Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Eroke22
Neith
Level 118
God Stats
4W - 2L
1,795 SR
Queue Stats
64W - 56L
1,526 Elo+
Party 1
Thanatos
Thanatos
JaqSpidey
Thanatos
Level 120
God Stats
2W - 7L
1,448 SR
Queue Stats
74W - 63L
1,578 Elo+
Party 1
Achilles
Achilles
NavisauuR
Achilles
Level 83
God Stats
4W - 7L
1,465 SR
Queue Stats
129W - 145L
1,506 Elo+
Party 3
Terra
Terra
NoTankSoloWeLost
Terra
Level 154
God Stats
24W - 20L
1,579 SR
Queue Stats
397W - 342L
1,630 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,548 Elo+

VS

Team Averages
Level 99
1,618 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
BrotherBread1
Morgan Le Fay
Level 113
God Stats
2W - 2L
1,765 SR
Queue Stats
154W - 138L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
BrotherVibes2
Cthulhu
Level 83
God Stats
7W - 6L
1,587 SR
Queue Stats
56W - 50L
1,533 Elo+
Party 2
Nemesis
Nemesis
Brotherbunny8
Nemesis
Level 116
God Stats
8W - 3L
1,599 SR
Queue Stats
150W - 126L
1,562 Elo+
Party 2
Anubis
Anubis
Frostymave
Anubis
Level 83
God Stats
2W - 1L
1,639 SR
Queue Stats
28W - 28L
1,527 Elo+
Solo
Izanami
Izanami
dx HOLLYWOOD xb
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
5,550
555
2,008
6,299
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Eroke22
Neith
8
0 / 0 / 2
4,951
495
4,215
4,549
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
JaqSpidey
Thanatos
8
1 / 2 / 0
5,005
501
931
8,824
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
NavisauuR
Achilles
9
0 / 6 / 0
5,042
504
2,342
9,757
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 1
5,486
549
5,222
8,834
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrotherBread1
Morgan Le Fay
12
4 / 0 / 0
6,803
680
4,440
5,871
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
0 / 2 / 0
5,413
541
4,169
8,584
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
11
1 / 0 / 3
6,380
638
3,100
6,391
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Frostymave
Anubis
13
5 / 0 / 2
8,147
815
6,919
4,794
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 0
5,450
545
4,899
4,305
1,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
10
10
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Morgan Le Fay
BrotherBread1
Morgan Le Fay
4
0
0
4
W
Cthulhu
0
2
0
0
W
Nemesis
1
0
3
2.5
L
Neith
Eroke22
Neith
0
0
2
1
W
Anubis
Frostymave
Anubis
5
0
2
6
L
Thanatos
JaqSpidey
Thanatos
1
2
0
0.5
L
Achilles
NavisauuR
Achilles
0
6
0
0
L
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
23,527
38,263
Taken
29,945
20,610
Mitigated
12,761
13,036
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,008
65
0
250
6,299
1,951
0
3,723
2,256
42,629
0
W
Morgan Le Fay
BrotherBread1
Morgan Le Fay
4,440
183
0
1,200
5,871
2,072
0
1,042
4,797
42,010
0
W
Cthulhu
4,169
139
56
2,298
8,584
4,834
0
2,760
5,719
16,442
0
W
Nemesis
3,100
1,142
0
808
6,391
2,426
0
1,267
5,060
0
53,929
L
Neith
Eroke22
Neith
4,215
1,457
0
1,080
4,549
2,157
0
1,605
2,944
0
37,901
W
Anubis
Frostymave
Anubis
6,919
716
0
4,014
4,794
2,008
114
41
4,309
61,931
0
L
Thanatos
JaqSpidey
Thanatos
931
270
0
7,232
8,824
3,616
0
1,324
7,428
0
26,904
L
Achilles
NavisauuR
Achilles
2,342
246
0
946
9,757
6,287
0
6,387
3,370
0
26,861
L
5,222
708
338
3,190
8,834
6,599
0
2,097
6,737
17,486
0
W
4,899
3,468
0
1,890
4,305
1,421
1,295
2,016
2,289
0
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
32,193
265
Minions Killed
384
0
Camps Cleared
0
1,064,985
Distance Traveled
1,049,129
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,550
555
70
7
0
215,071
0
W
Morgan Le Fay
6,803
680
79
8
0
206,399
3
W
Cthulhu
5,413
541
29
3
0
211,951
3
W
Nemesis
6,380
638
86
9
0
258,099
2
L
Neith
4,951
495
73
7
0
194,372
0
W
Anubis
8,147
815
110
11
0
190,341
2
L
Thanatos
5,005
501
62
6
0
215,126
0
L
Achilles
5,042
504
50
5
0
210,393
0
L
Terra
5,486
549
10
1
0
230,023
2
W
Izanami
5,450
545
80
8
0
182,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role