Player Matchup

Merlin
Merlin
GandalfDaGreen
Merlin
Level 38
God Stats
0W - 2L
1,357 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 2
Tyr
Tyr
HamTrainTony
Tyr
Level 128
God Stats
3W - 7L
1,434 SR
Queue Stats
288W - 360L
1,488 Elo+
Party 1
Fenrir
Fenrir
Hravv
Fenrir
Level 128
God Stats
4W - 4L
1,566 SR
Queue Stats
303W - 315L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Legless Koala
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 199L
1,498 Elo+
Party 1
Apollo
Apollo
ZE66
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 2
Team Averages
Level 95
1,471 SR
1,541 Elo+

VS

Team Averages
Level 85
1,686 SR
1,601 Elo+
Tyr
Tyr
JPW0521
Tyr
Level 109
God Stats
13W - 11L
1,530 SR
Queue Stats
43W - 43L
1,588 Elo+
Solo
Poseidon
Poseidon
Kvyne
Poseidon
Level 160
God Stats
10W - 6L
1,692 SR
Queue Stats
143W - 129L
1,533 Elo+
Party 4
Baba Yaga
Baba Yaga
Longinuslsslsls
Baba Yaga
Level 18
God Stats
7W - 0L
1,706 SR
Queue Stats
7W - 0L
1,743 Elo+
Party 3
Thor
Thor
WhiterRoyale
Thor
Level 17
God Stats
14W - 6L
1,716 SR
Queue Stats
75W - 71L
1,623 Elo+
Party 4
Hachiman
Hachiman
arKadium666
Hachiman
Level 120
God Stats
5W - 3L
1,785 SR
Queue Stats
55W - 38L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,084
553
4,867
6,602
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 2
4,973
452
2,751
11,535
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Hravv
Fenrir
11
3 / 2 / 0
6,273
570
6,079
11,650
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,404
582
4,779
10,627
7,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
ZE66
Apollo
10
0 / 3 / 0
5,571
506
3,671
6,251
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 2 / 0
6,699
609
7,893
12,499
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Kvyne
Poseidon
10
2 / 2 / 3
5,985
544
5,370
4,355
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Longinuslsslsls
Baba Yaga
10
1 / 1 / 6
6,298
573
8,054
5,261
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,171
561
3,137
7,319
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
arKadium666
Hachiman
13
6 / 0 / 0
7,591
690
5,731
6,538
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
11
11
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
3
2
0.33
L
Fenrir
Hravv
Fenrir
3
2
0
1.5
W
Tyr
1
2
0
0.5
W
Poseidon
Kvyne
Poseidon
2
2
3
1.75
L
1
1
0
1
W
Baba Yaga
Longinuslsslsls
Baba Yaga
1
1
6
4
W
1
1
4
3
L
Apollo
ZE66
Apollo
0
3
0
0
W
Hachiman
arKadium666
Hachiman
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
30,185
46,665
Taken
35,972
23,412
Mitigated
18,256
9,027
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,867
125
0
250
6,602
2,333
0
3,737
2,865
38,337
0
L
2,751
481
0
1,563
11,535
6,433
0
4,788
6,657
0
22,152
L
Fenrir
Hravv
Fenrir
6,079
1,758
0
2,047
11,650
4,701
0
3,521
8,129
0
44,627
W
Tyr
7,893
578
0
4,331
12,499
10,710
0
568
11,931
0
50,131
W
Poseidon
Kvyne
Poseidon
5,370
1,030
0
500
4,355
1,171
0
601
3,754
36,506
0
L
4,779
2,011
0
3,945
10,627
7,581
0
0
10,627
0
47,889
W
Baba Yaga
Longinuslsslsls
Baba Yaga
8,054
732
0
1,427
5,261
1,548
0
3,012
2,249
43,622
0
W
3,137
1,029
0
200
7,319
2,420
0
728
6,591
0
30,366
L
Apollo
ZE66
Apollo
3,671
2,337
0
1,222
6,251
2,364
0
1,411
4,840
0
35,113
W
Hachiman
arKadium666
Hachiman
5,731
3,609
0
3,678
6,538
2,407
1,810
63
6,415
0
50,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
32,744
317
Minions Killed
343
0
Camps Cleared
0
1,191,579
Distance Traveled
1,176,279
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,084
553
74
7
0
249,691
0
L
Tyr
4,973
452
35
3
0
250,477
0
L
Fenrir
6,273
570
68
6
0
242,223
0
W
Tyr
6,699
609
76
7
0
219,277
2
W
Poseidon
5,985
544
62
6
0
222,362
2
L
Ne Zha
6,404
582
73
7
0
210,220
0
W
Baba Yaga
6,298
573
77
7
0
259,683
2
W
Thor
6,171
561
47
4
0
260,361
0
L
Apollo
5,571
506
67
6
0
238,968
0
W
Hachiman
7,591
690
81
7
0
214,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role