
5
0 / 2 / 0
4,465
893
1,116
2,944
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 7
6,850
1,370
4,735
3,409
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Mutie Trash
Cerberus
12
4 / 2 / 9
7,053
1,411
6,333
6,443
8,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 9
6,703
1,341
1,774
5,306
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
5 / 1 / 10
7,295
1,459
4,673
4,766
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
YungDovahkin
Zhong Kui
10
0 / 1 / 12
6,093
1,219
5,169
4,133
3,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
15
15
Deaths
7
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
7
3.75
L
1
5
1
0.3
W
Cerberus
Mutie Trash
Cerberus
4
2
9
4.25
W
2
1
9
6.5
L
Mercury
TGLDream
Mercury
0
2
0
0
W
5
1
10
10
W
Zhong Kui
YungDovahkin
Zhong Kui
0
1
12
6
L
Artemis
juxly
Artemis
2
3
1
0.83
L
0
3
0
0
L
Guan Yu
ӝACΞD
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
22,684
24,637
Taken
24,057
15,583
Mitigated
20,371
1,632
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,735
754
600
108
3,409
1,302
1,914
163
3,246
16,507
0
L
4,546
402
0
752
10,123
9,017
0
6,200
3,923
0
7,487
W
Cerberus
Mutie Trash
Cerberus
6,333
206
267
928
6,443
8,294
1,305
36
6,286
15,055
282
W
1,774
487
1,120
1,360
5,306
4,825
258
452
3,927
786
3,187
L
Mercury
TGLDream
Mercury
374
258
0
0
2,335
713
0
1,845
490
0
374
W
4,673
1,805
1,050
818
4,766
2,145
1,843
103
4,621
0
9,634
W
Zhong Kui
YungDovahkin
Zhong Kui
5,169
591
307
514
4,133
3,805
1,748
564
3,078
7,394
0
L
Artemis
juxly
Artemis
3,549
923
193
368
4,886
1,702
0
2,618
2,158
0
8,256
L
1,217
457
0
123
4,349
2,322
0
3,391
694
979
159
L
Guan Yu
ӝACΞD
Guan Yu
1,116
36
84
112
2,944
1,829
0
2,269
659
0
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
33,994
14
Minions Killed
60
0
Camps Cleared
0
271,312
Distance Traveled
554,738
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,850
1,370
25
5
0
102,359
0
L
Bellona
5,093
1,019
3
1
0
90,687
1
W
Cerberus
7,053
1,411
24
5
0
117,371
0
W
Horus
6,703
1,341
3
1
0
106,418
0
L
Mercury
4,408
882
0
0
0
21,660
0
W
Nemesis
7,295
1,459
7
1
0
135,264
0
W
Zhong Kui
6,093
1,219
1
0
0
93,326
0
L
Artemis
5,697
1,139
7
1
0
71,505
0
L
Fafnir
4,467
893
1
0
0
39,512
0
L
Guan Yu
4,465
893
3
1
0
47,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role