Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BBCTTV
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 94L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Hu1krage_101
Kukulkan
Level 96
God Stats
2W - 0L
1,538 SR
Queue Stats
14W - 7L
1,526 Elo+
Party 4
Baron Samedi
Baron Samedi
itchISmiteBe
Baron Samedi
Level 21
God Stats
3W - 0L
1,618 SR
Queue Stats
83W - 93L
1,449 Elo+
Party 1
Vamana
Vamana
undercookedbeef_
Vamana
Level 118
God Stats
13W - 5L
1,611 SR
Queue Stats
500W - 498L
1,487 Elo+
Party 4
Team Averages
Level 75
1,553 SR
1,482 Elo+

VS

Team Averages
Level 84
1,453 SR
1,416 Elo+
Izanami
Izanami
AlphaWolf7827
Izanami
Level 88
God Stats
0W - 1L
1,563 SR
Queue Stats
20W - 20L
1,554 Elo+
Party 3
Chaac
Chaac
DinkleSpurg
Chaac
Level 61
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Artio
Artio
SquidMan502
Artio
Level 111
God Stats
0W - 2L
1,197 SR
Queue Stats
20W - 22L
1,576 Elo+
Party 3
Apollo
Apollo
YourBossKrenko
Apollo
Level 58
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Arachne
Arachne
zmankiller1
Arachne
Level 102
God Stats
0W - 2L
1,741 SR
Queue Stats
44W - 49L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 5 / 17
9,552
868
16,289
10,856
4,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
BBCTTV
Mercury
17
7 / 7 / 11
9,816
892
9,678
11,678
4,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hu1krage_101
Kukulkan
18
4 / 3 / 15
9,717
883
11,269
9,337
4,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
itchISmiteBe
Baron Samedi
17
5 / 5 / 15
9,577
871
15,812
16,081
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
9 / 3 / 18
10,287
935
15,265
15,541
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 4 / 11
8,600
782
12,110
9,343
4,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 8
9,317
847
11,340
19,346
16,903
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 16
9,158
833
8,005
20,509
19,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 8 / 10
9,283
844
10,872
13,952
7,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
zmankiller1
Arachne
17
5 / 7 / 10
9,597
872
11,117
14,023
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
77
29
Kills
22
23
Deaths
31
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
5
17
2.5
L
Izanami
4
4
11
2.38
W
Mercury
BBCTTV
Mercury
7
7
11
1.79
L
5
7
8
1.29
W
Kukulkan
Hu1krage_101
Kukulkan
4
3
15
3.83
L
2
5
16
2
L
6
8
10
1.38
W
Baron Samedi
itchISmiteBe
Baron Samedi
5
5
15
2.5
W
9
3
18
6
L
Arachne
zmankiller1
Arachne
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,313
Damage
53,444
63,493
Taken
77,173
39,328
Mitigated
56,934
22,105
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,289
9,464
1,008
1,555
10,856
4,681
1,977
1,286
9,155
0
33,706
L
Izanami
12,110
5,329
594
1,005
9,343
4,433
25
3,076
6,065
0
23,561
W
Mercury
BBCTTV
Mercury
9,678
7,463
64
810
11,678
4,751
1,012
1,299
9,899
0
14,119
L
11,340
2,312
592
5,317
19,346
16,903
0
7,401
11,190
0
23,838
W
Kukulkan
Hu1krage_101
Kukulkan
11,269
978
2,016
2,479
9,337
4,329
581
833
8,077
31,203
0
L
8,005
517
858
5,476
20,509
19,219
0
7,584
12,171
15,247
0
L
10,872
5,670
107
1,156
13,952
7,344
19
4,683
9,032
0
20,800
W
Baron Samedi
itchISmiteBe
Baron Samedi
15,812
1,805
2,542
5,073
16,081
8,454
0
2,157
13,207
29,002
0
W
15,265
6,708
1,838
4,720
15,541
17,113
0
1,256
13,897
0
26,317
L
Arachne
zmankiller1
Arachne
11,117
7,523
428
2,544
14,023
9,035
0
3,922
9,728
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
45,955
164
Minions Killed
110
0
Camps Cleared
0
1,050,630
Distance Traveled
1,037,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,552
868
39
4
0
191,291
0
L
Izanami
8,600
782
34
3
0
182,856
0
W
Mercury
9,816
892
13
1
0
213,809
0
L
Chaac
9,317
847
26
2
0
226,578
0
W
Kukulkan
9,717
883
62
6
0
210,708
0
L
Artio
9,158
833
14
1
0
208,334
0
L
Apollo
9,283
844
26
2
0
182,203
0
W
Baron Samedi
9,577
871
30
3
0
195,096
0
W
Vamana
10,287
935
20
2
0
239,726
0
L
Arachne
9,597
872
10
1
0
237,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role