Player Matchup

Ravana
Ravana
FLYGOD-GXFR
Ravana
Level 135
God Stats
13W - 9L
1,774 SR
Queue Stats
136W - 111L
1,476 Elo+
Solo
Bakasura
Bakasura
SketchyFrank
Bakasura
Level 117
God Stats
7W - 4L
1,787 SR
Queue Stats
266W - 280L
1,507 Elo+
Solo
Yu Huang
Yu Huang
Thunder_Raptor12
Yu Huang
Level 142
God Stats
10W - 18L
1,420 SR
Queue Stats
247W - 222L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
ko-DC
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Artemis
Artemis
mascus_x
Artemis
Level 123
God Stats
8W - 8L
1,512 SR
Queue Stats
842W - 784L
1,550 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,506 Elo+

VS

Team Averages
Level 134
1,611 SR
1,485 Elo+
Cernunnos
Cernunnos
GalileoGalindo23
Cernunnos
Level 106
God Stats
1W - 2L
1,453 SR
Queue Stats
75W - 89L
1,425 Elo+
Solo
Sol
Sol
RITBVIPER
Sol
Level 107
God Stats
2W - 5L
1,464 SR
Queue Stats
201W - 204L
1,498 Elo+
Solo
Thor
Thor
XternalPacemaker
Thor
Level 190
God Stats
6W - 5L
1,706 SR
Queue Stats
302W - 275L
1,513 Elo+
Solo
Nike
Nike
guyverg2
Nike
Level 115
God Stats
25W - 12L
1,734 SR
Queue Stats
506W - 485L
1,468 Elo+
Solo
Cthulhu
Cthulhu
smarts123
Cthulhu
Level 154
God Stats
9W - 3L
1,695 SR
Queue Stats
167W - 147L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 1 / 4
7,138
549
3,088
7,985
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
SketchyFrank
Bakasura
12
0 / 6 / 0
6,974
536
5,534
15,356
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,518
501
5,344
5,571
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ko-DC
Kuzenbo
9
4 / 4 / 3
6,512
501
3,439
9,571
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
mascus_x
Artemis
11
4 / 5 / 5
7,143
549
5,193
10,931
3,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
0 / 3 / 5
7,900
608
3,396
8,233
3,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,898
608
6,300
11,558
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 3
8,632
664
11,000
11,632
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
12
5 / 3 / 3
7,615
586
6,478
9,848
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
smarts123
Cthulhu
11
5 / 4 / 5
7,834
603
6,562
11,936
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
16
17
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
1
4
4
W
Cernunnos
0
3
5
0.83
W
3
1
1
3.5
L
Bakasura
SketchyFrank
Bakasura
0
6
0
0
L
0
1
1
0.5
W
3
1
3
4.5
W
Nike
5
3
3
2.17
L
Kuzenbo
ko-DC
Kuzenbo
4
4
3
1.38
L
Artemis
mascus_x
Artemis
4
5
5
1.3
W
Cthulhu
smarts123
Cthulhu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
33,736
49,414
Taken
53,207
28,507
Mitigated
28,968
11,801
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,088
1,115
0
1,175
7,985
3,352
0
2,545
5,425
0
67,556
W
Cernunnos
3,396
1,804
0
3,735
8,233
3,037
398
799
7,418
0
62,276
W
6,300
1,189
0
7,397
11,558
3,954
471
3,622
7,936
65,995
0
L
Bakasura
SketchyFrank
Bakasura
5,534
3,687
0
5,842
15,356
9,743
440
100
15,256
0
39,059
L
5,344
468
0
1,320
5,571
2,232
0
3,031
2,540
48,588
0
W
11,000
2,227
0
2,120
11,632
9,336
170
0
10,553
258
71,233
W
Nike
6,478
904
0
0
9,848
3,837
163
761
9,087
0
39,913
L
Kuzenbo
ko-DC
Kuzenbo
3,439
1,744
0
1,576
9,571
9,276
0
3,995
5,576
18,114
0
L
Artemis
mascus_x
Artemis
5,193
2,492
0
1,888
10,931
3,904
0
3,495
7,424
0
32,085
W
Cthulhu
smarts123
Cthulhu
6,562
809
100
3,391
11,936
8,804
0
3,811
8,125
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
39,879
373
Minions Killed
425
0
Camps Cleared
0
1,315,939
Distance Traveled
1,263,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,138
549
98
8
0
298,055
0
W
Cernunnos
7,900
608
102
8
0
246,993
2
W
Sol
7,898
608
112
9
0
247,015
0
L
Bakasura
6,974
536
100
8
0
248,507
0
L
Yu Huang
6,518
501
99
8
0
263,447
4
W
Thor
8,632
664
104
8
0
210,823
0
W
Nike
7,615
586
70
5
0
277,003
0
L
Kuzenbo
6,512
501
19
1
0
266,174
0
L
Artemis
7,143
549
57
4
0
239,756
0
W
Cthulhu
7,834
603
37
3
0
281,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role