Player Matchup

Martichoras
Martichoras
Andres1835955
Martichoras
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Mefisto4891
Erlang Shen
Level 60
God Stats
3W - 1L
1,784 SR
Queue Stats
51W - 30L
1,712 Elo+
Party 2
Thor
Thor
Psycreed
Thor
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Zeni489
King Arthur
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 2
Bacchus
Bacchus
jijiji489
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,557 SR
1,542 Elo+

VS

Team Averages
Level 38
1,455 SR
1,400 Elo+
Scylla
Scylla
IanERJ
Scylla
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
91W - 91L
1,380 Elo+
Party 1
Artio
Artio
June614
Artio
Level 46
God Stats
1W - 4L
1,342 SR
Queue Stats
18W - 34L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
LilBurntBrownie
Sun Wukong
Level 103
God Stats
5W - 6L
1,588 SR
Queue Stats
59W - 63L
1,397 Elo+
Party 1
Fenrir
Fenrir
Rxvenge17
Fenrir
Level 17
God Stats
7W - 7L
1,345 SR
Queue Stats
194W - 195L
1,342 Elo+
Party 1
Ishtar
Ishtar
Th0rnR0se
Ishtar
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Andres1835955
Martichoras
10
3 / 0 / 3
6,153
615
7,907
5,542
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Mefisto4891
Erlang Shen
12
5 / 0 / 1
6,849
685
2,151
8,233
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
9
2 / 0 / 1
5,538
554
3,370
7,537
4,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Zeni489
King Arthur
11
0 / 0 / 1
6,061
606
6,822
8,953
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
jijiji489
Bacchus
12
2 / 0 / 3
6,689
669
4,024
5,047
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IanERJ
Scylla
9
0 / 3 / 0
4,738
474
1,957
5,126
1,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
June614
Artio
6
0 / 2 / 0
4,415
442
1,505
7,567
4,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
LilBurntBrownie
Sun Wukong
10
0 / 1 / 0
5,736
574
4,278
9,946
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rxvenge17
Fenrir
8
0 / 3 / 0
4,753
475
2,876
7,986
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Th0rnR0se
Ishtar
5
0 / 3 / 0
3,962
396
2,865
6,099
1,979
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Andres1835955
Martichoras
3
0
3
4.5
L
Scylla
IanERJ
Scylla
0
3
0
0
L
Artio
June614
Artio
0
2
0
0
L
Sun Wukong
LilBurntBrownie
Sun Wukong
0
1
0
0
W
Erlang Shen
Mefisto4891
Erlang Shen
5
0
1
5.5
W
Thor
2
0
1
2.5
L
Fenrir
Rxvenge17
Fenrir
0
3
0
0
L
Ishtar
Th0rnR0se
Ishtar
0
3
0
0
W
King Arthur
Zeni489
King Arthur
0
0
1
0.5
W
Bacchus
jijiji489
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
13,481
35,312
Taken
36,724
20,318
Mitigated
18,310
8,484
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Andres1835955
Martichoras
7,907
2,548
0
1,980
5,542
2,463
210
1,079
4,463
0
47,768
L
Scylla
IanERJ
Scylla
1,957
239
0
125
5,126
1,658
0
2,680
2,148
25,172
0
L
Artio
June614
Artio
1,505
183
954
1,929
7,567
4,888
0
0
7,567
7,634
0
L
Sun Wukong
LilBurntBrownie
Sun Wukong
4,278
1,544
0
2,635
9,946
6,702
0
0
9,946
0
45,970
W
Erlang Shen
Mefisto4891
Erlang Shen
2,151
992
0
2,087
8,233
4,082
131
446
7,739
0
61,384
W
Thor
3,370
776
0
1,379
7,537
4,592
0
1,572
5,965
0
26,001
L
Fenrir
Rxvenge17
Fenrir
2,876
840
0
3,087
7,986
3,083
0
1,030
6,912
0
26,826
L
Ishtar
Th0rnR0se
Ishtar
2,865
1,474
0
1,056
6,099
1,979
0
0
6,099
0
16,821
W
King Arthur
Zeni489
King Arthur
6,822
879
0
2,266
8,953
6,099
0
0
8,953
0
46,809
W
Bacchus
jijiji489
Bacchus
4,024
343
0
772
5,047
3,082
0
519
4,528
42,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
23,604
382
Minions Killed
228
0
Camps Cleared
0
1,022,614
Distance Traveled
930,588
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,153
615
64
6
0
158,195
0
L
Scylla
4,738
474
44
4
0
197,289
0
L
Artio
4,415
442
11
1
0
185,902
2
L
Sun Wukong
5,736
574
95
10
0
188,238
0
W
Erlang Shen
6,849
685
99
10
0
241,035
0
W
Thor
5,538
554
42
4
0
194,033
0
L
Fenrir
4,753
475
53
5
0
204,986
0
L
Ishtar
3,962
396
25
3
0
154,173
0
W
King Arthur
6,061
606
91
9
0
204,923
4
W
Bacchus
6,689
669
86
9
0
224,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role