Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ackrmin
Chernobog
Level 49
God Stats
20W - 11L
1,669 SR
Queue Stats
354W - 308L
1,425 Elo+
Party 1
Ymir
Ymir
JUGGERNAUT65483
Ymir
Level 16
God Stats
2W - 12L
1,183 SR
Queue Stats
34W - 37L
1,360 Elo+
Party 1
Chaac
Chaac
Monjana2057
Chaac
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 2
Fenrir
Fenrir
OhhhSuits
Fenrir
Level 103
God Stats
2W - 2L
1,519 SR
Queue Stats
7W - 8L
1,413 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,390 Elo+

VS

Team Averages
Level 65
1,573 SR
1,476 Elo+
Charybdis
Charybdis
A Little Snipey
Charybdis
Level 48
God Stats
6W - 2L
1,862 SR
Queue Stats
183W - 171L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 64
God Stats
11W - 12L
1,383 SR
Queue Stats
121W - 115L
1,413 Elo+
Solo
Agni
Agni
JosAsYuLol
Agni
Level 61
God Stats
11W - 14L
1,367 SR
Queue Stats
255W - 243L
1,496 Elo+
Solo
Anubis
Anubis
RemDog49738
Anubis
Level 89
God Stats
64W - 27L
1,683 SR
Queue Stats
237W - 218L
1,503 Elo+
Party 3
Ravana
Ravana
Slick Pup446
Ravana
Level 61
God Stats
26W - 17L
1,571 SR
Queue Stats
212W - 211L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 1
6,515
592
3,476
3,986
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ackrmin
Chernobog
9
0 / 2 / 2
5,194
472
4,960
8,617
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,277
480
1,375
9,740
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 9 / 2
4,502
409
1,205
10,879
5,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
OhhhSuits
Fenrir
11
8 / 4 / 0
7,368
670
6,684
10,944
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Little Snipey
Charybdis
10
3 / 1 / 0
6,004
546
5,867
7,650
2,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 3
5,317
483
6,418
5,933
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
6,032
548
1,710
4,889
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
11 / 4 / 0
8,088
735
11,263
9,309
4,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
3 / 2 / 2
6,481
589
5,210
6,692
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
17
17
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
W
Charybdis
A Little Snipey
Charybdis
3
1
0
3
L
Chernobog
Ackrmin
Chernobog
0
2
2
0.5
W
0
1
3
1.5
L
0
1
2
1
W
0
2
1
0.25
L
0
9
2
0.11
L
Fenrir
OhhhSuits
Fenrir
8
4
0
2
W
Anubis
11
4
0
2.75
W
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
30,468
44,166
Taken
34,473
20,562
Mitigated
14,161
9,466
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,476
1,686
0
750
3,986
1,348
0
1,709
2,191
43,944
0
W
Charybdis
A Little Snipey
Charybdis
5,867
2,695
0
2,596
7,650
2,366
887
798
6,852
0
41,374
L
Chernobog
Ackrmin
Chernobog
4,960
2,697
0
3,667
8,617
2,904
0
3,430
4,901
0
37,724
W
6,418
416
0
1,986
5,933
3,133
280
837
5,096
24,577
0
L
1,375
254
0
1,492
9,740
6,868
0
2,684
6,675
15,546
0
W
1,710
0
0
505
4,889
1,428
0
2,389
2,500
44,843
0
L
1,205
444
0
1,251
10,879
5,393
0
7,721
3,158
0
8,993
L
Fenrir
OhhhSuits
Fenrir
6,684
1,570
0
2,306
10,944
4,049
0
3,191
7,753
0
27,797
W
Anubis
11,263
487
0
4,232
9,309
4,279
1,254
52
9,257
58,718
0
W
Ravana
5,210
1,427
0
2,782
6,692
2,955
0
1,060
5,632
70
39,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
31,922
209
Minions Killed
346
0
Camps Cleared
0
1,065,635
Distance Traveled
1,028,439
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,515
592
76
7
0
207,639
2
W
Charybdis
6,004
546
65
6
0
192,693
0
L
Chernobog
5,194
472
66
6
0
200,387
0
W
Cthulhu
5,317
483
39
4
0
220,315
3
L
Ymir
5,277
480
17
2
0
212,415
0
W
Agni
6,032
548
77
7
0
203,735
1
L
Chaac
4,502
409
11
1
0
196,149
1
L
Fenrir
7,368
670
39
4
0
249,045
2
W
Anubis
8,088
735
97
9
0
168,509
0
W
Ravana
6,481
589
68
6
0
243,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role