Player Matchup

Tsukuyomi
Tsukuyomi
CanderousOrdo
Tsukuyomi
Level 170
God Stats
4W - 1L
1,502 SR
Queue Stats
365W - 142L
1,852 Elo+
Party 1
Osiris
Osiris
Gonzt
Osiris
Level 57
God Stats
2W - 2L
1,506 SR
Queue Stats
96W - 89L
1,437 Elo+
Solo
Janus
Janus
MasterKevani
Janus
Level 129
God Stats
5W - 1L
1,877 SR
Queue Stats
184W - 73L
1,750 Elo+
Party 1
Izanami
Izanami
SuunHero
Izanami
Level 129
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 6L
1,610 Elo+
Party 1
Maui
Maui
kitkit612
Maui
Level 109
God Stats
2W - 1L
1,728 SR
Queue Stats
180W - 34L
1,823 Elo+
Party 1
Team Averages
Level 119
1,664 SR
1,694 Elo+

VS

Team Averages
Level 97
1,512 SR
1,462 Elo+
Thanatos
Thanatos
Leolert
Thanatos
Level 156
God Stats
11W - 12L
1,462 SR
Queue Stats
113W - 131L
1,428 Elo+
Solo
Eset
Eset
MistyStep
Eset
Level 123
God Stats
4W - 2L
1,424 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Ullr
Ullr
Rjrij
Ullr
Level 85
God Stats
50W - 65L
1,402 SR
Queue Stats
684W - 690L
1,501 Elo+
Solo
Ymir
Ymir
SalamiSword1
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
493W - 499L
1,491 Elo+
Solo
Sol
Sol
smiteisaboutgods
Sol
Level 51
God Stats
2W - 2L
1,770 SR
Queue Stats
114W - 114L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CanderousOrdo
Tsukuyomi
14
3 / 2 / 13
8,759
1,251
16,051
7,464
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Gonzt
Osiris
14
4 / 0 / 8
9,003
1,286
5,594
9,207
11,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 11
8,865
1,266
17,111
3,945
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SuunHero
Izanami
14
5 / 1 / 6
8,886
1,269
5,844
4,701
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
14
1 / 0 / 13
8,766
1,252
5,189
7,890
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

337

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leolert
Thanatos
12
1 / 3 / 0
7,394
1,056
6,073
10,963
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
1 / 6 / 2
7,867
1,124
6,571
10,262
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Rjrij
Ullr
13
0 / 2 / 1
7,621
1,089
5,912
10,898
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
8,498
1,214
4,956
12,333
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 3 / 1
7,843
1,120
6,283
7,972
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
17
Kills
3
3
Deaths
17
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CanderousOrdo
Tsukuyomi
3
2
13
4.75
W
Osiris
Gonzt
Osiris
4
0
8
8
L
Thanatos
Leolert
Thanatos
1
3
0
0.33
W
4
0
11
9.5
L
Eset
1
6
2
0.33
L
Ullr
Rjrij
Ullr
0
2
1
0.25
L
1
3
1
0.5
W
Izanami
SuunHero
Izanami
5
1
6
8
W
Maui
1
0
13
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,789
Damage
29,795
33,207
Taken
52,428
25,334
Mitigated
22,585
3,269
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CanderousOrdo
Tsukuyomi
16,051
4,466
0
430
7,464
3,163
0
4,302
3,162
0
30,453
W
Osiris
Gonzt
Osiris
5,594
1,862
0
788
9,207
11,162
0
3,822
5,136
0
19,693
L
Thanatos
Leolert
Thanatos
6,073
1,488
0
1,841
10,963
4,114
0
4,215
6,748
0
7,908
W
17,111
1,191
0
0
3,945
1,516
0
2,219
1,726
28,154
0
L
Eset
6,571
398
20
356
10,262
3,402
0
4,609
5,653
17,097
0
L
Ullr
Rjrij
Ullr
5,912
2,806
0
873
10,898
4,339
0
4,503
6,255
0
18,232
L
4,956
527
65
2,394
12,333
8,152
0
4,761
7,572
11,494
0
W
Izanami
SuunHero
Izanami
5,844
3,455
0
156
4,701
2,217
0
2,803
1,898
0
22,113
W
Maui
5,189
269
1,148
747
7,890
7,276
0
4,457
3,433
5,958
0
L
6,283
2,169
0
1,818
7,972
2,578
0
4,328
3,644
35,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
39,223
140
Minions Killed
144
7
Camps Cleared
5
790,174
Distance Traveled
693,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,759
1,251
32
5
1
177,842
0
W
Osiris
9,003
1,286
46
7
0
153,737
0
L
Thanatos
7,394
1,056
7
1
1
132,586
0
W
Janus
8,865
1,266
26
4
0
171,096
0
L
Eset
7,867
1,124
25
4
0
141,410
0
L
Ullr
7,621
1,089
30
4
1
153,975
0
L
Ymir
8,498
1,214
15
2
0
129,231
0
W
Izanami
8,886
1,269
35
5
5
126,172
0
W
Maui
8,766
1,252
1
0
1
161,327
0
L
Sol
7,843
1,120
67
10
3
136,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role