Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jhon2852
Hercules
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 134L
1,471 Elo+
Party 3
Yemoja
Yemoja
Manc-Monto
Yemoja
Level 149
God Stats
2W - 0L
1,652 SR
Queue Stats
195W - 207L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
Reptiliouse
Nu Wa
Level 88
God Stats
2W - 2L
1,343 SR
Queue Stats
34W - 37L
1,423 Elo+
Party 2
Team Averages
Level 89
1,499 SR
1,464 Elo+

VS

Team Averages
Level 68
1,422 SR
1,445 Elo+
Loki
Loki
Aka_Cyber233
Loki
Level 37
God Stats
1W - 4L
1,494 SR
Queue Stats
41W - 45L
1,464 Elo+
Party 1
Susano
Susano
BETTER_THAN_U559
Susano
Level 69
God Stats
4W - 7L
1,248 SR
Queue Stats
56W - 50L
1,378 Elo+
Solo
Ymir
Ymir
Jck18
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,439 Elo+
Party 1
Scylla
Scylla
ManoVelhoGrillo
Scylla
Level 110
God Stats
2W - 8L
1,470 SR
Queue Stats
63W - 61L
1,475 Elo+
Solo
Danzaburou
Danzaburou
MorkeNotaLok
Danzaburou
Level 95
God Stats
0W - 1L
1,399 SR
Queue Stats
30W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 2
7,339
524
4,789
8,820
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
11
2 / 3 / 3
7,050
504
6,048
7,600
2,522
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jhon2852
Hercules
12
0 / 1 / 0
7,706
550
4,439
9,402
5,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Manc-Monto
Yemoja
10
1 / 0 / 5
6,604
472
7,565
9,652
6,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 0
8,303
593
7,107
5,060
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,724
480
3,836
10,061
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
6 / 2 / 0
6,776
484
6,569
12,347
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
Jck18
Ymir
10
0 / 4 / 1
5,861
419
2,556
14,032
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 0
6,655
475
1,837
6,762
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MorkeNotaLok
Danzaburou
10
0 / 2 / 2
5,587
399
3,498
7,591
2,810
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
8
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
2
1
W
Izanami
 
Izanami
2
3
3
1.17
L
0
0
1
0.5
L
6
2
0
3
L
Ymir
Jck18
Ymir
0
4
1
0.13
W
Hercules
Jhon2852
Hercules
0
1
0
0
W
Yemoja
Manc-Monto
Yemoja
1
0
5
3.5
L
1
1
0
1
L
Danzaburou
MorkeNotaLok
Danzaburou
0
2
2
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
18,296
40,534
Taken
50,793
19,046
Mitigated
25,690
9,040
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,789
1,674
0
2,856
8,820
2,825
24
582
8,238
0
39,799
W
Izanami
 
Izanami
6,048
4,640
184
409
7,600
2,522
199
568
7,032
0
46,781
L
3,836
855
0
3,325
10,061
4,572
0
466
9,595
0
48,862
L
6,569
1,830
0
0
12,347
4,870
0
2,731
9,616
0
41,468
L
Ymir
Jck18
Ymir
2,556
264
0
871
14,032
11,718
0
4,854
9,178
23,577
0
W
Hercules
Jhon2852
Hercules
4,439
2,281
0
2,823
9,402
5,358
248
0
9,402
0
49,347
W
Yemoja
Manc-Monto
Yemoja
7,565
1,166
1,040
1,728
9,652
6,707
260
1,662
7,990
25,842
0
L
1,837
68
0
1,389
6,762
1,720
0
3,679
3,083
47,538
0
L
Danzaburou
MorkeNotaLok
Danzaburou
3,498
1,262
255
1,950
7,591
2,810
0
3,326
4,265
0
40,130
W
7,107
2,071
0
0
5,060
1,634
734
1,637
3,423
52,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
31,603
342
Minions Killed
327
0
Camps Cleared
0
1,306,829
Distance Traveled
1,311,542
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,339
524
61
4
0
320,390
0
W
Izanami
7,050
504
87
6
0
258,299
0
L
Loki
6,724
480
86
6
0
295,254
1
L
Susano
6,776
484
52
4
0
297,579
0
L
Ymir
5,861
419
35
3
0
231,584
1
W
Hercules
7,706
550
81
6
0
235,430
3
W
Yemoja
6,604
472
29
2
0
238,539
1
L
Scylla
6,655
475
84
6
0
280,531
0
L
Danzaburou
5,587
399
70
5
0
206,594
5
W
Nu Wa
8,303
593
84
6
0
254,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role