Player Matchup

Kumbhakarna
Kumbhakarna
DodgyElhCat
Kumbhakarna
Level 105
God Stats
2W - 2L
1,593 SR
Queue Stats
265W - 270L
1,488 Elo+
Solo
Izanami
Izanami
Duvier
Izanami
Level 159
God Stats
8W - 5L
1,548 SR
Queue Stats
338W - 332L
1,469 Elo+
Solo
Vulcan
Vulcan
OilySasquatch
Vulcan
Level 156
God Stats
2W - 1L
1,844 SR
Queue Stats
262W - 255L
1,525 Elo+
Party 1
Hera
Hera
pinkrazor49
Hera
Level 177
God Stats
19W - 10L
1,745 SR
Queue Stats
626W - 608L
1,441 Elo+
Solo
Cupid
Cupid
toedragmcgee
Cupid
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
112W - 127L
1,488 Elo+
Party 1
Team Averages
Level 141
1,601 SR
1,482 Elo+

VS

Team Averages
Level 109
1,519 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeezySan
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
Level 128
God Stats
7W - 4L
1,569 SR
Queue Stats
439W - 456L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
FancyCylinder52
Baron Samedi
Level 157
God Stats
12W - 7L
1,120 SR
Queue Stats
864W - 935L
1,489 Elo+
Solo
Zeus
Zeus
pinkldelta
Zeus
Level 106
God Stats
2W - 1L
1,908 SR
Queue Stats
154W - 138L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DodgyElhCat
Kumbhakarna
16
0 / 6 / 8
10,105
722
2,057
20,626
22,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Duvier
Izanami
18
5 / 6 / 5
11,371
812
10,758
17,533
6,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 6
10,836
774
15,676
10,459
4,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 5
8,767
626
10,031
10,611
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
9,171
655
3,824
9,013
3,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 1 / 15
11,123
795
15,825
10,154
4,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
DeezySan
Nu Wa
16
0 / 4 / 19
9,807
701
8,463
9,883
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
18
4 / 2 / 15
10,828
773
8,627
11,330
5,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FancyCylinder52
Baron Samedi
18
8 / 2 / 13
11,154
797
12,919
11,635
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 16
11,527
823
18,892
8,866
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
11
Kills
23
23
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
15
14.5
W
Nu Wa
DeezySan
Nu Wa
0
4
19
2.38
L
Kumbhakarna
DodgyElhCat
Kumbhakarna
0
6
8
0.67
W
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
4
2
15
5.75
L
Izanami
Duvier
Izanami
5
6
5
1.25
W
Baron Samedi
FancyCylinder52
Baron Samedi
8
2
13
7.25
L
3
3
6
2
W
4
2
16
6
L
1
5
5
0.7
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
64,726
68,242
Taken
51,868
41,094
Mitigated
23,205
22,017
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,825
6,337
769
2,256
10,154
4,330
1,396
6,901
3,165
0
40,810
W
Nu Wa
DeezySan
Nu Wa
8,463
2,884
677
547
9,883
3,380
2,353
5,457
4,379
17,901
0
L
Kumbhakarna
DodgyElhCat
Kumbhakarna
2,057
240
3,119
2,575
20,626
22,155
49
9,677
10,949
6,797
0
W
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
8,627
2,834
791
2,265
11,330
5,483
3,218
5,460
5,870
0
29,246
L
Izanami
Duvier
Izanami
10,758
4,462
889
2,928
17,533
6,839
1,001
11,428
5,793
0
35,485
W
Baron Samedi
FancyCylinder52
Baron Samedi
12,919
288
4,907
4,805
11,635
6,580
220
6,101
5,534
31,350
0
L
15,676
6,746
912
1,334
10,459
4,542
183
7,269
3,154
49,682
0
W
18,892
2,525
3,301
2,339
8,866
3,432
935
4,069
4,627
46,770
0
L
10,031
2,357
1,478
1,853
10,611
3,766
245
6,226
4,353
25,321
0
L
3,824
1,165
5,289
1,640
9,013
3,792
440
5,424
3,589
0
16,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
54,439
206
Minions Killed
211
0
Camps Cleared
0
1,239,552
Distance Traveled
1,314,194
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,123
795
29
2
0
277,774
0
W
Nu Wa
9,807
701
22
2
0
263,780
0
L
Kumbhakarna
10,105
722
18
1
0
237,868
0
W
Ah Muzen Cab
10,828
773
38
3
0
267,032
0
L
Izanami
11,371
812
59
4
0
203,425
0
W
Baron Samedi
11,154
797
41
3
0
253,617
0
L
Vulcan
10,836
774
79
6
0
293,466
0
W
Zeus
11,527
823
81
6
0
251,991
0
L
Hera
8,767
626
32
2
0
248,224
4
L
Cupid
9,171
655
18
1
0
256,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role