Player Matchup

Chaac
Chaac
Eggie13-PR
Chaac
Level 104
God Stats
2W - 10L
1,313 SR
Queue Stats
621W - 692L
1,477 Elo+
Solo
Atlas
Atlas
NastyNate956
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Awilix
Awilix
Overlay8119
Awilix
Level 55
God Stats
9W - 9L
1,373 SR
Queue Stats
280W - 280L
1,470 Elo+
Solo
Anubis
Anubis
carnero99
Anubis
Level 32
God Stats
5W - 11L
1,333 SR
Queue Stats
29W - 52L
1,217 Elo+
Solo
Ishtar
Ishtar
kenith2005
Ishtar
Level 126
God Stats
28W - 26L
1,583 SR
Queue Stats
252W - 231L
1,542 Elo+
Solo
Team Averages
Level 72
1,420 SR
1,441 Elo+

VS

Team Averages
Level 105
1,549 SR
1,478 Elo+
Ravana
Ravana
Angry_Unicxrn
Ravana
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 272L
1,418 Elo+
Party 1
Hera
Hera
Bribabulous
Hera
Level 124
God Stats
1W - 3L
1,725 SR
Queue Stats
141W - 164L
1,456 Elo+
Party 1
Horus
Horus
KingSteezy47
Horus
Level 125
God Stats
32W - 18L
1,663 SR
Queue Stats
309W - 276L
1,505 Elo+
Party 2
Artemis
Artemis
Sintrophy
Artemis
Level 126
God Stats
2W - 1L
1,466 SR
Queue Stats
21W - 20L
1,502 Elo+
Party 2
Hel
Hel
xHourGlass
Hel
Level 129
God Stats
3W - 5L
1,389 SR
Queue Stats
109W - 100L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 2 / 1
8,005
534
9,311
14,174
12,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 2
6,197
413
4,622
11,505
8,487
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
12
4 / 3 / 2
7,515
501
8,167
12,095
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
carnero99
Anubis
12
0 / 6 / 2
7,096
473
2,158
10,111
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
kenith2005
Ishtar
12
1 / 4 / 2
6,730
449
5,540
14,060
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,078
539
4,154
5,673
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 3
8,859
591
6,595
7,142
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 0
8,714
581
9,958
13,241
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Sintrophy
Artemis
14
3 / 2 / 7
8,103
540
8,826
8,356
3,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 5
8,584
572
13,880
11,275
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
20
20
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
3
2
3
2.25
L
Chaac
1
2
1
0.75
W
2
2
0
1
L
2
5
2
0.6
L
Awilix
4
3
2
1.67
W
Artemis
Sintrophy
Artemis
3
2
7
3.25
L
Anubis
carnero99
Anubis
0
6
2
0.17
L
Ishtar
kenith2005
Ishtar
1
4
2
0.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
43,413
61,945
Taken
45,687
35,055
Mitigated
24,680
11,617
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,154
661
0
3,581
5,673
2,270
0
482
5,191
0
53,699
W
6,595
929
0
1,125
7,142
2,381
9
1,714
5,428
75,620
0
L
Chaac
9,311
1,695
0
4,655
14,174
12,671
0
231
12,984
0
64,642
W
9,958
3,987
80
6,003
13,241
12,573
0
0
13,241
565
68,482
L
4,622
856
0
0
11,505
8,487
144
4,826
6,609
19,412
0
L
Awilix
8,167
3,021
0
715
12,095
4,616
0
5,103
6,988
0
53,022
W
Artemis
Sintrophy
Artemis
8,826
4,159
0
2,442
8,356
3,397
442
1,557
6,799
0
58,116
L
Anubis
carnero99
Anubis
2,158
47
0
2,113
10,111
4,040
0
4,424
5,687
53,122
0
L
Ishtar
kenith2005
Ishtar
5,540
2,954
0
4,134
14,060
5,241
0
6,195
7,865
0
54,086
W
13,880
723
3,427
7,277
11,275
4,059
40
3,205
8,005
48,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
42,338
384
Minions Killed
498
0
Camps Cleared
0
1,407,526
Distance Traveled
1,471,384
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,078
539
88
6
0
335,380
7
W
Hera
8,859
591
139
9
0
282,993
1
L
Chaac
8,005
534
116
8
0
259,106
0
W
Horus
8,714
581
118
8
0
275,609
0
L
Atlas
6,197
413
21
1
0
283,327
0
L
Awilix
7,515
501
65
4
0
333,882
0
W
Artemis
8,103
540
89
6
0
271,835
2
L
Anubis
7,096
473
97
6
0
259,969
0
L
Ishtar
6,730
449
85
6
0
271,242
4
W
Hel
8,584
572
64
4
0
305,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role