Player Matchup

Ne Zha
Ne Zha
ArcSolair
Ne Zha
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,845 Elo+
Party 1
Anhur
Anhur
GRIFFITHWASRIGHT
Anhur
Level 100
God Stats
4W - 0L
1,786 SR
Queue Stats
7W - 5L
1,417 Elo+
Party 1
Nemesis
Nemesis
IH8MYLFE
Nemesis
Level 23
God Stats
3W - 0L
1,785 SR
Queue Stats
27W - 12L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RentASQUID
Tsukuyomi
Level 141
God Stats
1W - 2L
1,682 SR
Queue Stats
23W - 15L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
yungtrappin37
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,417 Elo+
Party 1
Team Averages
Level 64
1,651 SR
1,554 Elo+

VS

Team Averages
Level 156
1,494 SR
1,505 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Fizans
Chernobog
Level 148
God Stats
4W - 2L
1,590 SR
Queue Stats
100W - 73L
1,533 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 130
God Stats
220W - 189L
1,587 SR
Queue Stats
267W - 255L
1,534 Elo+
Solo
Ymir
Ymir
MercFunk
Ymir
Level 159
God Stats
5W - 3L
1,517 SR
Queue Stats
288W - 262L
1,499 Elo+
Solo
Nox
Nox
OBITO UCHIHA 5
Nox
Level 183
God Stats
0W - 2L
1,279 SR
Queue Stats
239W - 239L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArcSolair
Ne Zha
6
1 / 1 / 1
3,568
714
1,992
3,689
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,603
721
2,278
3,171
840
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
IH8MYLFE
Nemesis
5
1 / 1 / 0
3,583
717
1,752
3,979
1,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
RentASQUID
Tsukuyomi
6
1 / 1 / 0
3,612
722
1,881
3,547
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
yungtrappin37
Aphrodite
7
0 / 0 / 0
3,718
744
1,889
3,829
853
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 1 / 2
3,644
729
1,080
4,266
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Fizans
Chernobog
1
0 / 0 / 0
2,507
501
0
211
40
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MAD011010
Guan Yu
7
0 / 0 / 0
3,672
734
2,109
3,454
2,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
5
0 / 2 / 0
3,109
622
1,226
5,999
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
2 / 1 / 0
3,541
708
2,130
3,388
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
2
2
W
Ne Zha
ArcSolair
Ne Zha
1
1
1
1.5
L
Chernobog
Fizans
Chernobog
0
0
0
0
W
1
0
1
1.5
W
Nemesis
IH8MYLFE
Nemesis
1
1
0
1
L
Guan Yu
MAD011010
Guan Yu
0
0
0
0
L
Ymir
0
2
0
0
L
2
1
0
2
W
Tsukuyomi
RentASQUID
Tsukuyomi
1
1
0
1
W
Aphrodite
yungtrappin37
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,792
Damage
6,545
18,215
Taken
17,318
4,923
Mitigated
6,701
5,908
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,080
57
0
2,076
4,266
1,218
0
105
4,161
0
14,280
W
Ne Zha
ArcSolair
Ne Zha
1,992
995
0
486
3,689
1,036
0
778
2,911
0
15,919
L
Chernobog
Fizans
Chernobog
0
0
0
37
211
40
0
0
211
0
1,150
W
2,278
1,420
0
1,179
3,171
840
0
950
2,221
0
17,008
W
Nemesis
IH8MYLFE
Nemesis
1,752
555
0
1,482
3,979
1,297
0
1,152
2,827
0
10,117
L
Guan Yu
MAD011010
Guan Yu
2,109
606
0
1,450
3,454
2,352
0
1,889
1,565
0
20,167
L
Ymir
1,226
435
285
1,470
5,999
2,037
0
0
5,999
8,437
0
L
2,130
592
0
619
3,388
1,054
0
21
3,283
12,655
0
W
Tsukuyomi
RentASQUID
Tsukuyomi
1,881
377
0
125
3,547
897
0
483
3,064
0
16,217
W
Aphrodite
yungtrappin37
Aphrodite
1,889
585
0
2,636
3,829
853
0
0
3,829
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,084
Gold Earned
16,473
130
Minions Killed
87
0
Camps Cleared
0
541,335
Distance Traveled
429,612
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,644
729
23
5
0
102,295
0
W
Ne Zha
3,568
714
26
5
0
130,391
1
L
Chernobog
2,507
501
2
0
0
19,641
0
W
Anhur
3,603
721
37
7
0
98,789
1
W
Nemesis
3,583
717
13
3
0
119,220
0
L
Guan Yu
3,672
734
34
7
0
117,072
3
L
Ymir
3,109
622
11
2
0
97,102
1
L
Nox
3,541
708
17
3
0
93,502
0
W
Tsukuyomi
3,612
722
22
4
0
109,243
0
W
Aphrodite
3,718
744
32
6
0
83,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role