Player Matchup

Surtr
Surtr
AVAD OSTRICH
Surtr
Level 68
God Stats
2W - 8L
1,576 SR
Queue Stats
164W - 162L
1,489 Elo+
Party 3
Zhong Kui
Zhong Kui
NiFe Ganseki
Zhong Kui
Level 157
God Stats
30W - 34L
1,475 SR
Queue Stats
419W - 408L
1,470 Elo+
Party 1
Janus
Janus
Oracle890
Janus
Level 124
God Stats
4W - 5L
1,526 SR
Queue Stats
346W - 328L
1,440 Elo+
Party 3
Charybdis
Charybdis
SendHeIpPIz
Charybdis
Level 31
God Stats
5W - 8L
1,500 SR
Queue Stats
116W - 112L
1,396 Elo+
Party 1
Cliodhna
Cliodhna
TOXIC ninja9967
Cliodhna
Level 36
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 3
Team Averages
Level 83
1,568 SR
1,438 Elo+

VS

Team Averages
Level 128
1,575 SR
1,534 Elo+
Izanami
Izanami
BnB_Flared
Izanami
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,539 Elo+
Solo
Loki
Loki
EXXKALIBUR_V2
Loki
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
JIBA CROCODILO
Nu Wa
Level 186
God Stats
97W - 70L
1,645 SR
Queue Stats
535W - 519L
1,499 Elo+
Solo
Chang'e
Chang'e
Joke_Reb
Chang'e
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 120L
1,527 Elo+
Party 2
He Bo
He Bo
Sterben755
He Bo
Level 132
God Stats
2W - 0L
1,728 SR
Queue Stats
100W - 105L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,199
512
7,299
14,386
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
NiFe Ganseki
Zhong Kui
11
0 / 5 / 2
6,905
432
6,816
14,997
10,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Oracle890
Janus
15
0 / 0 / 2
8,390
524
5,035
9,017
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SendHeIpPIz
Charybdis
11
2 / 5 / 1
6,682
418
9,220
16,171
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
13
1 / 3 / 0
7,413
463
3,713
12,649
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BnB_Flared
Izanami
16
6 / 2 / 1
9,558
597
15,677
14,108
5,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 0 / 2
8,713
545
6,323
10,109
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 3
8,305
519
10,804
5,968
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Joke_Reb
Chang'e
13
3 / 2 / 2
7,195
450
5,728
10,940
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
14
3 / 1 / 5
8,552
535
7,153
8,765
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Izanami
BnB_Flared
Izanami
6
2
1
3.25
W
1
0
2
2
W
2
0
3
3.5
W
Chang'e
Joke_Reb
Chang'e
3
2
2
2
L
Zhong Kui
NiFe Ganseki
Zhong Kui
0
5
2
0.2
L
Janus
Oracle890
Janus
0
0
2
1
L
Charybdis
SendHeIpPIz
Charybdis
2
5
1
0.5
W
He Bo
3
1
5
5.5
L
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
45,685
67,220
Taken
49,890
32,645
Mitigated
27,172
15,678
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,299
2,179
0
3,703
14,386
10,000
0
3,757
10,624
710
55,117
W
Izanami
BnB_Flared
Izanami
15,677
11,052
0
5,647
14,108
5,833
857
3,675
10,359
0
99,953
W
6,323
928
0
311
10,109
8,458
0
317
9,792
0
68,691
W
10,804
5,803
0
1,397
5,968
1,954
586
2,190
3,680
76,011
0
W
Chang'e
Joke_Reb
Chang'e
5,728
361
1,027
5,080
10,940
7,562
564
4,352
6,450
28,222
0
L
Zhong Kui
NiFe Ganseki
Zhong Kui
6,816
454
68
3,285
14,997
10,471
0
4,240
10,756
42,551
0
L
Janus
Oracle890
Janus
5,035
334
0
1,690
9,017
3,038
0
6,110
2,907
101,080
0
L
Charybdis
SendHeIpPIz
Charybdis
9,220
5,050
0
4,669
16,171
4,024
0
5,384
10,609
0
45,409
W
He Bo
7,153
849
0
3,188
8,765
3,365
120
1,435
7,320
59,459
0
L
Cliodhna
3,713
377
0
2,263
12,649
5,112
0
4,335
8,304
0
45,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
42,323
475
Minions Killed
514
0
Camps Cleared
0
1,512,902
Distance Traveled
1,518,678
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,199
512
95
6
0
283,809
1
W
Izanami
9,558
597
164
10
0
290,632
4
W
Loki
8,713
545
104
7
0
319,881
4
W
Nu Wa
8,305
519
124
8
0
301,403
6
W
Chang'e
7,195
450
40
3
0
285,030
1
L
Zhong Kui
6,905
432
58
4
0
283,211
2
L
Janus
8,390
524
201
13
0
334,768
4
L
Charybdis
6,682
418
61
4
0
299,783
8
W
He Bo
8,552
535
82
5
0
321,732
3
L
Cliodhna
7,413
463
60
4
0
311,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role