Player Matchup

Raijin
Raijin
Absuidubsa
Raijin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,687 Elo+
Party 1
Atlas
Atlas
Hindsight2
Atlas
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 28L
1,687 Elo+
Party 1
Skadi
Skadi
Papoose225
Skadi
Level 144
God Stats
5W - 6L
1,551 SR
Queue Stats
448W - 514L
1,513 Elo+
Party 1
Chaac
Chaac
TommyTooTurnt
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,687 Elo+
Party 1
Horus
Horus
dtony80
Horus
Level 145
God Stats
1W - 6L
1,287 SR
Queue Stats
45W - 56L
1,563 Elo+
Party 1
Team Averages
Level 82
1,468 SR
1,628 Elo+

VS

Team Averages
Level 105
1,512 SR
1,504 Elo+
Ix Chel
Ix Chel
CrestCroc
Ix Chel
Level 114
God Stats
9W - 10L
1,470 SR
Queue Stats
197W - 189L
1,472 Elo+
Party 2
Izanami
Izanami
GraevieBoatte
Izanami
Level 123
God Stats
11W - 4L
1,732 SR
Queue Stats
298W - 242L
1,577 Elo+
Solo
Yemoja
Yemoja
Killager99
Yemoja
Level 123
God Stats
15W - 14L
1,598 SR
Queue Stats
270W - 236L
1,571 Elo+
Solo
Tyr
Tyr
Lodap
Tyr
Level 48
God Stats
5W - 7L
1,325 SR
Queue Stats
70W - 81L
1,451 Elo+
Solo
Nemesis
Nemesis
Lucky0020
Nemesis
Level 117
God Stats
16W - 17L
1,434 SR
Queue Stats
227W - 232L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Absuidubsa
Raijin
9
1 / 11 / 1
7,312
430
6,530
12,742
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
10
0 / 5 / 2
7,408
436
6,193
18,486
11,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
13
2 / 3 / 1
8,344
491
11,321
11,522
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,678
452
12,303
20,490
18,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
dtony80
Horus
13
2 / 6 / 1
8,131
478
9,889
14,742
7,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrestCroc
Ix Chel
15
9 / 1 / 5
9,886
582
14,394
11,554
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
5 / 2 / 6
9,886
582
11,800
10,887
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Killager99
Yemoja
12
3 / 1 / 13
9,105
536
7,291
15,525
13,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
Lodap
Tyr
14
3 / 0 / 3
9,148
538
12,017
21,001
23,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Lucky0020
Nemesis
16
8 / 1 / 9
10,421
613
14,361
13,652
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
28
29
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
Absuidubsa
Raijin
1
11
1
0.14
W
Ix Chel
CrestCroc
Ix Chel
9
1
5
11.5
W
Izanami
5
2
6
4
L
Atlas
0
5
2
0.2
W
Yemoja
Killager99
Yemoja
3
1
13
9.5
W
Tyr
Lodap
Tyr
3
0
3
4.5
W
Nemesis
Lucky0020
Nemesis
8
1
9
12.5
L
Skadi
2
3
1
0.83
L
0
4
0
0
L
Horus
dtony80
Horus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
59,863
77,982
Taken
72,619
45,908
Mitigated
54,538
13,966
Healing
28,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Absuidubsa
Raijin
6,530
694
0
0
12,742
4,329
33
5,840
6,564
31,122
0
W
Ix Chel
CrestCroc
Ix Chel
14,394
2,326
1,731
3,635
11,554
5,823
204
2,734
8,820
75,762
0
W
Izanami
11,800
7,510
0
3,367
10,887
4,781
424
1,962
8,925
0
88,050
L
Atlas
6,193
3,006
1,397
2,128
18,486
11,741
0
7,639
10,569
18,099
57
W
Yemoja
Killager99
Yemoja
7,291
1,068
6,200
4,567
15,525
13,501
100
4,660
10,865
21,800
0
W
Tyr
Lodap
Tyr
12,017
2,754
0
6,487
21,001
23,185
0
2,025
18,976
0
63,686
W
Nemesis
Lucky0020
Nemesis
14,361
8,644
0
2,674
13,652
7,248
834
1,921
11,731
38
79,057
L
Skadi
11,321
4,767
0
3,102
11,522
4,354
10
2,576
8,876
0
70,933
L
12,303
2,780
0
4,216
20,490
18,291
54
2,631
17,735
0
54,013
L
Horus
dtony80
Horus
9,889
6,725
490
2,633
14,742
7,193
573
2,445
12,247
0
61,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
48,446
376
Minions Killed
470
0
Camps Cleared
0
1,552,314
Distance Traveled
1,716,140
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,312
430
45
3
0
256,592
0
W
Ix Chel
9,886
582
106
6
0
346,373
1
W
Izanami
9,886
582
128
8
0
303,302
4
L
Atlas
7,408
436
14
1
0
322,650
2
W
Yemoja
9,105
536
20
1
0
351,839
1
W
Tyr
9,148
538
91
5
0
317,090
0
W
Nemesis
10,421
613
125
7
0
397,536
3
L
Skadi
8,344
491
113
7
0
366,054
0
L
Chaac
7,678
452
90
5
0
274,324
0
L
Horus
8,131
478
114
7
0
332,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role