Player Matchup

Ah Puch
Ah Puch
SnowCG
Ah Puch
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,422 Elo+
Party 1
Mulan
Mulan
TURBOCÜMSHOT
Mulan
Level 100
God Stats
6W - 2L
1,492 SR
Queue Stats
136W - 122L
1,605 Elo+
Party 1
Ymir
Ymir
dadaso
Ymir
Level 7
God Stats
4W - 2L
1,647 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,518 Elo+

VS

Team Averages
Level 24
1,494 SR
1,437 Elo+
Baron Samedi
Baron Samedi
LordBoneman
Baron Samedi
Level 25
God Stats
4W - 6L
1,432 SR
Queue Stats
77W - 80L
1,434 Elo+
Party 2
Hercules
Hercules
Yoeteroni
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 2
Izanami
Izanami
wedgwig26
Izanami
Level 37
God Stats
1W - 2L
1,549 SR
Queue Stats
6W - 8L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SnowCG
Ah Puch
18
14 / 0 / 3
14,523
908
26,804
7,982
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 16
12,173
761
17,449
24,575
26,967
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
dadaso
Ymir
16
2 / 2 / 15
12,510
782
7,716
13,576
15,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordBoneman
Baron Samedi
14
3 / 6 / 0
10,833
677
12,322
20,903
13,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Yoeteroni
Hercules
12
1 / 5 / 3
10,362
648
4,470
18,686
22,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
wedgwig26
Izanami
12
0 / 6 / 2
9,912
620
7,243
17,287
6,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
17
Kills
4
4
Deaths
17
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LordBoneman
Baron Samedi
3
6
0
0.5
W
Ah Puch
SnowCG
Ah Puch
14
0
3
15.5
W
1
2
16
4.5
L
Hercules
Yoeteroni
Hercules
1
5
3
0.5
W
Ymir
dadaso
Ymir
2
2
15
4.75
L
Izanami
wedgwig26
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,969
Damage
24,035
46,133
Taken
56,876
46,697
Mitigated
41,902
14,251
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LordBoneman
Baron Samedi
12,322
965
1,012
527
20,903
13,068
253
13,291
7,375
40,618
0
W
Ah Puch
SnowCG
Ah Puch
26,804
2,061
0
2,208
7,982
4,440
956
2,307
5,675
91,642
0
W
17,449
1,859
406
8,703
24,575
26,967
366
7,033
17,394
0
59,824
L
Hercules
Yoeteroni
Hercules
4,470
1,555
0
867
18,686
22,524
340
10,426
8,068
0
17,337
W
Ymir
dadaso
Ymir
7,716
1,196
236
2,698
13,576
15,290
267
4,959
8,617
37,730
0
L
Izanami
wedgwig26
Izanami
7,243
3,151
0
0
17,287
6,310
974
11,165
6,122
0
35,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
31,107
210
Minions Killed
146
0
Camps Cleared
0
904,396
Distance Traveled
749,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,833
677
49
3
0
237,964
0
W
Ah Puch
14,523
908
112
7
0
306,280
0
W
Mulan
12,173
761
61
4
0
316,275
0
L
Hercules
10,362
648
24
2
0
260,835
0
W
Ymir
12,510
782
37
2
0
281,841
0
L
Izanami
9,912
620
73
5
0
250,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role